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Dark Souls 2 Will Be 'More Understandable' Than Its Predecessor

Posted by Sammy Barker

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In a single interview, director Tomohiro Shibuya has managed to sour the initial excitement surrounding Dark Souls 2. Chatting with EDGE magazine, the newcomer – who’s taking the reins from previous director Hidetaka Miyazaki – revealed that he intends to make the sequel less obtuse. While that sounds like a good thing to us, Dark Souls fans are an unusual bunch.

In the snippet published by the British magazine, Miyazaki explained: “I personally am the sort of person who likes to be more direct than subtle. [Dark Souls 2] will be more straightforward and more understandable.” Cue massive online overreactions.

In truth, it’s hard to etch much meaning out of the quote without any additional information. All we know is that the hotly anticipated sequel looked suitably brutal in its debut trailer over the weekend. Would you welcome an easier Dark Souls, or is the mere prospect blasphemy as far as you’re concerned?

[via edge-online.com]

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User Comments (5)

ShogunRokAdmin

#1

ShogunRok said:

I can certainly see them at least consider adding an easier difficulty, it's a logical next step to gain a bigger audience I suppose. Everyone likes choice in a game, so keeping it hard for the purists while adding something for the not-so-hardcore could be a win-win.

Of course, then you'll get the no-name internet people saying the game has abandoned its fans, etc., etc.

NathanUC

#4

NathanUC said:

One of the things I really liked about Demon's/Dark was the ambiguity of it all and trying to piece it together myself. I feel like without the difficult and without the ambiguity, this game doesn't have much else going for it. The combat is fun and the bosses are well designed.. but if they start walking you through things, that sense of accomplishment is completely lost. That's the one thing that keeps me playing these games.

Ginkgo

#5

Ginkgo said:

Clearly the hope is that the changes would take it beyond a niche market and make it popular (and hence make more money). If it works it would be worth the backlash of a few. If it fails, they will not sell to the crowd and alienate their fan-base in one foul swoop. Its a big risk, but one with a big carrot.

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