Features: Five Games We Don't Need to See on Move
Posted by James Newton
Begone, foul beasts!
Unlike other platform holders, Sony has a concept approval process, meaning a game has to receive a thumbs-up from Sony before it can go into development for a PlayStation platform. Although this should limit the amount of low quality titles released for the company's consoles, the odd one or two still sneaks through the net. Here's some we really hope don't.
Endless Party Games
Yes, we all love a good party – especially here at Movemodo, where our shindigs regularly go on until 8pm – but the line's got to be drawn somewhere. Start the Party should kick things off in good style, but we don't want to see the floodgates opened for the likes of 101 Party Game Megamix
Wii Ports A-Go-Go
The Wii has some undeniably great games that would work brilliantly on Move: we listed some in our Five Games We Need to See on Move feature, in fact. Although we understand developers wanting their games to reach the largest possible audience, we'd rather see original and unique concepts than... you guessed it, 101 Party Game Megamix.
Oblivion and Fallout may seem tailor-made for Move, but think about the implications: here are games over 100 hours long, and playing them with one arm in the air doesn't sound like gaming comfort. Although Move would undoubtedly increase the immersion factor, the question of whether motion controls belong in an expansive RPG is still to be answered. That said, if some enterprising accessories company made a Rugdumph's Sword add-on we'd gladly reconsider.
A game based on outlandish characters, combos and huge weapons on a control scheme aiming for 1:1 accuracy and fidelity to movement? Soul Calibur might sound like a great idea – and the idea of playing as Maxi with two Move controllers is ridiculously appealing – but there are better ways to destroy your property.
PaRappa the Rapper
Okay, we lied. We really want a new PaRappa the Rapper title, complete with Move-controlled onion-chopping and voice recognition. That said, the last game from creator Masaya Matsuura was Wii's disastrous Major Minor's Majestic March, so perhaps it's best if the world's greatest rapping dog stays in PlayStation's past.
Which games do you desperately want to stay away from Move?