@SoulsBourne128 The last JoJo game didn't do so hot in Japan, selling around 43k units at launch between the PS4 & PS3, whereas Hollow Realization (and all the SAO games at that) consistently did 140k units at launch between all platforms. Bandai probably thought JoJo games aren't worth their time and went with the SAO milking instead
@naruball Just out of curiosity (since I don't follow the Vita all that much), what are some Vita games released recently that did particularly well? I know Compile Heart is a pretty big developer for it, and on top of my head I think their Vita games only sell around 20k copies at launch.
Also, one game released for both 3DS and Vita that did better on the Vita is Zero Time Dilemma (5k vs 3k units iirc, not that different tbh)
@BLP_Software If I recall correctly, Destiny has one year exclusive raids or DLCs on PS4. Granted they're all pretty ass, but generally timed exclusive is a massive slap to the consumers.
@dkxcalibur I won't even able to put in 10 Also got reminded that I need PS Plus to play online. Probably skipping this one, unfortunately, as diving into this game would be academical suicide for me.
@Ralizah Agreed. I didn't really get the fuss about portable gaming until last year, despite having both a 3DS and a Vita. Decided to be a complete tryhard in senior year of high school with schedules going from 7 to 6 at the earliest, sometimes going till 11pm, not even counting homework. Then I made the awful decision to stay up till 2am to beat P5 and SMT4A, and completely f'd up my sleeping pattern the entirety of May.
Would love to see this on the Switch eventually, even if they have to make downgrades. I ain't gonna put in 200 hours like I did for 4U when I'm entering college that's for sure
In the graphics/gameplay department? Yep. The UI is the best in the entire MegaTen franchise, with all the style that they have going on. Really glad they put some classic MegaTen elements in the game too. I didn't like the generic shadows and the card shuffle hing in the last 2.
In the story department? P2 takes the cake for that. And P3 after. The story was overall pretty nice as I played it, but there aren't as many memorable parts as 2 and 3. One thing I also don't like about 4 and 5 is they put character development for the main cast behind social links/confidants. 2 and 3 did it well by having the playable cast always dealing with their personal issues as part of the main story, and have even more stuff for social links in 3. For 4 and 5 they kind of just have their badass moment in their respective dungeons, and just kind of there afterwards, so if you didn't have the required stats to continue their social link/confidant then uhh sorry, gonna have to drop another 100 hours for a second playthrough.
Overall it's a solid Persona game, just not the best imo. P2 takes that title for me.
@naruball If they decide to bring the 3DS version over I could see Nintendo offering to publish it while SE takes care of PS4/Switch, since Nintendo already did the publishing for VII and VIII on 3DS. While the PS4/Switch versions will look shiny and all, I can see some retro fans wanting that pixel art style that the 3DS version has to offer
I did a quick search and it said FFXV "broke the record for most downloads of a game on day of release in Japan," dunno wjat the previous record is. If DQXI did well on PSN then more power to them, as long as they secure enough funds so thay we get all 3 versions then I'm a happy man.
@naruball I also made that point; digital sales are likely to be higher on PS4 due to imports, but I'd imagine it won't make much of a preference since Japan itself isn't all that big on digital
The PS4 version is around 8000 yen, and the 3DS version is around 6500 yen. Therefore from the sales the 3DS earned SE roughly 10,224,500,000 yen, while the PS4 earned 9,936,000,000 yen. (woohoo math)
Therefore I would wager when they said "stronger" sales on PS4 they mean higher attach rate, as the PS4 has a an attach rate of 1:5 versus the 3DS's 1:22. Or that digital sales is more on PS4, but knowing Japan it usually doesn't make much of a difference.
Still, kudos to SE for an awesome game. Hopefully the Switch also does as well as these two versions, and that we'll get all 3 when it goes West.
@Derpie1 I never said it wasn't originally PS4 exclusive. SE probably realized they'd never hit their expectations like that, so they started working on the 3DS version. They're expecting 5 mil sales from DQXI
@Rob_230 I think it's less of Nintendo's eShop and more than international fans can nab the game due to the PS4's region free vs the 3DS's region lock personally
@Derpie1 If it was PS4 exclusive then DQXI would be a failure in SE's eyes. If I remeber correctly past DQs has consistently done 2mil+ at launch. I don't think that they'll even crack 2mil were it a PS4 exclusive title, knowing Japan's favor towards handhelds.
DQXI has sold 1.4mil on 3DS and 1.1mil on PS4 physically. I can only see that the 3DS sold less than what is expected, seeing that there are 5mil PS4s sold there compared to 12 something mil 3DSs.
@Derpie1 I think that's supposed to be sarcasm. 1/2 the list are 3DS games, and nearly all of them have 100k or more, and hardware-wise they collectively sold 60k across all the models. That thing ain't dying yet, that's for sure.
Comments 22
Re: Yakuza: Kiwami 2 Officially Announced with Rocking Cinematic Trailer
@Th3solution To be fair, Yakuza 6 came out in Japan in 2016, so they've had ample time between 6 and Kiwami 2
Re: Holy Cow, Yakuza Dev Is Making a Fist of the North Star Game
@SoulsBourne128 The last JoJo game didn't do so hot in Japan, selling around 43k units at launch between the PS4 & PS3, whereas Hollow Realization (and all the SAO games at that) consistently did 140k units at launch between all platforms. Bandai probably thought JoJo games aren't worth their time and went with the SAO milking instead
Re: Yakuza 6 Goes Next-Gen in 15 Mins of English PS4 Gameplay
@Brasilkilla subs. They don't dub these games
Re: Gamescom 2017: Final Fantasy XV Probably Won't Get a Sequel
It'd be hard to even write a story for XV-2, considering the ending that XV has
Re: Japanese Sales Charts: PS4 Back on Top as Switch Numbers Plummet
@naruball Just out of curiosity (since I don't follow the Vita all that much), what are some Vita games released recently that did particularly well? I know Compile Heart is a pretty big developer for it, and on top of my head I think their Vita games only sell around 20k copies at launch.
Also, one game released for both 3DS and Vita that did better on the Vita is Zero Time Dilemma (5k vs 3k units iirc, not that different tbh)
Re: PlayStation EU Teaser for 'Something New' Has Got People Talking
@MattyHammo
Sony: GT Sport will be best on PS4 Pro!
Also Sony: Here's a very appealing GT PS4 regular
Re: Gamescom 2017: There's Fresh Confusion Over PlayerUnknown's Battlegrounds on PS4
@BLP_Software If I recall correctly, Destiny has one year exclusive raids or DLCs on PS4. Granted they're all pretty ass, but generally timed exclusive is a massive slap to the consumers.
Re: Monster Hunter: World Shows off Amazing Beasts in Great New Gameplay Trailer
@dkxcalibur I won't even able to put in 10 Also got reminded that I need PS Plus to play online. Probably skipping this one, unfortunately, as diving into this game would be academical suicide for me.
Re: Monster Hunter: World Shows off Amazing Beasts in Great New Gameplay Trailer
@Ralizah Agreed. I didn't really get the fuss about portable gaming until last year, despite having both a 3DS and a Vita. Decided to be a complete tryhard in senior year of high school with schedules going from 7 to 6 at the earliest, sometimes going till 11pm, not even counting homework. Then I made the awful decision to stay up till 2am to beat P5 and SMT4A, and completely f'd up my sleeping pattern the entirety of May.
Would love to see this on the Switch eventually, even if they have to make downgrades. I ain't gonna put in 200 hours like I did for 4U when I'm entering college that's for sure
Re: Poll: Is Persona 5 the Best Persona Game?
In the graphics/gameplay department? Yep. The UI is the best in the entire MegaTen franchise, with all the style that they have going on. Really glad they put some classic MegaTen elements in the game too. I didn't like the generic shadows and the card shuffle hing in the last 2.
In the story department? P2 takes the cake for that. And P3 after. The story was overall pretty nice as I played it, but there aren't as many memorable parts as 2 and 3. One thing I also don't like about 4 and 5 is they put character development for the main cast behind social links/confidants. 2 and 3 did it well by having the playable cast always dealing with their personal issues as part of the main story, and have even more stuff for social links in 3. For 4 and 5 they kind of just have their badass moment in their respective dungeons, and just kind of there afterwards, so if you didn't have the required stats to continue their social link/confidant then uhh sorry, gonna have to drop another 100 hours for a second playthrough.
Overall it's a solid Persona game, just not the best imo. P2 takes that title for me.
Re: Japanese Sales Charts: Dragon Quest XI Keeps Slime Time Alive
@naruball If they decide to bring the 3DS version over I could see Nintendo offering to publish it while SE takes care of PS4/Switch, since Nintendo already did the publishing for VII and VIII on 3DS. While the PS4/Switch versions will look shiny and all, I can see some retro fans wanting that pixel art style that the 3DS version has to offer
Re: Japanese Sales Charts: Dragon Quest XI Keeps Slime Time Alive
@naruball https://nowloading.co/p/final-fantasy-xv-day-one-sales-records-5-million/4158656
I did a quick search and it said FFXV "broke the record for most downloads of a game on day of release in Japan," dunno wjat the previous record is. If DQXI did well on PSN then more power to them, as long as they secure enough funds so thay we get all 3 versions then I'm a happy man.
Re: Japanese Sales Charts: Dragon Quest XI Keeps Slime Time Alive
@Derpie1 I thought they'd run into stock issues again. Guess they have it resolved for now
Re: Japanese Sales Charts: Dragon Quest XI Keeps Slime Time Alive
@naruball I also made that point; digital sales are likely to be higher on PS4 due to imports, but I'd imagine it won't make much of a preference since Japan itself isn't all that big on digital
Re: Japanese Sales Charts: Dragon Quest XI Keeps Slime Time Alive
That aside I'm also surprised Switch sales went up. Would have thought it and the PS4 would go back to regular numbers by now.
Re: Japanese Sales Charts: Dragon Quest XI Keeps Slime Time Alive
The PS4 version is around 8000 yen, and the 3DS version is around 6500 yen. Therefore from the sales the 3DS earned SE roughly 10,224,500,000 yen, while the PS4 earned 9,936,000,000 yen. (woohoo math)
Therefore I would wager when they said "stronger" sales on PS4 they mean higher attach rate, as the PS4 has a an attach rate of 1:5 versus the 3DS's 1:22. Or that digital sales is more on PS4, but knowing Japan it usually doesn't make much of a difference.
Still, kudos to SE for an awesome game. Hopefully the Switch also does as well as these two versions, and that we'll get all 3 when it goes West.
Re: Dragon Quest XI PS4 Sales are 'Stronger' Than 3DS, Says Square Enix
@Derpie1 I never said it wasn't originally PS4 exclusive. SE probably realized they'd never hit their expectations like that, so they started working on the 3DS version. They're expecting 5 mil sales from DQXI
Re: Dragon Quest XI PS4 Sales are 'Stronger' Than 3DS, Says Square Enix
@Rob_230 I think it's less of Nintendo's eShop and more than international fans can nab the game due to the PS4's region free vs the 3DS's region lock personally
Re: Dragon Quest XI PS4 Sales are 'Stronger' Than 3DS, Says Square Enix
@Derpie1 If it was PS4 exclusive then DQXI would be a failure in SE's eyes. If I remeber correctly past DQs has consistently done 2mil+ at launch. I don't think that they'll even crack 2mil were it a PS4 exclusive title, knowing Japan's favor towards handhelds.
Re: Dragon Quest XI PS4 Sales are 'Stronger' Than 3DS, Says Square Enix
Most likely due to SE's expectations.
DQXI has sold 1.4mil on 3DS and 1.1mil on PS4 physically. I can only see that the 3DS sold less than what is expected, seeing that there are 5mil PS4s sold there compared to 12 something mil 3DSs.
EDIT: 22mil 3DS's as Derpie1 pointed out below
Re: PS4 Firmware 5.0 Features Leaked Ahead of Beta Testing
Sounds more 4.8 than 5.0 tbh
Re: Japanese Sales Charts: Dragon Quest XI Breaks 1 Million on PS4, Crash Enters Top 5
@Derpie1 I think that's supposed to be sarcasm. 1/2 the list are 3DS games, and nearly all of them have 100k or more, and hardware-wise they collectively sold 60k across all the models. That thing ain't dying yet, that's for sure.