I'd be shocked if they didn't just roll all those ideas into a Legacy 2. That's the most logical decision anyway. Definitive Edition will capture any potential double-dippers, a DLC on top is unlikely to make as much impact as a sequel in 3-4 years.
@Wiceheid In a corporate environment, especially one as mismanaged as Ubi has been, the left hand oftentimes doesn't know what the right hand is doing. It only takes a few key out-of-touch individuals in the C-suite to decide that subscription services are the future so someone playing it there is the same as a $70 sale anyway (even though it very obviously isn't in the here and now).
Putting a game they need to sell at full price to save the company's future on the subscription service is exactly the sort of thing modern Ubi does. It's not easy to squander a success story as big as theirs.
@Dalamar Yeah, I mean the main plot. The characters have kept me interested the last few games, they're as likeable as ever, but it's understandably been tough for them to keep the epic tension up game after game after game.
@Jey887 Re-using assets and locations since everything shares the same world and locations anyway can work wonders. Falcom has mastered the art of AA.
Writing a story interesting enough to keep stringing it along is probably the hardest part at this point, and you can tell as the plot has gotten shakier over the last few games.
Ubi's a public company. In a few months the official sales numbers will be released for the launch window. There are positive signs but also deceptive corpo-speak (players instead of sales) and other complicating factors (Ubisoft+) that make it impossible to know the full picture at the moment.
@AverageGamer What a shame. Rare Replay would print money on the Switch 2, especially if they worked with Nintendo to include DKC, Diddy Kong Racing, DK64 and Starfox Adventures to make it truly definitive.
That's an entire audience of old Nintendo-era Rare fans, many of whom never jumped to Xbox, that would surely pay full price for that.
I'd definitely buy Master Chief Collection or a Gears of War trilogy day one.
I'm not terribly interested in the other games being discussed, which I suppose is part of the reason I never bought an Xbox, but I'm glad they'll be available for those that were wishing for them.
Amongst Xbox exclusives that haven't been rumored, I'd very much like a Lost Odyssey port. It's one of the very few major JRPGs I've never had the opportunity to play.
@wiiware That's likely a significant part of the reason we haven't gotten any remasters yet.
There's going to be internal pushback if someone suggests releasing the originals unaltered. Yet if they are altered there will controversy. Easier to just leave it alone.
I don't expect hard-hitting investigative journalism or anything, but you don't have a single example of the misinformation that is alleged.
All the talk I've seen is centered around either the non-binary/gay/lesbian romance options in feudal Japan or being able to romance the historical lady which is allegedly offensive to the Japanese for various reasons. I haven't seen a single person, pot stirrer or not, claim you're railroaded into any of it. They're upset it's there at all.
SR was really bad and it makes sense not to want to retain the 'talent' that produced it.
It was a bad game at every level, not visually appealing, had major performance issues on many PCs, cringe writing and plot, and gameplay that simply wasn't fun to engage with.
It failed because it deserved to fail. The talent that made SR 1-4 are largely gone now. Why keep around the Volition branding when it can't produce decent products anymore?
@wildcat_kickz To be fair, Marvel, SW and Disney have very much not been listening to their audience the last few years. That's a big part of why they're in such a sorry financial state these days and why their audiences have vanished.
The whole angle of 'it's art so all that matter is what the artist wants to create' leaves me cold to be honest. It's totally detached from the reality of the situation. This is not an indie project, it's a production costing probably upwards of half a billion dollars. You're not making art for yourself at that point, you're making a mass market product that had better resonate with a lot of people or everyone gets fired.
There's a place for artsy navel gazing in gaming that's not made for profit and therefore criticism can simply be dismissed as not getting it. There's also a place for giant half a billion dollar AAAA tentpole titles. I just don't think there is much room for overlap there, and the efforts to push divisive ideology or artistic decisions while laughing off consumer criticism has been biting the entire industry in the ass in for over a year now and counting.
I hope the 'who gives a ****' crew keeps that same energy when their game doesn't sell and they start getting laid off. Same goes for the cheerleaders here in the comments. You'd better care what customers think or your business won't be around long. The entertainment industry is learning that lesson these days.
Druckmann isn't taking a look at the dark side of Zionism. No one has the balls to critique Islam in media, for safety reasons, so that leaves one choice unless he looks East.
I hope I'm wrong and it's a fake space religion, but that would clash pretty heavily with the real-world branding we see everywhere else in the trailer.
Of course there's a market for AA. The problem is the corporations would rather chase all the money (GaaS) as opposed to a tidy profit. it's a problem with the economy across numerous industries at this point and it causes incredible volatility. You either hit it big or go broke and get acquired by your competitor, no in-between.
Aside from Horizon 2 (which came packaged with my console, so not my choice) I haven't bought a single 1st party AAA release from Sony this generation. Is Stellar Blade AAA or considered a Sony game? If so, that one counts too. I have borrowed a few like GOW2, Spidey 2 and Veilguard but ultimately opted not to purchase. Looking at my shelf right now I don't have many 3rd party AAA either. No Ubi, no Activision. Mostly JRPGs and more Switch games overall than PS5.
Personally I've found western AAA offerings to either be awful (Concorde, Veilguard) or inferior to their predecessors (GOW2, Spidey 2) this generation. I'd love to see a wider variety of AA games offering different gameplay styles. It's the primary reason I've favored Switch over PS5 this generation.
This is roughly what I'd rate it as well. Not a disaster, but a big deviation from the formula and not always for the best (leaders hopping Civs is very dumb).
I expect it will be a far different, and better, game in a year as they update.
Let's see what they say about sales a few months after release. It will be really interesting to see how this one does at retail. A mediocre, but massive, development studio's fate hangs in the balance.
The first 3/4 of the SOP was really underwhelming. The last ten minutes lifted it a bit between the new Housemarque game and a couple others.
Overall I'd give it a D+, not totally awful but also not really exciting. It felt like they did it more out of obligation than having a lot of cool stuff to show.
It's the same issue Halo has, and the same issue Witcher 4 and Elder Scrolls 6 will have. Turnover is so incredibly high that almost none of the visionary designers who made those franchises beloved still work at the development studio. The branding remains but the studio is a Ship of Theseus.
@KundaliniRising333 Yeah, I'm also shocked this is being given so much spotlight compared to the original. The first was a good game but also very niche, the hype surrounding this one is failing to get across how narrow the audience for this will probably actually be.
I expect a lot of disappointed players who went in blind, not because the game is bad, but because the game is not designed to be particularly approachable to casual players. (Nor should it be, to be fair, RPG with heavy sim elements is a valid genre)
@Sacrosanctus I agree, they're putting a lot of their eggs in that basket.
Personally I think GTA6 is as likely as any game to get delayed. I wouldn't be surprised if it misses the holidays but hits before the end of the fiscal year (March 2026).
I'm interested to see how it performs at retail. Outlaws and Veilguard had positive previews and reviews but underperformed badly. Ubi absolutely needs this one to hit big, good scores and poor sales won't cut it.
Honestly I could see it going either way. AC seems to have momentum of its own thanks to brand loyalty, but the rollout for this game has also been a train wreck of bad PR which may have poisoned the well.
It would be better for Sony if they did. Betting the whole holiday season on Ghost of Yotei is risky. It's going to be great but it's a lower-tier of popularity than Horizon (sold twice as much) and Insomniac Marvel games (which sell even better).
They're going up against Switch 2 in the latter half of the year. They can say it's not competition, but people only have so much money to spend.
If it's that early there's a decent chance it doesn't ever see the light of day. Depends on how much confidence EA has that they can turn things around after Veilguard. They don't have much sunk cost to protect them.
@themightyant It absolutely was their primary focus, I never said sole focus btw, judging by 12 GaaS titles in development at once and pulling so many of their their single-player studios onto multiplayer projects that eventually got canned.
We wouldn't even be having this chat if Sony's strategy wasn't a massive failure, which it was. I get that GaaS is a money-maker for the few winners, but it has been an anchor around Sony's neck so far. That's why we're seeing the drastic change in direction and all these cancellations.
We'll just have to disagree on this if you don't think Sony stretched themselves way too thin chasing the big score without any coherent strategy.
Green lighting two different Horizon multiplayer games is some 90s-era Sega-level mismanagement. Just pick one and get behind it, don't spend the efforts of two different teams on two different visions of the same core idea.
And that's on top of Horizon 3, which I'm sure is well into development.
@themightyant I'm not arguing against GaaS entirely, but I am arguing against developing 12 GaaS titles at once, which was Sony's 'throw it at the wall' strategy.
GaaS can be part of a diverse software strategy, it shouldn't be the primary focus as Sony has recently discovered.
You point to sales charts, I'll point to Concorde, the biggest financial loss in video game (maybe even entertainment, we don't have the exact figure) history. We can both play that card.
@get2sammyb Customers don't want gacha and GaaS as the priority, it's really that simple. Sony went way overboard with it and the backlash is totally reasonable in that context.
Very few posters are saying they want only single-player games, at least not from what I've seen in these comments. Many have pointed out that GaaS Twisted Metal or Warhawk would make sense but GoW and Horizon don't. Others are asking for smaller projects with more diverse styles of gameplay.
The average customer doesn't care about inflating corporate profits. Sony chased the golden goose and didn't catch it, there is no reason we should feel bad for them. This is the most appropriate time to discuss why they failed (we never wanted this much GaaS) and put forth alternatives for how things can improve.
@Majin_Deicide That's an excellent distinction to make.
Pricing also makes a big difference. Nintendo charging $50 for lightly retouched 3DS games from 5 years ago (that were a cheaper price back then) like Luigi's Mansion 2 and DKC Returns is just insulting.
@themightyant Opportunity cost was only half my point though.
The first half of my comment was that it's simply ridiculous to expect us to buy 2+ copies of their games just to maaaaybe get Bloodborne 2 or (insert dream sequel here) at some point in the future.
But sure, some remakes and remasters are farmed out to outside studios to do it on the cheap. Those tend to be riddled with problems in my experience.
I'm not buying an old game a second time just because a studio might maybe someday make a new game I want. That is ridiculous.
Devs play this game all the time. Whenever Sega gets asked about Saturn or DC ports they say 'just buy our Mega Drive games and we'll consider it' knowing full well they have no intention of doing so. We're on our Nth round of MD remasters and counting
It reminds me of the old Penny Arcade cartoon making fun of the lame excuses Silicon Knights would give for never making Eternal Darkness 2. 'We could make ED2, but we gotta break through this thick layer of Too Human first...' It's nonsense.
@rjejr Very likely. Switch is the perfect platform to promote this since Nintendo-exclusive gamers have probably never played it before (I know it was on Wii U, that hardly counts). Plus getting your product showcased in a Direct is some of the best exposure you can get.
I think westerners don't realize a lot of this is due to extreme Japanese fan behavior. People defending the honor of their waifus or favorite 'ships.
Most of the things on this list are already illegal (direct threats of violence, stalking) while others are Japan specific (don't show up at HQ and cause a stir by demanding apologies on behalf of Aerith).
For the most part I think both sides of the culture war are flogging this more than it deserves. This isn't S-E trying to protect itself from all criticism by attacking the speech of streamers. It also isn't them taking a novel stand against the far right or bigotry.
The last part is key 'upon consulting police and/or lawyers'. A lot of what terminally online people want (like taking down Asmongold or whoever) is not something that can be legally done because reasonable criticism of consumer products and art is protected speech even in the EU. This is strictly for stuff that can be fought and won in court, which is a much narrower range of behaviors than most people realize.
@RoomWithaMoose I agree. The talk about it setting a new bar is laughable really. Astro is on roughly the same tier as Odyssey and Galaxy, which in itself is already extremely high praise.
@Max_the_German Galaxy also had extremely stiff competition in 2007 (Bioshock, Assassin's Creed, Rock Band, Halo 3) whereas Astro has benefited from this being a lighter year in terms of top-quality releases.
Not taking anything away from Astro, it's my personal GOTY, but context is important for these awards. It's the same with Metaphor, I absolute adore Atlus JRPGs but there is no chance it would be getting serious GOTY buzz if there was more prominent competition. Not even Persona 5 did, which is arguably a superior game (it had to compete against Breath of the Wild, Horizon ZD and Mario Odyssey).
This is my GOTY. The Persona formula in this original fantasy setting was incredibly addictive, the hours just melted away as I played 'just one more day' to finish a bond or a quest.
I'm not sure it's quite as good as Persona 4 or 5, but it's in roughly the same tier imo. An incredibly polished experience with little to critique.
@ChrisDeku Concorde isn't really helping there, lol. It was reported to have lost Sony somewhere between $200 and $400 million. I wonder how much of Helldivers 2's profit that cancels out.
Edit: Quick Google search claims Helldivers made $380 million in profit this year. So Concorde's loss was equal to either half or all of that.
Yes, misery and revenge porn, that is exactly what I've wanted to pair with the cheerful holiday season.
What are they even thinking?
Not trying to trash TLOU2 overall, though personally I find it overrated, but its themes are about as much a mismatch for Christmas/Hannukah/etc as you could possibly imagine.
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Re: WB Games Reportedly Cancels Unannounced Hogwarts Legacy PS5, PS4 DLC
I'd be shocked if they didn't just roll all those ideas into a Legacy 2. That's the most logical decision anyway. Definitive Edition will capture any potential double-dippers, a DLC on top is unlikely to make as much impact as a sequel in 3-4 years.
Re: Ubisoft Spins Off Assassin's Creed, Far Cry, Rainbow Six into New Subsidiary with Tencent
@Wiceheid In a corporate environment, especially one as mismanaged as Ubi has been, the left hand oftentimes doesn't know what the right hand is doing. It only takes a few key out-of-touch individuals in the C-suite to decide that subscription services are the future so someone playing it there is the same as a $70 sale anyway (even though it very obviously isn't in the here and now).
Putting a game they need to sell at full price to save the company's future on the subscription service is exactly the sort of thing modern Ubi does. It's not easy to squander a success story as big as theirs.
Re: Ubisoft Spins Off Assassin's Creed, Far Cry, Rainbow Six into New Subsidiary with Tencent
Removed
Re: Rumour: New Trails Game Announcement Incoming as English 'Trails Beyond the Horizon' Name Is Leaked
@Dalamar Yeah, I mean the main plot. The characters have kept me interested the last few games, they're as likeable as ever, but it's understandably been tough for them to keep the epic tension up game after game after game.
Re: Intergalactic PS5 Is Playable Internally and Incredible, According to Naughty Dog
@DadJKP Expectations will continue to be subverted until morale improves.
Re: Rumour: New Trails Game Announcement Incoming as English 'Trails Beyond the Horizon' Name Is Leaked
@Jey887 Re-using assets and locations since everything shares the same world and locations anyway can work wonders. Falcom has mastered the art of AA.
Writing a story interesting enough to keep stringing it along is probably the hardest part at this point, and you can tell as the plot has gotten shakier over the last few games.
Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History
Ubi's a public company. In a few months the official sales numbers will be released for the launch window. There are positive signs but also deceptive corpo-speak (players instead of sales) and other complicating factors (Ubisoft+) that make it impossible to know the full picture at the moment.
Re: Xbox Has 'a Lot More' PS5 Ports to Come in 2025
@AverageGamer What a shame. Rare Replay would print money on the Switch 2, especially if they worked with Nintendo to include DKC, Diddy Kong Racing, DK64 and Starfox Adventures to make it truly definitive.
That's an entire audience of old Nintendo-era Rare fans, many of whom never jumped to Xbox, that would surely pay full price for that.
Re: Xbox Has 'a Lot More' PS5 Ports to Come in 2025
I'd definitely buy Master Chief Collection or a Gears of War trilogy day one.
I'm not terribly interested in the other games being discussed, which I suppose is part of the reason I never bought an Xbox, but I'm glad they'll be available for those that were wishing for them.
Amongst Xbox exclusives that haven't been rumored, I'd very much like a Lost Odyssey port. It's one of the very few major JRPGs I've never had the opportunity to play.
Re: God of War Fans Gutted with Free 20th Anniversary Goodies
@wiiware That's likely a significant part of the reason we haven't gotten any remasters yet.
There's going to be internal pushback if someone suggests releasing the originals unaltered. Yet if they are altered there will controversy. Easier to just leave it alone.
Re: Assassin's Creed Shadows Romance Misinformation Hits New Low on Social Media
I don't expect hard-hitting investigative journalism or anything, but you don't have a single example of the misinformation that is alleged.
All the talk I've seen is centered around either the non-binary/gay/lesbian romance options in feudal Japan or being able to romance the historical lady which is allegedly offensive to the Japanese for various reasons. I haven't seen a single person, pot stirrer or not, claim you're railroaded into any of it. They're upset it's there at all.
Re: Assassin's Creed Shadows (PS5) - Striking Open World RPG Is a Real Cut Above
@PsBoxSwitchOwner If Ubi goes under you might get it 75% off sooner than later. Or perhaps get it for free on PS Plus ala Veilguard.
Re: Saints Row Team Thrown Under the Bus: 'They Didn't Know What They Were Building'
SR was really bad and it makes sense not to want to retain the 'talent' that produced it.
It was a bad game at every level, not visually appealing, had major performance issues on many PCs, cringe writing and plot, and gameplay that simply wasn't fun to engage with.
It failed because it deserved to fail. The talent that made SR 1-4 are largely gone now. Why keep around the Volition branding when it can't produce decent products anymore?
Re: Chrono Trigger Turns 30, 'Variety of Projects' Has Fans Praying for a Remaster
All I really need is a way to play the original version on modern hardware. HD2D or anything else is a bonus.
I think we're just going to get merch though.
Re: Intergalactic PS5 Game All About Faith, Religion, and 'Being Lonely'
@wildcat_kickz To be fair, Marvel, SW and Disney have very much not been listening to their audience the last few years. That's a big part of why they're in such a sorry financial state these days and why their audiences have vanished.
The whole angle of 'it's art so all that matter is what the artist wants to create' leaves me cold to be honest. It's totally detached from the reality of the situation. This is not an indie project, it's a production costing probably upwards of half a billion dollars. You're not making art for yourself at that point, you're making a mass market product that had better resonate with a lot of people or everyone gets fired.
There's a place for artsy navel gazing in gaming that's not made for profit and therefore criticism can simply be dismissed as not getting it. There's also a place for giant half a billion dollar AAAA tentpole titles. I just don't think there is much room for overlap there, and the efforts to push divisive ideology or artistic decisions while laughing off consumer criticism has been biting the entire industry in the ass in for over a year now and counting.
Re: Intergalactic PS5 Game All About Faith, Religion, and 'Being Lonely'
I hope the 'who gives a ****' crew keeps that same energy when their game doesn't sell and they start getting laid off. Same goes for the cheerleaders here in the comments. You'd better care what customers think or your business won't be around long. The entertainment industry is learning that lesson these days.
Re: Intergalactic PS5 Game All About Faith, Religion, and 'Being Lonely'
Heavy-handed critique of Christianity incoming.
Druckmann isn't taking a look at the dark side of Zionism. No one has the balls to critique Islam in media, for safety reasons, so that leaves one choice unless he looks East.
I hope I'm wrong and it's a fake space religion, but that would clash pretty heavily with the real-world branding we see everywhere else in the trailer.
Re: Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars (PS5) - Timeless JRPGs Ride Again
@themightyant Let's all just be glad this is Konami and not Nintendo, otherwise they'd be selling for 60 apiece...
Re: Talking Point: Has the Market for AA Games on PS5 Really Disappeared?
Of course there's a market for AA. The problem is the corporations would rather chase all the money (GaaS) as opposed to a tidy profit. it's a problem with the economy across numerous industries at this point and it causes incredible volatility. You either hit it big or go broke and get acquired by your competitor, no in-between.
Aside from Horizon 2 (which came packaged with my console, so not my choice) I haven't bought a single 1st party AAA release from Sony this generation. Is Stellar Blade AAA or considered a Sony game? If so, that one counts too. I have borrowed a few like GOW2, Spidey 2 and Veilguard but ultimately opted not to purchase. Looking at my shelf right now I don't have many 3rd party AAA either. No Ubi, no Activision. Mostly JRPGs and more Switch games overall than PS5.
Personally I've found western AAA offerings to either be awful (Concorde, Veilguard) or inferior to their predecessors (GOW2, Spidey 2) this generation. I'd love to see a wider variety of AA games offering different gameplay styles. It's the primary reason I've favored Switch over PS5 this generation.
Re: Sid Meier's Civilization VII (PS5) - Legendary Strategy Series Builds a Brand New Foundation
This is roughly what I'd rate it as well. Not a disaster, but a big deviation from the formula and not always for the best (leaders hopping Civs is very dumb).
I expect it will be a far different, and better, game in a year as they update.
Re: Assassin's Creed Shadows Pre-Orders Are 'Solid', in Line with Odyssey
Let's see what they say about sales a few months after release. It will be really interesting to see how this one does at retail. A mediocre, but massive, development studio's fate hangs in the balance.
Re: Poll: What Did You Think of Sony's State of Play for February 2025?
The first 3/4 of the SOP was really underwhelming. The last ten minutes lifted it a bit between the new Housemarque game and a couple others.
Overall I'd give it a D+, not totally awful but also not really exciting. It felt like they did it more out of obligation than having a lot of cool stuff to show.
Re: Rocksteady Lining Up New Single Player Batman Game After Suicide Squad Disaster, It's Claimed
@Keyblade-Dan This is the problem exactly.
It's the same issue Halo has, and the same issue Witcher 4 and Elder Scrolls 6 will have. Turnover is so incredibly high that almost none of the visionary designers who made those franchises beloved still work at the development studio. The branding remains but the studio is a Ship of Theseus.
Re: Poll: Are You Playing Kingdom Come: Deliverance 2?
@KundaliniRising333 Yeah, I'm also shocked this is being given so much spotlight compared to the original. The first was a good game but also very niche, the hype surrounding this one is failing to get across how narrow the audience for this will probably actually be.
I expect a lot of disappointed players who went in blind, not because the game is bad, but because the game is not designed to be particularly approachable to casual players. (Nor should it be, to be fair, RPG with heavy sim elements is a valid genre)
Re: Could Wolverine PS5 Launch in 2025? Insomniac Avoids the Question
@Sacrosanctus I agree, they're putting a lot of their eggs in that basket.
Personally I think GTA6 is as likely as any game to get delayed. I wouldn't be surprised if it misses the holidays but hits before the end of the fiscal year (March 2026).
Re: Preview: Assassin's Creed Shadows Is the Golden Ticket Ubisoft Needs
I'm interested to see how it performs at retail. Outlaws and Veilguard had positive previews and reviews but underperformed badly. Ubi absolutely needs this one to hit big, good scores and poor sales won't cut it.
Honestly I could see it going either way. AC seems to have momentum of its own thanks to brand loyalty, but the rollout for this game has also been a train wreck of bad PR which may have poisoned the well.
Re: Could Wolverine PS5 Launch in 2025? Insomniac Avoids the Question
It would be better for Sony if they did. Betting the whole holiday season on Ghost of Yotei is risky. It's going to be great but it's a lower-tier of popularity than Horizon (sold twice as much) and Insomniac Marvel games (which sell even better).
They're going up against Switch 2 in the latter half of the year. They can say it's not competition, but people only have so much money to spend.
Re: Next Mass Effect Isn't Going to Be Ready for a Long, Long Time, Suggests BioWare Vet
If it's that early there's a decent chance it doesn't ever see the light of day. Depends on how much confidence EA has that they can turn things around after Veilguard. They don't have much sunk cost to protect them.
Re: Unknown 9 Labelled a 'Failure' as Dev Cancels Project, Moves to 'Existing Bandai Namco IP'
@Fartingale There is not one single misogynistic comment in this entire comment section. I have no idea what you're on about.
Re: Horizon's MMO Appears to Have Been Cancelled
@themightyant It absolutely was their primary focus, I never said sole focus btw, judging by 12 GaaS titles in development at once and pulling so many of their their single-player studios onto multiplayer projects that eventually got canned.
We wouldn't even be having this chat if Sony's strategy wasn't a massive failure, which it was. I get that GaaS is a money-maker for the few winners, but it has been an anchor around Sony's neck so far. That's why we're seeing the drastic change in direction and all these cancellations.
We'll just have to disagree on this if you don't think Sony stretched themselves way too thin chasing the big score without any coherent strategy.
Re: Horizon's MMO Appears to Have Been Cancelled
Green lighting two different Horizon multiplayer games is some 90s-era Sega-level mismanagement. Just pick one and get behind it, don't spend the efforts of two different teams on two different visions of the same core idea.
And that's on top of Horizon 3, which I'm sure is well into development.
Re: Horizon's MMO Appears to Have Been Cancelled
@themightyant I'm not arguing against GaaS entirely, but I am arguing against developing 12 GaaS titles at once, which was Sony's 'throw it at the wall' strategy.
GaaS can be part of a diverse software strategy, it shouldn't be the primary focus as Sony has recently discovered.
You point to sales charts, I'll point to Concorde, the biggest financial loss in video game (maybe even entertainment, we don't have the exact figure) history. We can both play that card.
Re: Horizon's MMO Appears to Have Been Cancelled
@get2sammyb Customers don't want gacha and GaaS as the priority, it's really that simple. Sony went way overboard with it and the backlash is totally reasonable in that context.
Very few posters are saying they want only single-player games, at least not from what I've seen in these comments. Many have pointed out that GaaS Twisted Metal or Warhawk would make sense but GoW and Horizon don't. Others are asking for smaller projects with more diverse styles of gameplay.
The average customer doesn't care about inflating corporate profits. Sony chased the golden goose and didn't catch it, there is no reason we should feel bad for them. This is the most appropriate time to discuss why they failed (we never wanted this much GaaS) and put forth alternatives for how things can improve.
Re: Reaction: Sony's Live Service Push Has Been a Disaster of Utterly Insane Proportions
End of an error.
Re: Shuhei Yoshida: If You Want New First-Party PS5 Games, You Should Support Remasters
@Majin_Deicide That's an excellent distinction to make.
Pricing also makes a big difference. Nintendo charging $50 for lightly retouched 3DS games from 5 years ago (that were a cheaper price back then) like Luigi's Mansion 2 and DKC Returns is just insulting.
Re: Shuhei Yoshida: If You Want New First-Party PS5 Games, You Should Support Remasters
@themightyant Opportunity cost was only half my point though.
The first half of my comment was that it's simply ridiculous to expect us to buy 2+ copies of their games just to maaaaybe get Bloodborne 2 or (insert dream sequel here) at some point in the future.
But sure, some remakes and remasters are farmed out to outside studios to do it on the cheap. Those tend to be riddled with problems in my experience.
Re: Shuhei Yoshida: If You Want New First-Party PS5 Games, You Should Support Remasters
I'm not buying an old game a second time just because a studio might maybe someday make a new game I want. That is ridiculous.
Devs play this game all the time. Whenever Sega gets asked about Saturn or DC ports they say 'just buy our Mega Drive games and we'll consider it' knowing full well they have no intention of doing so. We're on our Nth round of MD remasters and counting
It reminds me of the old Penny Arcade cartoon making fun of the lame excuses Silicon Knights would give for never making Eternal Darkness 2. 'We could make ED2, but we gotta break through this thick layer of Too Human first...' It's nonsense.
Re: Assassin's Creed 4: Black Flag Remake Is All But Official Now, More Than a Graphics Upgrade
@rjejr I love my Wii U, but I have to keep it real. I'm glad its gems at least got a second life on Switch.
Re: Assassin's Creed 4: Black Flag Remake Is All But Official Now, More Than a Graphics Upgrade
@rjejr Very likely. Switch is the perfect platform to promote this since Nintendo-exclusive gamers have probably never played it before (I know it was on Wii U, that hardly counts). Plus getting your product showcased in a Direct is some of the best exposure you can get.
Re: Square Enix Vows to Deny Toxic Fans Its Wonderful Games, Services
I think westerners don't realize a lot of this is due to extreme Japanese fan behavior. People defending the honor of their waifus or favorite 'ships.
Most of the things on this list are already illegal (direct threats of violence, stalking) while others are Japan specific (don't show up at HQ and cause a stir by demanding apologies on behalf of Aerith).
For the most part I think both sides of the culture war are flogging this more than it deserves. This isn't S-E trying to protect itself from all criticism by attacking the speech of streamers. It also isn't them taking a novel stand against the far right or bigotry.
The last part is key 'upon consulting police and/or lawyers'. A lot of what terminally online people want (like taking down Asmongold or whoever) is not something that can be legally done because reasonable criticism of consumer products and art is protected speech even in the EU. This is strictly for stuff that can be fought and won in court, which is a much narrower range of behaviors than most people realize.
Re: Feature: 18 PS5 Predictions for 2025
Two predictions:
1. The PS5 outsells the Switch/Switch2 combined. I think the next Switch may pull ahead in 2026, but this will be PS5's peak year.
2. Fairgame$ will fail almost as quickly as Concorde, despite being F2P.
Re: PS5's Astro Bot Now the Most Decorated Platformer Ever with Over 100 GOTY Awards
@RoomWithaMoose I agree. The talk about it setting a new bar is laughable really. Astro is on roughly the same tier as Odyssey and Galaxy, which in itself is already extremely high praise.
Re: PS5's Astro Bot Now the Most Decorated Platformer Ever with Over 100 GOTY Awards
@Max_the_German Galaxy also had extremely stiff competition in 2007 (Bioshock, Assassin's Creed, Rock Band, Halo 3) whereas Astro has benefited from this being a lighter year in terms of top-quality releases.
Not taking anything away from Astro, it's my personal GOTY, but context is important for these awards. It's the same with Metaphor, I absolute adore Atlus JRPGs but there is no chance it would be getting serious GOTY buzz if there was more prominent competition. Not even Persona 5 did, which is arguably a superior game (it had to compete against Breath of the Wild, Horizon ZD and Mario Odyssey).
Re: Nintendo Fans Are Desperate to Know How Close Switch 2 Will Get to PS4's Power
It doesn't really matter. Nintendo isn't targeting high performance, they gave that up almost 20 years ago.
They'll get what they can at the $350-400 price point with a slight profit. And probably still outsell the more powerful hardware.
Re: Kanye West Is Playing The Last of Us 2 on Survivor + Mode, Says It's the Best Game Ever Made
Kanye West has obviously never been wrong about anything, this is significant.
Re: Game of the Year: #2 - Metaphor: ReFantazio
@Duck_Farmer Concorde would be the ultimate troll move.
Re: Game of the Year: #2 - Metaphor: ReFantazio
This is my GOTY. The Persona formula in this original fantasy setting was incredibly addictive, the hours just melted away as I played 'just one more day' to finish a bond or a quest.
I'm not sure it's quite as good as Persona 4 or 5, but it's in roughly the same tier imo. An incredibly polished experience with little to critique.
Re: Unfazed by Concord, Sony Doubles Down on Exploring Service Games
@ChrisDeku Concorde isn't really helping there, lol. It was reported to have lost Sony somewhere between $200 and $400 million. I wonder how much of Helldivers 2's profit that cancels out.
Edit: Quick Google search claims Helldivers made $380 million in profit this year. So Concorde's loss was equal to either half or all of that.
Re: Sony Says The Last of Us 2 Can Be Considered a Holiday Season Classic
@naruball The joke...is not funny at all. Therefore it deserves to be ridiculed.
Re: Sony Says The Last of Us 2 Can Be Considered a Holiday Season Classic
Yes, misery and revenge porn, that is exactly what I've wanted to pair with the cheerful holiday season.
What are they even thinking?
Not trying to trash TLOU2 overall, though personally I find it overrated, but its themes are about as much a mismatch for Christmas/Hannukah/etc as you could possibly imagine.