Comments 261

Re: Rise of the Ronin PS5 Gets Gameplay Deep Dive at Sony's State of Play

TruestoryYep

@CharlieChooChoo I don't see any influence from Like a Dragon. The gameplay clearly takes inspiration from Nioh with the stance switching. Comparisons to GOT or Like a Dragon Ishin are a bit silly. They share the same settings, that's it. They're not even the first to have a ronin period setting. Way of the Samurai 4 did that years ago too long before Ishin or GOT.

Visuals look fine to me and the aesthetics look far more interesting and colourful than its rival Dragon's Dogma 2.

Re: Surprise! PS5 Exclusive Stellar Blade Has Been Delayed to 2024

TruestoryYep

@UltimateOtaku91 I think you're just not used to Chinese. I played Wo Long in Chinese because the English was so bad, at one point I switched to Japanese to see if that dub was good and God no, it sounded as bad like the English dub with too much anime type voice acting. The Chinese voice acting meanwhile sounded very natural.

Re: What Was Announced at The Game Awards 2023?

TruestoryYep

@Oz_Momotaro Bruh, who cares if Rise of the Ronin looks like a PS4 game? It's the gameplay that matters.

If graphics matter to you along with FPS, you should switch to a PC because I hate to break it to you but even my laptop is more powerful than a PS5 and can run games on ultra and fps uncapped. PS5 can't even run Monster Hunter Rise, a Switch port, at 120 FPS on ultra settings. Meanwhile Metro Exodus Next Gen Edition on PS5 is equivalent to the medium settings of the Enhanced Edition on PC.

Let's be honest, most people here are still playing games at 60fps because with a few exceptions, most PS5 games are capped at that. For people on PC, PS5 games are already "last gen" for us. What with them being medium settings and 60FPS. We had 60FPS games years ago. It's now 120+ FPS for us, 4k, ultra settings with ray tracing. Consoles are still a generation behind that.

Re: PS5 Console Exclusive Rise of the Ronin Out in March 2024

TruestoryYep

@Pepsiman_100 And? Each of Team Ninja's souls-likes stand out on their own unlike From Software's own ironically which never do anything new apart from Elden Ring adding an open world but still using the same combat and animations from Dark Souls 1.

This already has a different combat system from Nioh, Wo Long and Strangers of Paradise. Apart from the lock on, it doesn't even look like it'll play like a Soulslike.

Also Team Ninja never miss with combat. The combat in their games is always the best.