Comments 5,857

Re: 'Difficult to Comment' on Astro Bot's Square Enix Snub, Says Team Asobi

Rob_230

Free promotion and advertising seems like a massive miss and an odd decision. Expect they wanted paying for the appearances. I also think the new CEO of Square doesn't seem to like Playstation- the relationship seems to have shifted when he came into post - of course Playstation bosses have also changed multiple times. Something is definitely up.

Re: Sony's Live Service Push 'No Joke', A Lot of People Working on Horizon Online

Rob_230

There was a conversation in Forbidden west with an NPC talking about clan wars which tbf I thought would work quite well in the world of horizon for a multiplayer title. There is potential in clans of humans banding together, fighting each other for resources and emergent gameplay as the robots get involved and having to band together to take out big foes.

There is potential in this. I may not play it as I don't really get on with multiplayer games, but of all of Sony's ip, I wouldn't be surprised to see this one do well

Re: PS Plus Essential Games for October 2024 Announced

Rob_230

It's a great month. I've been wanting wwe 2k24, and have always been curious about Doki Doki Literature Club. Dead Space is a banger and the remake dials the game up even further. Excellent game, and still gutted EA decided not to follow up on it with a 4th game in the series

Re: State of Play Confirmed for Tomorrow, 20+ PS5, PSVR2 Games Included

Rob_230

Death Stranding 2 might be here in terms of a hype trailer for TGS. Silent Hill 2 will likely have a launch trailer. Horizon and Days Gone remastered. Assassins Creed Shadows most likely - people keep expecting to see Ghost 2 but I feel that is very unlikely until Shadows releases.

Other than that, who knows. Metro VR and that medieval sword fighting VR game most likely, and a release date for lego horizon

Re: Rumour: Concord Cost $400 Million, Sony Believed It Was the 'Future of PlayStation'

Rob_230

If true, this is obscene for so many reasons because it shows how out of touch Sony has become with its customers. How on earth they championed this as the future of playstation I do not know.

I don't see how Hermen Hulst can come back from this. That is a massive error of judgement.

Sony has always been successful in its merger and aquisition strategy because it targeted companies it had worked closely with for years, and were aligned to the company ethos - take Insomniac, Naughty Dog, Sucker Punch, Housemarque etc.

The purchase of firewalk, and to an extent Bungie made no sense because those aquisitions represented a complete departure from their usual approach. It's no wonder that this ended up a disaster for all involved.

A dark period in Playstation history this.

Re: Reaction: Why There Are So Many Unnecessary PS5 Remasters for Games That Don't Need Them

Rob_230

I get the point about Nintendo dropping alot of remasters on switch. However, there are a couple of key differences that help them get away with it in my opinion:

1) Some of the remasters released this year are extremely difficult to get hold of and play, e.g Mario The Thousand Year Door

2) the games are accessible in a new format that brings something new to the table (specifically the handheld factor) - appreciate its not Nintendo, but I picked up red dead redemption happily on switch because it meant I could play it on the go whereas I would be unlikely to play through it again on my PS5 given I'd already beaten it years ago when it first released.

3) Nintendo has realised the value of releasing remasters alongside new software. In the next month, they are releasing a new Zelda game, a new Mario Party, and a new Mario and Luigi title. This helps to shield them from the accusation that they have no new ideas.

I've said previously that Sony should be looking to develop a few smaller titles to flesh out their first party output. It will help them to move away from some of the accusations that the release schedule is barren. Astrobot is a great example of how a game doesn't need to last 40-60 hours or pursue gritty photorealism to be a joy to play.

More of that please Sony. It was was a real shame in my opinion that they closed down the likes of pixelopus. Concrete Genie was the perfect type of experimental game Sony needs - and should be releasing - between bigger titles and any remasters they are developing to flesh out the library.

Re: Horizon Zero Dawn's PS5, PC Remaster Is Very Much the Real Deal

Rob_230

Great game, completely unecessary remaster/remake. Much more interested in the Lego game as at least it's something new.

Back when this was first mentioned I was relatively relaxed about the idea as no one is obliging people to buy it. At that time it was with an assumption that it would launch around other new first party titles - but that currently is not the case and this will only fuel the perception that sony has nothing new to offer and is trying to wring money out of people for old rope.

Perception currently is that Sony is predominantly investing in remakes and live service. This generation we've seen Last of Us pt 1 and 2, the Uncharted collection, Until Dawn, Spiderman remastered, Ghost of Tsushima directors cut, Death Stranding Directors Cut, Demons Souls - I'm sure there are others I haven't mentioned.

This cannot be what they have to show at a State of Play. They need to be showcasing something new to show they still have ideas in the tank.

I recognise Sony is trying to branch out into multiple entertainment ventures like TV and movies, and so this is another venture to attract in new players (likely switch players who try the lego game and want to experience more), but it's hard to justify the need for this when the PS4 version runs great as it is

Re: State of Play Rumoured for This Month As Sony Looks Set to Skip PS Showcase in 2024

Rob_230

Sony was meant to be growing their development teams to be working on 2 titles at a time to ensure a decent hit rate of new titles. It's crazy how this generation has developed.

As I have said before though, don't expect to see ghost of tsushima until Assassins Creed Shadows releases. Sony appears to have the marketing agreement for that so I would be amazed if they said anything until after it launches.

The live service fixation and the race to the bottom for bigger, more graphically intensive titles has hurt Sony though. I'd have thought the success of the Switch would have shown that you don't need to have the flashiest graphics to make fun games that sell extremely well.

If the news of a SOP is real, I expect we will see Death Stranding and Lego Horizon, but doubt we hear of much else. Maybe Astrobot dlc or Spiderman dlc. Expect they will be pushing for a new GTA 6 trailer though

Re: Japan Sales Charts: Astro Bot Barely Registers at Retail, PS5 Numbers Plummet After Price Hike

Rob_230

@Vaako007 That good grace has nearly all gone I'm afraid. It's been a terrible generation for them.

If the good will from the end of the PS3's life cycle (combined with Microsoft's disastrous Xbox One reveal) contributed to PS4's success, and then the fantastic run that console saw them through to the PS5 generation, if they continue on current form, any good will remaining will have been lost by the time PS6 releases.

Whilst there have been some good games, the communication has been awful, and there have been way too many missteps. General sentiment I am seeing seems to be moving from frustration to indifference at this point.

Worrying times. Hope they can turn things round sooner rather than later

Re: Poll: Would You Buy PS5 Pro If It Was Cheaper?

Rob_230

No. Only way I get a pro is if my standard PS5 stops working. And only then if it has had a significant price cut. Would rather keep the money for PS6.

Pro is completely unecessary. PS5 surely hasn't come close to reaching its potential. If it has, that is concerning.

Re: Poll: Are You Sold on PS5 Pro?

Rob_230

Will be amazed if this sells well. It's absolutely the definition of enthusiast device. Hope Sony isn't banking on selling large numbers - they won't at that price that's for sure. But of course if you wait 12 months the price might be 800 quid so...

If this is dropping for 700 quid, goodness knows what PS6 would launch at.

I still dont get why this is needed. Yes I get the 4k, 60 fps issue is an issue for some, but is it worth 700 pounds (plus extra for a disc drive)?

I don't believe we are anywhere close to tapping out the base PS5. Most titles are still running on PS4 Xbox series S after all.

Re: Astro Bot PS5 Fans Wonder Where All the Square Enix Characters Are

Rob_230

Yes. Given the buster sword was in Astro's Playroom no reference to anything square enix is very noticeable by its absence. I really do hope it isn't down to a falling out between Sony and Square Enix.

Square has made some odd comments recently and there seem to have been some grumblings holding Playstation accountable for FF16 and 7 rebirth not hitting sales targets.

Of course it's equally too easy to read too much into this until either party makes a statement 😅

Re: Sony Execs Seem to Think the Company Doesn't Have Enough Original IP

Rob_230

I put a big list in a previous article so I won't repeat it here. But I do think the gaming division has been unfairly lumped in with the movie and animation department. Sony has a wealth of untapped ip they are sitting on in the vaults

I think Sony should take a good look through the archives and see what could be updated for a modern audiences, taking the lessons it has learnt over the past 30 years of game development.

Nintendo has shown that there is no such thing as a dead ip if you can bring it back in an updated and different way. Heck, Mario has been slapped onto all sorts of different genres over the years and his popularity is only growing. So there is nothing stopping Sony looking to try something original with some of its IP.

I keep coming back to Killzone and Resistance and think there is easily fuel left in the tank of those franchises for a revival to provide the online shooter they crave.

The Getaway could have provided a useful stopgap between GTA releases, but no where to be seen.

Uncharted 4 is 8 years old. The franchise is long overdue a return, particularly with Tomb Raider seemingly in development hell as the ip gets thrown around different developers.

Syphon filter would provide something different in a market crying out for new stealth titles.

Siren could capitalise on the revival of survival horror resulting from the recent success of the resident evil franchise.

Tip of the iceberg, but my point is, there is a lot of money and potential being left on the table.

I will say if Sony want to invest in new ip, they won't find me complaining. I just wonder how much they will take the financial risk in today's environment. With that said, look at how that leap of faith has worked with titles like the last of us, Ghost of Tsushima, and Horizon.

Best of luck to them. An interesting few years ahead