Comments 714

Re: Talking Point: Has the Market for AA Games on PS5 Really Disappeared?

LordAinsley

Personally yes, but I believe anecdotally people have lost the stomach for paying for them.

They've got to be on a service like Plus or they're just not getting played. I frequently see people complaining that 20 hour tripleA titles like Spiderman don't offer enough hours of gameplay, so what chance does a less polished, smaller scaler 10 hour game have against that mentality?

Re: GTA 6 Reportedly Wants to Be the Next Big PS5 Metaverse

LordAinsley

Of course thats the plan, and I think thats fine.

I just hope that Rockstar do some internal work creating a team specific to dealing with maintaining and updating it.

They really need to start making sure they've got a team that works on other projects whilst maintaining GTA online. It makes enough money, I want to see some other games coming out from them.

Re: Poll: What Did You Think of Sony's State of Play for February 2025?

LordAinsley

I'm surprised there's not more reaction to Mindseye. The Benz was the key part of so many Rockstar games and it's fascinating to see this game, which is apparently built in Everywhere.

Of course, also very hyped to see Housemarques new game announced and can't wait to jump back into lies of P in a few months, the greats non-from soulslike ever made

Re: PS5, PS4, PC Players Can't Decide Who Civilization 7's UI Was Made For

LordAinsley

@thedevilsjester @ATaco I assume the intention is when that list comes up of potential trade routes, you can pick one and your merchant walks over there? It straight up doesnt work.

I thought maybe I was misunderstanding it, but it greys out trade options with Civs you're at war with and has a note that "you cant establish new routes with nations youre at war with" so I think it is the intention it just doesnt work.

Like you say, yeah I've just been backng out of the menu, then manually walking my merchant to other cities, then it lets you establish a route

Re: PSVR2 Misses Out on Civilization 7 VR

LordAinsley

@Jswift56 Mark Zuckerberg is a well publicised Civ-head, there are countless interviews where he brings up epic 10 hour sessions after coding.

I would have thought he probably lobbied for this personally, I cant see Firaxis thinking VR is big enough to bother with it otheriwise

Re: EA Stock Price Plummets After Dragon Age: The Veilguard, FC 25 Disappointments

LordAinsley

@Oz_Who_Dat_Dare Yeah its just kind of mid honestly.

I dunno why people are super surprised, DA:2 is mid as well. Inquistion is probably only a little better than this i remember it really benefited from a empty launch window.

Last Mass Effect game was bad. I feel bad, but I dunno, I'm not sure why people were so surprised the game wasnt incredible.

As for the audience, its MCU folks right? I think thats fine, and I think those folks did enjoy it. But I think a lot of corporations think that the marvel style media is still mainstream. A lot of people are burnt out on it. Its not 2012 anymore.

Re: Horizon Hatred Simmers Once More As Sony Announces Movie Adaptation

LordAinsley

@Sanquine I agree.

I think its OK that they made a sequel, but the game itself is proof that they haven't really got much else to say about the world, it was very grasping to build some sort of story worth seeing through and ultimately failed.

After that, I didnt need a remaster. The lego game is fine but I dont like lego games that much so didnt bother.

The VR game annoys me because they put it forward as the "Playstation Studios" franchise to respresent in VR and its just not very good. Now we probably wont see an Astro Bot or Last of Us VR game.

It was also a chance to play as another character, and they failed to make that character interesting either.

Re: Horizon Hatred Simmers Once More As Sony Announces Movie Adaptation

LordAinsley

Personally, this isn't a "Horizon is a problem" issue, it's a "Guerilla make boring games" issue.

Technically they're very proficient, but I don't really like Killzone or Horizon. I think they have real issues writing interesting characters and stories.

And I think they do get special treatment within Sony, especially now Herman Hulst works directly for Playstation. The combo of this means you get loads of games from this studio, but they have nothing to interesting to say.

I do think a good director and writing team on a Horizon movie could flesh out Aloy a bit more and combine the games storybeats with some actual interestng writing and a good actor portraying her.

But I am definitely bored of Horizon games and think Guerilla should move on after they close the trilogy out.

Re: Borderlands 4 Promises Not to Be Aggressively Unfunny

LordAinsley

@TruestoryYep yeah I'm not sure why some people say that 2 is great and 3s is bad. They're both pretty cringy.

Even the first game, I remember at the time complaints from reviewers about how aggressively annoying claptrap is. Although I think the first game kind of has a consistent tone and it doesn't go too over the top

Re: Borderlands 4 Promises Not to Be Aggressively Unfunny

LordAinsley

It's disengenious to say they won't rely on toilet humour as it implies they just hit the fart noise button one too many times in BL3.

The dialogue in BL3, imo, is borderline unlistenable. A cringe hotpot of stale, 5 year old meme references, Marvel-lite "he's behind me isn't he?, well that just happened" tosh and characters who just scream at you like a child on a sugar rush.

I legitimately turned the dialogue off in the game and just played through without it, which I think is the only game I've ever felt compelled to do that for? Plenty of games have bad writing but never to the point of just wanting to not hear any more of it.

If this guy worked on the first game, it's definitely a risk this game is just as bad. He mentions he hired a bunch of funny contractors to help, and that's potentially a good sign. But are they funny writers? Or what he considers to he funny writers? Because he obviously thought BL3 was a fantastic hilarious product.

Re: PS Store Sales Charts: Nothing Can Top Call of Duty, But Phasmophobia Came Close

LordAinsley

@wildcat_kickz on your point, I played the game and just thought it was kind of bland and unfun to play. The action set piece at the start was well done but once you're in the open world I found it not great to explore.

All the so called "social commentary" stuff was probably the most interesting stuff in there, at least it deviated from generic fantasy "we must stop this evil elf" stuff that ive seen done a hundred times

Re: Fortnite Attracts 14 Million Concurrent Players to Hip-Hop Concert Event

LordAinsley

These events are so awesome, but its like a monkey paw for me.

It's such an awesome idea to do these insane, huge budget, virtual concerts that defy your average concert experience but just:

its in fortnite, a game I dont like. I hate the art style. the artists they pick are always so middle of the road.

Its so good they do them and I'm sure there are people out there who have an absolute blast with them and I'm so happy for them, but I always watch them and it just feels like it could be so much better.

I'd love to see one of these experiences in VR, which a different art style. I think first persons the way to go as well

Re: 'No Plans' for Cyberpunk 2077 PS5 Pro Patch, CD Projekt Red Confirms

LordAinsley

@Cerny @Rich33 I think that was case for PS4 Pro but I dont remember anything about it this time. Hopefully you're right. To be fair, last time you didnt have to backdate games for Pro. I do find it surprising for CDPR to not take a chance to show off their game looking good, but maybe they're burnt from the whole Cyberpunk thing and ready to just stop thinking about it