I think he's semi joking or at least saying it's silly to talk about, but at this point it is just completely not worth engaging with anyone who asks you about DEI.
It's just someone arguing in bad faith, looking for something to get mad at. It's best ignored.
It's so good that the product has succeeded and so they're adding features.
It's just a shame that shortsighted design meant they tried to save money on storage and bluetooth headphone compatability, something you cant patch in.
I think the controls could do modernizing. If it's from the ground up remade, the load times should hopefully be fixed, they were so long in the original release
@TruestoryYep yeah I'm not sure why some people say that 2 is great and 3s is bad. They're both pretty cringy.
Even the first game, I remember at the time complaints from reviewers about how aggressively annoying claptrap is. Although I think the first game kind of has a consistent tone and it doesn't go too over the top
It's disengenious to say they won't rely on toilet humour as it implies they just hit the fart noise button one too many times in BL3.
The dialogue in BL3, imo, is borderline unlistenable. A cringe hotpot of stale, 5 year old meme references, Marvel-lite "he's behind me isn't he?, well that just happened" tosh and characters who just scream at you like a child on a sugar rush.
I legitimately turned the dialogue off in the game and just played through without it, which I think is the only game I've ever felt compelled to do that for? Plenty of games have bad writing but never to the point of just wanting to not hear any more of it.
If this guy worked on the first game, it's definitely a risk this game is just as bad. He mentions he hired a bunch of funny contractors to help, and that's potentially a good sign. But are they funny writers? Or what he considers to he funny writers? Because he obviously thought BL3 was a fantastic hilarious product.
@wildcat_kickz on your point, I played the game and just thought it was kind of bland and unfun to play. The action set piece at the start was well done but once you're in the open world I found it not great to explore.
All the so called "social commentary" stuff was probably the most interesting stuff in there, at least it deviated from generic fantasy "we must stop this evil elf" stuff that ive seen done a hundred times
These events are so awesome, but its like a monkey paw for me.
It's such an awesome idea to do these insane, huge budget, virtual concerts that defy your average concert experience but just:
its in fortnite, a game I dont like. I hate the art style. the artists they pick are always so middle of the road.
Its so good they do them and I'm sure there are people out there who have an absolute blast with them and I'm so happy for them, but I always watch them and it just feels like it could be so much better.
I'd love to see one of these experiences in VR, which a different art style. I think first persons the way to go as well
Apparently this is a real cringefest. I've seen a few streamers play it and it honestly looks godawful. out of touch unfunny reddit writing and the gameplay itself is just pretty bog standard
@Cerny @Rich33 I think that was case for PS4 Pro but I dont remember anything about it this time. Hopefully you're right. To be fair, last time you didnt have to backdate games for Pro. I do find it surprising for CDPR to not take a chance to show off their game looking good, but maybe they're burnt from the whole Cyberpunk thing and ready to just stop thinking about it
@thefourfoldroot1 I'm sure there are some good examples of it but Yakuza is such a bad example of you're trying to argue devs aren't looking for a quick buck. They release a game every year with the same city and mechanics. I guess you could argue they build something great by jamming in an additional mini game every year
@carlos82 @themightyant Super interesting. I know the percentage only went up 1% the last year. Which is bad, but its slow growth. Slow enough that it could swing back imo.
The Pro definitely shows they prefer a digital future.
@thefourfoldroot1 i get your point. however this is a sequel, with 2 previous games in the franchise and is also billed as part of the Control universe, a game that won numerous GOTY awards and was highly reviewed. The studio made Max Payne. At what point are you being won over?
If I was making games, I wouldnt bother catering to you as it requires releasing numerous games that you will not pay for before you'd consider dropping any money, in which case you're going to wait for a sale. You are basically only going to accidentally have games targeted to your taste through luck.
People complain about Concord, but sales figures probably showed Sony that game was worth making. Your opinion (and I reckon there are loads of great games that you like) doesnt register to companies looking for game ideas because you dont pay for anything!
They certainly dont read our various gripes on message boards like this! They look at the Fortnite bar going up and sell to those customers.
@carlos82 great point, I'd like to see a sales breakdown but that would make sense. I buy single player games physically every time to sell the game on when I'm done.
this sites comment section, myself and yourself included, would prefer games to be released physically, however digital sales and no disc consoles say that we are in the minority.
Yeah seems fair. This is honestly on the high end of what I was expecting, this could have easily been a 4/10 experience based on the gameplay I've seen.
The pedigree here is amazing but man, the footage they've put out of this...it honestly looks awful. Clunky movement, dodgy jarring unfun looking combat.
I love Deadly Premonition but the gameplay makes the game a real slog.
@themightyant sure but its nebuleus. i recommended this game to a few people and I think one person bought it.
I recommended titanfall 2 to a bunch of people and noone bought it.
I mean, maybe I'm not very persuasive but I dont think it pushes the dial.
I am pro-physical by the way, and pro-second hand game sales!
I just unfortunately dont think if they launched physical the small market of people who are:
people into survival horror, people who are interested in the niche alan wake franchise, people who buy physical, people who are so anti-digital they will refuse to buy something if they don't offer a physical version and people who only buy second hand games and dont buy them new...its got to be like a fraction of a fraction of a fraction of sales you're missing out on.
They've never really said the games are historically accurate have they?
I know they put a few modes in the recent games that let you just walk around the city and give you historic facts etc
In the second game, Leonardo DaVinci makes you a flying machine that you fly about in and theres also a magic apple that the Pope uses to gain magic powers, noones playing these and thinking that actually happened are they?
@thefourfoldroot1 the game is financially unsuccessful, if only the released it in a way that allowed me to pick it up second hand, allowing them to get zero revenue for my purchase, it could have been a success!
i wish they had released physical also but your argument is one of the reasons they did the digital only release lol. I'm not even completely convinced that a physical mass release would have helped. I'm a physical buyer and I just got it digitally anyway. plus it would have increased the budget that they already are struggling to make.
also, if you're not willing to put £42 in to try something that cost the studio 70 million to make, I dunno, just kind of a weird way to be. either stuff is worth your time and money or it isnt, seems like you've made your mind up that this isnt.
I'm not a big fan of leakers, and this to me just strikes as the most obvious position, thus feels to me like a classic leaker guess rather than an actual leak.
If I was to guess, yeah, I'd say they'd avoid porting Halo and Gears because they're synonymous with Xbox.
Jonah was my favourite character from the reboot. Underused in the 3 games I felt, he's a great companion. Good to see him showing back up here although sounds like he's underutilised again.
Comments 687
Re: The Composers of Intergalactic PS5 Just Won a Golden Globe for Their Challengers Soundtrack
such a bizarre title to this article, I know you're framing it in a PS way but they're the biggest score composers outside of Hans Zimmer
Re: PS3 Games Could One Day Get Emulated on PS5
Is there a way to get updates and see the roadmap for the official Syrup emulator this team are working on?
I think it's awesome and would love to get updates
Re: Helldivers 2's Creative Director's Latest Comments Have Landed Him in Hot Water
I think he's semi joking or at least saying it's silly to talk about, but at this point it is just completely not worth engaging with anyone who asks you about DEI.
It's just someone arguing in bad faith, looking for something to get mad at. It's best ignored.
Re: Expect PS Portal's Glacial Rollout of New Features to Continue
It's so good that the product has succeeded and so they're adding features.
It's just a shame that shortsighted design meant they tried to save money on storage and bluetooth headphone compatability, something you cant patch in.
Re: Game of the Year: Best PS5 Story Game of 2024
Id say quality over quantity but Metaphor has a good long story.
Like a Dragon is like a soap opera. It's hardly worthy of a nod for best story.
Re: Random: Former IGN China Editor Refutes Game Science Crying Claim
Attention seeker disputes other attention seekers attention seeking statement in order to seek more attention. More at 11.
Re: Rumour: The Elder Scrolls 4: Oblivion Is Getting an Unreal Engine 5 Remake in 2025
I think the controls could do modernizing. If it's from the ground up remade, the load times should hopefully be fixed, they were so long in the original release
Re: Borderlands 4 Promises Not to Be Aggressively Unfunny
@TruestoryYep yeah I'm not sure why some people say that 2 is great and 3s is bad. They're both pretty cringy.
Even the first game, I remember at the time complaints from reviewers about how aggressively annoying claptrap is. Although I think the first game kind of has a consistent tone and it doesn't go too over the top
Re: Borderlands 4 Promises Not to Be Aggressively Unfunny
It's disengenious to say they won't rely on toilet humour as it implies they just hit the fart noise button one too many times in BL3.
The dialogue in BL3, imo, is borderline unlistenable. A cringe hotpot of stale, 5 year old meme references, Marvel-lite "he's behind me isn't he?, well that just happened" tosh and characters who just scream at you like a child on a sugar rush.
I legitimately turned the dialogue off in the game and just played through without it, which I think is the only game I've ever felt compelled to do that for? Plenty of games have bad writing but never to the point of just wanting to not hear any more of it.
If this guy worked on the first game, it's definitely a risk this game is just as bad. He mentions he hired a bunch of funny contractors to help, and that's potentially a good sign. But are they funny writers? Or what he considers to he funny writers? Because he obviously thought BL3 was a fantastic hilarious product.
Re: 3 Bonus PS Plus Premium PS2 Games Available to Download Now
@rusty82 oh man you're giving me flashbacks to my last playthrough
Re: PS Store Sales Charts: Nothing Can Top Call of Duty, But Phasmophobia Came Close
@wildcat_kickz on your point, I played the game and just thought it was kind of bland and unfun to play. The action set piece at the start was well done but once you're in the open world I found it not great to explore.
All the so called "social commentary" stuff was probably the most interesting stuff in there, at least it deviated from generic fantasy "we must stop this evil elf" stuff that ive seen done a hundred times
Re: PS Store Sales Charts: Nothing Can Top Call of Duty, But Phasmophobia Came Close
Removed
Re: PS Store Sales Charts: Nothing Can Top Call of Duty, But Phasmophobia Came Close
@FutilityInExcellence "I'm not going to get into it but....". proceeds to make 7 comments about the game
Re: Fortnite Attracts 14 Million Concurrent Players to Hip-Hop Concert Event
These events are so awesome, but its like a monkey paw for me.
It's such an awesome idea to do these insane, huge budget, virtual concerts that defy your average concert experience but just:
its in fortnite, a game I dont like. I hate the art style. the artists they pick are always so middle of the road.
Its so good they do them and I'm sure there are people out there who have an absolute blast with them and I'm so happy for them, but I always watch them and it just feels like it could be so much better.
I'd love to see one of these experiences in VR, which a different art style. I think first persons the way to go as well
Re: Upcoming PS5 Games for December 2024 and January 2025
Not much going on.
I want to finish DD2 and play Nine Sols and Space Marine 2 so looks like I've got time for this
Re: Bloober's Cronos: The New Dawn Inspired by Dead Space, Alan Wake Mechanics
Hope this is good, but its unfair to assume that because SH2 was good, this will be good.
Their last original IP, the Medium, is absolute garbage. The only thing you can use SH2 to compare is whether they've improved their graphics engine.
Re: Lies of P DLC Scheduled for Early 2025, Developer's Next Game a Sci-Fi Horror
I cant wait for this DLC.
It's been a while, I'm super curious of the scope of it. If it's over 10 hours, man, that'd be so exciting
Re: Stellar Blade's Eve Will Attack You if You Act Inappropriately in New PS5 DLC
@thefourfoldroot1 im ok with this, we can call it a 10% gooners tax on new game software
Re: Hipster RPG YIIK's 'I.V' Revamp Arrives on PS4 in December
Apparently this is a real cringefest. I've seen a few streamers play it and it honestly looks godawful. out of touch unfunny reddit writing and the gameplay itself is just pretty bog standard
Re: 'No Plans' for Cyberpunk 2077 PS5 Pro Patch, CD Projekt Red Confirms
@Cerny @Rich33 I think that was case for PS4 Pro but I dont remember anything about it this time. Hopefully you're right. To be fair, last time you didnt have to backdate games for Pro. I do find it surprising for CDPR to not take a chance to show off their game looking good, but maybe they're burnt from the whole Cyberpunk thing and ready to just stop thinking about it
Re: 'No Plans' for Cyberpunk 2077 PS5 Pro Patch, CD Projekt Red Confirms
Adoption of this is starting to concern me.
Do we know if Sony are demanding all new releases support the pro by default?
Re: PlayStation Has Had More Heads of Mobile Than Mobile Games Since 2021
they should just churn out some garbage like temple run with an uncharted skin and candy crush but its got astrobot dropping the bricks or whatever
Re: Stellar Blade's Eve Will Attack You if You Act Inappropriately in New PS5 DLC
@Decoy_Snake the new whales are gooners.
every game should just add a skimpy £20 DLC for the MC to offset high AAA production costs.
Re: Rumour: Dragon's Dogma 2 Datamine Reveals Potential Multiplayer Plans
@Matroska I love this site.
My favourite is that Tiger Woods 99 straight up had a copy of the South Park "Jesus vs Santa" short on the disc
Re: Dressing Eve as 2B Won't Be Free in Stellar Blade's PS5 DLC
Pay up gooners
Re: PS5 Pro Pre-Orders Are Stronger Than PS4 Pro, But Scalpers Are Losing Money
I pre-ordered but from a glance it looks like availability has actually improved post-launch sales.
Seeing a lot of people happy with the review coverage who have just walked to a store and picked one up on a whim
Re: Mini Review: Redacted (PS5) - Unexpected The Callisto Protocol Spinoff Makes for an Entertaining Roguelike
Dont shorten Callisto Protocol to CP bro please
Re: Golden Joystick Reveals Nominations for 'Ultimate Game of the Year'
@Icey664 the story and characters of stellar blade are garbage.
fun combat but not GOTY potential. sorry!
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@thefourfoldroot1 I'm sure there are some good examples of it but Yakuza is such a bad example of you're trying to argue devs aren't looking for a quick buck. They release a game every year with the same city and mechanics. I guess you could argue they build something great by jamming in an additional mini game every year
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@carlos82 @themightyant Super interesting. I know the percentage only went up 1% the last year. Which is bad, but its slow growth. Slow enough that it could swing back imo.
The Pro definitely shows they prefer a digital future.
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@thefourfoldroot1
i get your point. however this is a sequel, with 2 previous games in the franchise and is also billed as part of the Control universe, a game that won numerous GOTY awards and was highly reviewed. The studio made Max Payne. At what point are you being won over?
If I was making games, I wouldnt bother catering to you as it requires releasing numerous games that you will not pay for before you'd consider dropping any money, in which case you're going to wait for a sale. You are basically only going to accidentally have games targeted to your taste through luck.
People complain about Concord, but sales figures probably showed Sony that game was worth making. Your opinion (and I reckon there are loads of great games that you like) doesnt register to companies looking for game ideas because you dont pay for anything!
They certainly dont read our various gripes on message boards like this! They look at the Fortnite bar going up and sell to those customers.
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@carlos82 great point, I'd like to see a sales breakdown but that would make sense. I buy single player games physically every time to sell the game on when I'm done.
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@themightyant you're right about echo chambers.
this sites comment section, myself and yourself included, would prefer games to be released physically, however digital sales and no disc consoles say that we are in the minority.
Re: Slitterhead (PS5) - Inventive Horror Is Essential for Japan Studio Fans
Yeah seems fair. This is honestly on the high end of what I was expecting, this could have easily been a 4/10 experience based on the gameplay I've seen.
The pedigree here is amazing but man, the footage they've put out of this...it honestly looks awful. Clunky movement, dodgy jarring unfun looking combat.
I love Deadly Premonition but the gameplay makes the game a real slog.
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@themightyant sure but its nebuleus. i recommended this game to a few people and I think one person bought it.
I recommended titanfall 2 to a bunch of people and noone bought it.
I mean, maybe I'm not very persuasive but I dont think it pushes the dial.
I am pro-physical by the way, and pro-second hand game sales!
I just unfortunately dont think if they launched physical the small market of people who are:
people into survival horror, people who are interested in the niche alan wake franchise, people who buy physical, people who are so anti-digital they will refuse to buy something if they don't offer a physical version and people who only buy second hand games and dont buy them new...its got to be like a fraction of a fraction of a fraction of sales you're missing out on.
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@LowDefAl Does that matter? A sale is a sale right?
Re: Assassin's Creed Boss Says Series Is Inherently Diverse, Just Like History
They've never really said the games are historically accurate have they?
I know they put a few modes in the recent games that let you just walk around the city and give you historic facts etc
In the second game, Leonardo DaVinci makes you a flying machine that you fly about in and theres also a magic apple that the Pope uses to gain magic powers, noones playing these and thinking that actually happened are they?
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@Rob_230 the news last week was that 70% of all sales are now made digitally, with the number going up every year.
I also wish it had been physical but I dont think it would have pushed the needle.
not only is it only 30% of the users, but I am one of those users and I picked it up digitally so I wasnt even a lost sale.
Re: Alan Wake 2 Trapped in Financial Dark Place, 'Most' Development, Marketing Costs Recouped
@thefourfoldroot1 the game is financially unsuccessful, if only the released it in a way that allowed me to pick it up second hand, allowing them to get zero revenue for my purchase, it could have been a success!
i wish they had released physical also but your argument is one of the reasons they did the digital only release lol. I'm not even completely convinced that a physical mass release would have helped. I'm a physical buyer and I just got it digitally anyway. plus it would have increased the budget that they already are struggling to make.
also, if you're not willing to put £42 in to try something that cost the studio 70 million to make, I dunno, just kind of a weird way to be. either stuff is worth your time and money or it isnt, seems like you've made your mind up that this isnt.
Re: Monster Hunter Wilds' Beta Is Prompting Fans to Reconsider PS5 Pro
@commentlife it'll be fine, you just need to wait for them to release the game and then wait 6 whole months.
Re: Dragon Age: The Veilguard (PS5) - The Best BioWare Game Since Mass Effect 3
I appreciate noting the quippy, cutesy dialogue in the review.
Something that I personally, find a turn off, but others will really enjoy.
Re: Microsoft CEO Says More Xbox Games Will Come to PS5, Hours After Rumours Said Porting Project Was Paused
I'm not a big fan of leakers, and this to me just strikes as the most obvious position, thus feels to me like a classic leaker guess rather than an actual leak.
If I was to guess, yeah, I'd say they'd avoid porting Halo and Gears because they're synonymous with Xbox.
Re: Mini Review: Shadows of the Damned: Hella Remastered (PS5) - A Hella Good Update
"Ho-ho, now THAT is a big boner" - Garcia Hotspur, 2013
Re: Alan Wake 2: The Lake House (PS5) - Stellar DLC Paints a Path Forward for the Remedy Universe
Do I just need to upgrade to the premium version to play these 2 DLCs? so its 15£?
Re: Mini Review: Squirrel with a Gun (PS5) - Forage for Chaos in This Silly Sandbox Adventure
As soon as I saw the gunplay in the gameplay trailer showing you have to pump like 10 bullets into each enemy I knew I wasnt going to play this.
Goofy ass saints row bullet sponge hell
Re: Sony's Guerrilla Sounds Completely Done with the Killzone Series
I'd say "Good" but I dont particularly like Horizon either.
Guerilla have some amazing tech and make beautiful looking games, but they cannot create a new interesting play experience or story in my opinion.
Killzone chased the AAA FPS trend present in the 00s, Horizon chases the AAA Open World trend present now.
If you enjoy these games great, but they've never done anything remarkable.
Re: Like It or Not, This Is Why PS5 Pro Doesn't Have a Disc Drive
They can likely 100% get away with launching a discless, no compatible drive console with figures like these.
I think people will eventually really want to watch a DVD or Bluray, dig one out and then realise they cant anymore
Re: TV Show Review: Tomb Raider: The Legend of Lara Croft - Globetrotting Animated Adventure Edges Lara's Arc Forward
Jonah was my favourite character from the reboot. Underused in the 3 games I felt, he's a great companion. Good to see him showing back up here although sounds like he's underutilised again.
Re: Ghost of Yotei's Gorgeous Open World Will Be Less Repetitive Than Tsushima's
This is good news.
I think too many gamers are far too accepting of repetitive, copy paste gameplay.
GoT is a fine Open World game with a good story but yes, a bit dull in places.
Re: Lords of the Fallen PS5 Sequel Prioritising 'Elevated Production Values', More 'Commercial' Art Style
I honestly think the game looked and played like garbage and had awful performance.
The multiplayer was also broken for MONTHS after launch. I'm sure they can make a good Lords of the Fallen game, but they havent yet.