Ghost is tsushima was overhyped for me.. Found the character and the game just dull and boring. It world did look stunning, and the westerners feudal Japan/samurai fantasy desire was met in that sense, but there was nothing exciting about it as a game itself which is more important for me.. The RPG element was weak. .. For all who did enjoy the first, I'm sure the second will be better and you'll enjoy it.
I can understand why it's an outstanding game from everything I've seen.. But unfortunately it just feels to overwhelming for me to dive into with my current responsibilities in life.. Which sucks
I doubt the entirety of Nintendos gaming philosophy has 'changed' just because they're improving upon the success of what came before. In any case, the consumers will decide if this was a good decision.
Loved the first game. Never bought the second due to the lgbt narrative.. But, what I'd absolutely love is a standalone factions game, and I hope it gets revived soon
One of my all time favourites series. Still clearly remember playing the first upon release. 1, 2 and 3 were amazing. 3 possibly had the best multiplayer experience out of the lot... Getting those headshots and hearing the crunch followed by Colonel Hoffman shout 'Niiice' never got old!
I miss it when games were focused on being fun, whereas now it's all about how good a game looks. The pixel counting culture has damaged gaming for me. It's true that I enjoy a great looking game, but ONLY if it plays great and is fun. I'm hoping the industry will focus on making a game fun first, and then being able to make it look great as apposed to the other way around.
I tried it on xbox before moving on to PS5. As someone who enjoyed previous Bethesda games, I just didn't feel this. Felt boring and dated. Also, lack of 60fps hurt it for me. I could have adjusted by sticking with it, but didn't feel like the game itself was worth it.
I've never held on to any game. I play it, complete it, and move on with life. The only games I keep a little longer are multiplayer games, but that too until I've had my fill.
@species Why? Because humans are predictably irrational creatures. There is also a growing trend of not accepting anything less than perfection, and a sense of entitlement where things must align with their beliefs, perspectives, preferences - whether that's political, cultural, or ideological.
People seem determined to see this game fail. Suddenly, everyone’s a business and financial expert, picking apart every number just to downplay its potentially early success—almost as if it makes them feel better. It’s honestly pathetic. The so-called gaming community can be unbelievably petty at times.
Im very late to the party, is it worth buying this game anymore? Finally deleted COD and looking to replace it with another shooter of some sort. Thinking about R6 Seige too.
@nessisonett could you elaborate on the following:
"Completely destroys any semblance of narrative intent. The control shifts from writers to a neural network trained on data that they haven’t disclosed"
I'm just confused with the title stating 'PS5 gamers don't necessarily want'. I mean, how do you know this exactly? Was there a poll here that I missed? I'll definitely be interested in this AI feature.
Loved the 1st, but didn't get the second due to the character choices being that felt like certain agendas were being shoved down throats, so I'm glad there is no 3rd.. Saying that, I really did wish there would be an expanded multiplayer as I loved the first one
Doesn't bother me. I buy whatever I can at the time though lately more inclined with digital - it's easy, simple and super convenient. I'm not fussed on collecting or sharing. I play a game and then simply move on with my life onto whatever else is out there.. As the trends show, digital is the future. I do see why some would be upset perhaps
Tempting, but still not low enough for me. I'm hoping from this price point, any discounts will bring it down more.. I'd buy if it drops near the £250-£300 mark at the absolute most, however unlikely that may be.
On a separate note, it's great that it's functional on PC/Steam - makes it far more appealing for sure.
Pretty sad, but the game is looking very good so far. Hope it turns out well and everyone enjoys it. All the moaning gets tiring. Play, enjoy (or not), and move on in life.
Such a shame. After the campaign, I enjoyed the multiplayer a lot, poured hours into it. The game was simple, slow, and very balanced. Felt unique, the tension was great. Very disappointed this did not make it. Even as a standalone multiplayer would have been amazing for me
For anyone that has some kind of mental health issues and rely on gaming, I'd understand the frustration, as for everyone else that lost their minds, it was hilarious to witness the outrage and how childish supposedly grown adults can behave over a day of no 'games'..
@Mintie I appreciate the response. As I feared, it may not be for me in that case.. I prefer story driven games, however, I may still give it a crack if I can grab it at a discount, just to try it.. Maybe I'll be surprised.
What's the goal of the game? Is it just to fly around and discover random procedurally generated planets? Or is there some sort of main storyline to it? Genuine question. The game looks stunning and the support it frequently gets is admirable, but I'm not sure what it's about, and I don't like wondering randomly without a goal or mission in games.
I'm really glad I sold my series x for the PlayStation about a year ago. Things are a lot simpler on PS and I didn't have to go through all this drama with xbox..
@Mintie Why? It’s quite simple, really. Gaming is a form of escapism for me, and when I play specific types of games, I like to immerse myself in that fantasy as a character I can personally identify with. A female lead character breaks that immersion for me.
It’s similar to how most boys would typically choose a male action figure, while girls might prefer a Barbie doll—it’s about identifying with the character you’re engaging with. Gaming, in this sense, isn’t much different for me when it comes to choosing what to play.
It isn't always black and white for me and the type of medium may dictate my decision. I hope this helps explain my perspective.
As for the game itself, I’m sure it’s excellent in terms of gameplay, graphics, and other elements, and I recognise I’ll be missing out on those aspects. However, I’m okay with that decision.
There's plenty out there for me and everyone else to enjoy, than to wast time complaining over something I personally consider as trivial as a game.
The game won't be for me personally, I strictly prefer a male lead character; however, I have nothing against the game itself and I don't understand the hate towards it. If I don't like something, if that something is purely optional in my life, and especially something as unimportant as a game, I simply move on.
Saying that, I hope it turns out good for whoever is looking forward to it.
@jrt87 I understand that everyone experiences games differently, and I respect that for you, controlling a digital character on a screen might not impact immersion in the same way. However, I wouldn’t necessarily call my preference idiosyncratic. Just like some people enjoy certain genres of games, books, or movies because they connect with them on a personal level, others, like myself, feel a stronger connection when the character mirrors something about themselves—whether it’s gender, background, or other traits.
For me, playing as a male character enhances the immersion, especially in story-driven games, and that’s just how I connect with the experience. I know it may not be the same for everyone, but that doesn’t make it less valid. It’s all about how different people find their own form of escapism and connection.
I want to clarify my stance before wrapping up, as it's becoming difficult to track responses here. I don't support negative comments about the game simply because it features a female lead. However, it's important to acknowledge that not wanting to play due to the personal reasons I mentioned earlier is entirely valid. It’s not strange or idiosyncratic just because you find it different —everyone engages with media differently, and personal preference should be respected,
@jrt87 I get what you're saying, and I think there’s a big difference between playing a human character and a fictional creature like a bandicoot. When I play as something like Crash Bandicoot, the immersion isn't based on identifying with him as a human—it’s more about the fun of the platforming, the world, and the challenge. But when it comes to human characters, especially in more story-driven games, I personally feel more immersed when the character is someone I can relate to, particularly from a male perspective.
That said, I get that different people connect to characters in different ways, and for some, it may not matter at all. But for me, being able to visualize myself as the character makes a huge difference in how invested I get in the story and experience.
How anyone can argue about how I'm supposed to feel when playing games is genuinely beyond me. If you enjoy playing as a female led character in the game type I described, more power to you, and I'm happy both some men and women will enjoy a female lead. But I don't, and many others share my reasoning.
@naruball While it's true that companies like Victoria’s Secret shifted their branding for inclusivity and saw a change, that’s a scenario where public pressure and consumer spending directly impacted the company's success.
When it comes to video game companies, the potential gains from "virtue signaling" are more nuanced. Companies, just like any other business, are constantly analyzing demographics and trends, trying to appeal to as wide an audience as possible. Representation—whether in the form of female leads, diverse characters, or more inclusive narratives—is part of attracting and retaining different audiences.
Some might argue that video game companies do this to broaden their appeal to new markets, including female gamers and more progressive players. Others might believe that it's about ensuring the industry isn’t stagnant, stuck only in a traditional male-oriented focus. Whether or not that’s seen as “virtue signaling” depends on perspective, but it's clear that just like other media industries, gaming companies also stand to gain in terms of reputation, audience growth, and media attention by promoting diversity.
So, the gains aren’t necessarily the same as Victoria's Secret, but they do exist. It’s just that in gaming, they might not be as directly tied to sales or product shifts, but more to long-term industry growth and inclusivity.
@naruball The idea of "scoring points" in discussions around diversity or inclusivity in media is more metaphorical than literal, I hoped that was easy to grasp without having to explain it. When people mention that a trend feels like it’s about "scoring points," they’re often referring to the notion of virtue signaling—where companies or creators are seen as making changes to appear progressive or socially aware without a deeper commitment to those values. It’s not about exchanging these "points" for something tangible, but rather gaining social approval, public praise, or favorable attention for being aligned with current trends.
From this perspective, I, and many others believe that diversity or feminist representation in media might sometimes be disingenuous if it seems motivated by public image rather than genuine storytelling or commitment to those values.
Critics of this trend argue that tokenism—the practice of making superficial efforts to include certain groups—is a concern, as it can result in characters or narratives that feel forced rather than organically woven into a story. Conversely, many creators and companies assert that they're making an intentional effort to diversify narratives to better reflect a broad range of experiences and perspectives.
Ultimately, this skepticism stems from a perception that motivations behind some diversity initiatives are driven by the desire to gain social or commercial advantages rather than authentic representation.
While I understand the diverse range of characters in games today, I play for escapism and immersion. When I play a game, especially one with a strong narrative or action-driven experience, I want to visualize myself as the lead character, which for me is a male lead. This connection helps me become fully immersed in the story and the gameplay. However, when I play as a female character, it breaks that sense of immersion for me, making it harder to enjoy the experience in the same way.
This isn't about disliking female characters or having an issue with women in games, but rather about personal preference and how I engage with the medium. Gaming, for me, is a way to project myself into a role, and as a male, I naturally find it easier to connect with male leads.
Additionally, here's the thing, I feel there’s been a noticeable push toward a feminist agenda in many recent games and other forms of entertainment. This trend feels less about genuine diversity or storytelling and more about scoring points or catering to specific trends! With the majority of players on platforms like PlayStation being male, it feels like these shifts are sometimes forced, which takes away from the authenticity of the experience for me.
At the end of the day, gaming is a personal experience, and I prefer to invest in games that align with how I want to engage with stories and characters.
Sure I don't agree with people hating on the game, but equally the people who a mocking those that take my position also need to grow the heck up.
Comments 148
Re: Shuhei Yoshida's Played 'So Many Versions' of Ghost of Yotei, and It's 'Always Felt Great'
Ghost is tsushima was overhyped for me.. Found the character and the game just dull and boring. It world did look stunning, and the westerners feudal Japan/samurai fantasy desire was met in that sense, but there was nothing exciting about it as a game itself which is more important for me.. The RPG element was weak. .. For all who did enjoy the first, I'm sure the second will be better and you'll enjoy it.
Re: Opinion: Baldur's Gate 3 Was Already a 10/10, But Updates Have Made It an All-Time Masterpiece
I can understand why it's an outstanding game from everything I've seen.. But unfortunately it just feels to overwhelming for me to dive into with my current responsibilities in life.. Which sucks
Re: The Last of Us Is Only Getting More and More Popular
@PuppetMaster Yeah I think so, but I think it was limited more so to the DLC.. Not sure, been a while.
Re: Nintendo Is Losing Its Identity, Says Ex-PlayStation Boss
Damned if you do, damned if you don't...
I doubt the entirety of Nintendos gaming philosophy has 'changed' just because they're improving upon the success of what came before. In any case, the consumers will decide if this was a good decision.
Re: The Last of Us Is Only Getting More and More Popular
@KendoHead Well, I'm definitely glad I passed it then ey....
Re: The Last of Us Is Only Getting More and More Popular
Loved the first game. Never bought the second due to the lgbt narrative.. But, what I'd absolutely love is a standalone factions game, and I hope it gets revived soon
Re: PS5 Pro Version of Assassin's Creed Shadows Rivals Ultra High-End PCs, Says Ubisoft
@Hapless What spec is your pc and how much did it cost you?
Re: Rumour: Gears of War Could Finally Be Revealed for PS5 at the Xbox Showcase
One of my all time favourites series. Still clearly remember playing the first upon release. 1, 2 and 3 were amazing. 3 possibly had the best multiplayer experience out of the lot... Getting those headshots and hearing the crunch followed by Colonel Hoffman shout 'Niiice' never got old!
Re: PS6 Can't Rely on Cutting-Edge Graphics, Sony Must 'Change Its Way of Thinking'
I miss it when games were focused on being fun, whereas now it's all about how good a game looks. The pixel counting culture has damaged gaming for me. It's true that I enjoy a great looking game, but ONLY if it plays great and is fun. I'm hoping the industry will focus on making a game fun first, and then being able to make it look great as apposed to the other way around.
Re: Poll: PS5 Fans, Are You Sold on the Nintendo Switch 2?
Looked brilliant and I'll absolutely be getting one, for both myself and the kids.
Re: Starfield Could Have Released on PS5 Already, Work Has Been Ongoing for a While
I tried it on xbox before moving on to PS5. As someone who enjoyed previous Bethesda games, I just didn't feel this. Felt boring and dated. Also, lack of 60fps hurt it for me. I could have adjusted by sticking with it, but didn't feel like the game itself was worth it.
Anyhow, hope everyone else enjoys it.
Re: The Witcher, Cyberpunk 2077 Dev Commits to 'Cutting-Edge Single-Player' Games Amidst Live Service Madness
@Enuo Boycott their products or get involved in activism for change, a comment here won't change anything.. Otherwise... Yawn..
Re: Cristiano Ronaldo Finally Revealed in Fatal Fury, One the Most Ridiculous Guest Characters Ever
Lol, good for him I guess. Hope 'gamers' don't cry over this now
Re: Shadow of Mordor's Nemesis System Created to Combat the Used Games Market
I've never held on to any game. I play it, complete it, and move on with life. The only games I keep a little longer are multiplayer games, but that too until I've had my fill.
Re: Assassin's Creed Shadows Soars Past 1 Million Players at Launch
@species Why? Because humans are predictably irrational creatures. There is also a growing trend of not accepting anything less than perfection, and a sense of entitlement where things must align with their beliefs, perspectives, preferences - whether that's political, cultural, or ideological.
Re: Assassin's Creed Shadows Soars Past 1 Million Players at Launch
People seem determined to see this game fail. Suddenly, everyone’s a business and financial expert, picking apart every number just to downplay its potentially early success—almost as if it makes them feel better. It’s honestly pathetic. The so-called gaming community can be unbelievably petty at times.
Re: Assassin's Creed Shadows (PS5) - Striking Open World RPG Is a Real Cut Above
It appears more enjoyable than ghost of tsushima to me, which was a very boring game.
Re: Helldivers 2 Delivers Borderline Justice in Upcoming Warbond, New Update Available Now on PS5
Im very late to the party, is it worth buying this game anymore? Finally deleted COD and looking to replace it with another shooter of some sort. Thinking about R6 Seige too.
Re: Assassin's Creed Shadows Cinematic Trailer Sets Scene for Sengoku Action
@nessisonett What was your work with AI? Asking out of curiosity
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
@nessisonett could you elaborate on the following:
"Completely destroys any semblance of narrative intent. The control shifts from writers to a neural network trained on data that they haven’t disclosed"
Genuinely curious to understand.
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
I'm just confused with the title stating 'PS5 gamers don't necessarily want'. I mean, how do you know this exactly? Was there a poll here that I missed? I'll definitely be interested in this AI feature.
Re: PS5 Pro's PSSR to Be Upgraded with FSR 4-Like Tech in 2026
@Ludacritz No
Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann
Loved the 1st, but didn't get the second due to the character choices being that felt like certain agendas were being shoved down throats, so I'm glad there is no 3rd.. Saying that, I really did wish there would be an expanded multiplayer as I loved the first one
Re: Rumour: Gears of War Collection Will Be Revealed for PS5 This Summer
Absolutely love the Gears games.. Have some great memories. Will be great for ps users who've never played to try it
Re: Assassin's Creed Shadows Gameplay Goes In-Depth on Combat, Stealth, Character Progression
Looks and sounds good
Re: PS5 Fans Are Desperate for a Physical Version of Xbox Game Forza Horizon 5
@Fartingale
They are no longer listed/available for new purchases only? Are existing owners of the digital game no longer able to play the game?
Re: PS5 Fans Are Desperate for a Physical Version of Xbox Game Forza Horizon 5
Doesn't bother me. I buy whatever I can at the time though lately more inclined with digital - it's easy, simple and super convenient. I'm not fussed on collecting or sharing. I play a game and then simply move on with my life onto whatever else is out there.. As the trends show, digital is the future. I do see why some would be upset perhaps
Re: Xbox's Forza Horizon 5 Snatches April Release Date on PS5, Priced at $60
Nice.. Great game looking forward to it.
The amount of moan here is astonishing though must say.
Re: PSVR2 Gets Enormous Price Reduction Starting March 2025
Tempting, but still not low enough for me. I'm hoping from this price point, any discounts will bring it down more.. I'd buy if it drops near the £250-£300 mark at the absolute most, however unlikely that may be.
On a separate note, it's great that it's functional on PC/Steam - makes it far more appealing for sure.
Re: Ubisoft Responds to Latest Assassin's Creed Shadows PS5 Crisis
Pretty sad, but the game is looking very good so far. Hope it turns out well and everyone enjoys it. All the moaning gets tiring. Play, enjoy (or not), and move on in life.
Re: Terminator 2's T-1000 Keeps on Trucking in Gory Mortal Kombat 1 PS5 Gameplay
@nhSnork It's just a game dude, I wouldn't take it too seriously 😂
Re: Yoshida: I Played The Last of Us Online and It Was Great
Such a shame. After the campaign, I enjoyed the multiplayer a lot, poured hours into it. The game was simple, slow, and very balanced. Felt unique, the tension was great. Very disappointed this did not make it. Even as a standalone multiplayer would have been amazing for me
Re: Assassin's Creed Shadows Pre-Orders Are 'Solid', in Line with Odyssey
I hope the game turn out to be great, that everyone enjoys it, and Ubisoft also do good from it so they may continue to learn and deliver us more.
Re: Poll: Did the PSN Outage Ruin Your Gaming Plans Over the Weekend?
For anyone that has some kind of mental health issues and rely on gaming, I'd understand the frustration, as for everyone else that lost their minds, it was hilarious to witness the outrage and how childish supposedly grown adults can behave over a day of no 'games'..
Re: Abby's Muscles Less Relevant to HBO's The Last of Us Adaption
Removed
Re: Abby's Muscles Less Relevant to HBO's The Last of Us Adaption
Removed
Re: No Man's Sky Gets Another Huge, Game-Changing Update with Worlds Part II
@Mintie
I appreciate the response. As I feared, it may not be for me in that case.. I prefer story driven games, however, I may still give it a crack if I can grab it at a discount, just to try it.. Maybe I'll be surprised.
Re: No Man's Sky Gets Another Huge, Game-Changing Update with Worlds Part II
What's the goal of the game? Is it just to fly around and discover random procedurally generated planets? Or is there some sort of main storyline to it? Genuine question. The game looks stunning and the support it frequently gets is admirable, but I'm not sure what it's about, and I don't like wondering randomly without a goal or mission in games.
Re: Xbox Rips Off the Band Aid, 'Expect Our Games to Show Up in More and More Places'
I'm really glad I sold my series x for the PlayStation about a year ago. Things are a lot simpler on PS and I didn't have to go through all this drama with xbox..
Re: Ubisoft Follows Up with Hype-Inducing Assassin's Creed Shadows PS5 Story Trailer
Looks brilliant, and I hope it does great too, which I'm sure it will if everyone ignores the barking dogs and listen to their own minds instead.
Re: Intergalactic PS5's Toxic Detractors Peddling Patently Fake 'Leaked' Story Details
@Mintie Why? It’s quite simple, really. Gaming is a form of escapism for me, and when I play specific types of games, I like to immerse myself in that fantasy as a character I can personally identify with. A female lead character breaks that immersion for me.
It’s similar to how most boys would typically choose a male action figure, while girls might prefer a Barbie doll—it’s about identifying with the character you’re engaging with. Gaming, in this sense, isn’t much different for me when it comes to choosing what to play.
It isn't always black and white for me and the type of medium may dictate my decision. I hope this helps explain my perspective.
As for the game itself, I’m sure it’s excellent in terms of gameplay, graphics, and other elements, and I recognise I’ll be missing out on those aspects. However, I’m okay with that decision.
There's plenty out there for me and everyone else to enjoy, than to wast time complaining over something I personally consider as trivial as a game.
Edit: I'm sorry to hear about your friend.
Re: Intergalactic PS5's Toxic Detractors Peddling Patently Fake 'Leaked' Story Details
The game won't be for me personally, I strictly prefer a male lead character; however, I have nothing against the game itself and I don't understand the hate towards it. If I don't like something, if that something is purely optional in my life, and especially something as unimportant as a game, I simply move on.
Saying that, I hope it turns out good for whoever is looking forward to it.
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
@jrt87 I understand that everyone experiences games differently, and I respect that for you, controlling a digital character on a screen might not impact immersion in the same way. However, I wouldn’t necessarily call my preference idiosyncratic. Just like some people enjoy certain genres of games, books, or movies because they connect with them on a personal level, others, like myself, feel a stronger connection when the character mirrors something about themselves—whether it’s gender, background, or other traits.
For me, playing as a male character enhances the immersion, especially in story-driven games, and that’s just how I connect with the experience. I know it may not be the same for everyone, but that doesn’t make it less valid. It’s all about how different people find their own form of escapism and connection.
I want to clarify my stance before wrapping up, as it's becoming difficult to track responses here. I don't support negative comments about the game simply because it features a female lead. However, it's important to acknowledge that not wanting to play due to the personal reasons I mentioned earlier is entirely valid. It’s not strange or idiosyncratic just because you find it different —everyone engages with media differently, and personal preference should be respected,
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
@pharos_haven I'm not sure I understand you, sorry. I don't do to well with sarcasm unfortunately
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
@jrt87 I get what you're saying, and I think there’s a big difference between playing a human character and a fictional creature like a bandicoot. When I play as something like Crash Bandicoot, the immersion isn't based on identifying with him as a human—it’s more about the fun of the platforming, the world, and the challenge. But when it comes to human characters, especially in more story-driven games, I personally feel more immersed when the character is someone I can relate to, particularly from a male perspective.
That said, I get that different people connect to characters in different ways, and for some, it may not matter at all. But for me, being able to visualize myself as the character makes a huge difference in how invested I get in the story and experience.
How anyone can argue about how I'm supposed to feel when playing games is genuinely beyond me. If you enjoy playing as a female led character in the game type I described, more power to you, and I'm happy both some men and women will enjoy a female lead. But I don't, and many others share my reasoning.
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
@naruball While it's true that companies like Victoria’s Secret shifted their branding for inclusivity and saw a change, that’s a scenario where public pressure and consumer spending directly impacted the company's success.
When it comes to video game companies, the potential gains from "virtue signaling" are more nuanced. Companies, just like any other business, are constantly analyzing demographics and trends, trying to appeal to as wide an audience as possible. Representation—whether in the form of female leads, diverse characters, or more inclusive narratives—is part of attracting and retaining different audiences.
Some might argue that video game companies do this to broaden their appeal to new markets, including female gamers and more progressive players. Others might believe that it's about ensuring the industry isn’t stagnant, stuck only in a traditional male-oriented focus. Whether or not that’s seen as “virtue signaling” depends on perspective, but it's clear that just like other media industries, gaming companies also stand to gain in terms of reputation, audience growth, and media attention by promoting diversity.
So, the gains aren’t necessarily the same as Victoria's Secret, but they do exist. It’s just that in gaming, they might not be as directly tied to sales or product shifts, but more to long-term industry growth and inclusivity.
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
@naruball
The idea of "scoring points" in discussions around diversity or inclusivity in media is more metaphorical than literal, I hoped that was easy to grasp without having to explain it. When people mention that a trend feels like it’s about "scoring points," they’re often referring to the notion of virtue signaling—where companies or creators are seen as making changes to appear progressive or socially aware without a deeper commitment to those values. It’s not about exchanging these "points" for something tangible, but rather gaining social approval, public praise, or favorable attention for being aligned with current trends.
From this perspective, I, and many others believe that diversity or feminist representation in media might sometimes be disingenuous if it seems motivated by public image rather than genuine storytelling or commitment to those values.
Critics of this trend argue that tokenism—the practice of making superficial efforts to include certain groups—is a concern, as it can result in characters or narratives that feel forced rather than organically woven into a story. Conversely, many creators and companies assert that they're making an intentional effort to diversify narratives to better reflect a broad range of experiences and perspectives.
Ultimately, this skepticism stems from a perception that motivations behind some diversity initiatives are driven by the desire to gain social or commercial advantages rather than authentic representation.
So, my point still stands.
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
Some of the comments here are insane..
While I understand the diverse range of characters in games today, I play for escapism and immersion. When I play a game, especially one with a strong narrative or action-driven experience, I want to visualize myself as the lead character, which for me is a male lead. This connection helps me become fully immersed in the story and the gameplay. However, when I play as a female character, it breaks that sense of immersion for me, making it harder to enjoy the experience in the same way.
This isn't about disliking female characters or having an issue with women in games, but rather about personal preference and how I engage with the medium. Gaming, for me, is a way to project myself into a role, and as a male, I naturally find it easier to connect with male leads.
Additionally, here's the thing, I feel there’s been a noticeable push toward a feminist agenda in many recent games and other forms of entertainment. This trend feels less about genuine diversity or storytelling and more about scoring points or catering to specific trends! With the majority of players on platforms like PlayStation being male, it feels like these shifts are sometimes forced, which takes away from the authenticity of the experience for me.
At the end of the day, gaming is a personal experience, and I prefer to invest in games that align with how I want to engage with stories and characters.
Sure I don't agree with people hating on the game, but equally the people who a mocking those that take my position also need to grow the heck up.