I’m totally fine with action RPGs as long as the game is well-made.
I grew up with FF and Dragon Warrior on NES, and then every RPG I could find as a kid through the SNES, PlayStation, and up. Even though I enjoyed turn-based gameplay, I saw it as being a limitation of what could be done in order to tell a bigger story, and we had to use our imaginations to fill in what the hardware and graphics of the time couldn’t do.
Today’s games are very much what I imagined when I would play Dragon Warrior 4 on NES, but now they are fully realized.
My older brother still says that RPGs should only be turn-based, and he really likes nostalgia-inducing games. I get that, but I like to play new stuff too.
This game is sounding very similar to Witcher 3, which is a very good game to be compared to.
I say this as I am finally playing Witcher 3 for the first time on PS5. Wow, what an amazing game I have procrastinated to play! I’m honestly torn between Witcher 3 and Zelda BotW for the best game of their genre.
If FFXVI is a Final Fantasy version of what I have been experiencing with Geralt, I will be very happy.
I’m still figuring out how to get the best image quality from my headset. GT7 and Horizon can be just a bit blurry. This is my first VR experience, so I will get better at using it soon.
That said, I have an extremely weak left eye that was completely turned inward at birth, but I have managed to straighten over the years. I’m wondering if this affects the eye-tracking rendering, somehow confusing the processing. I can see out of my left eye, yet I don’t have 100% binocular function as a person without my condition does.
I’m curious to know if others with eye problems have noticed this in VR applications.
@Daleaf No, I am in the US. Looks like Sony had them stockpiled in Ohio at a distribution center, which isn’t too far from me, probably allowing it to reach me sooner than expected.
The only Ys game I have played was Ys III: Wanderers From Ys on Super Nintendo. It was a good Zelda II type of side-scroller, along with manga style scenes. It seemed really cool in the early 90s.
Interesting. I’ve wondered about how that worked for the developers. Now we know. And now I will feel a tinge of guilt when I add a game to my library, but never play it, knowing that Sony had to pay a nice sum for it.
Seems to me that Yoshida may have also been trying to separate FF16 from the prior FF15. FF15 was a modern setting and 3 of the bros (Noct, Prompto, and Gladio) had American accents, while my boy Iggy was the only British lad.
I’m in the shunned FF corner that actually really enjoyed FF15. Not so much as a Final Fantasy game, but as a road-trip with friends, with hints of Final Fantasy flavor mixed in.
I bought NMS at launch on PS4, and admittedly it wasn’t as good as the speculation. However, I did spend a lot of time bouncing from planet to planet, simply for the joy of exploring.
This past weekend I loaded up the PS5 version and the quality of life improvements with the more powerful hardware and the game updates vastly changed the overall experience. It’s still No Man’s Sky, but it’s it’s like a iPhone 3G next to a iPhone 12 Pro. Everything is better, yet recognizable.
@themightyant I feel the same. The overused Car-PG term with Gran Turismo is accurate because it’s a racing game, and a journey. I want to live in this game for a bit and work my way to a garage of cool cars that I am invested in.
I’m not surprised that micro transactions are in the game. I’ve played WoW and FFXIV for years and an online shop is pretty normal. Granted, those shops mostly serve up non play-enhancing items, but I would compare buying cars in GT7 to buying a leveling-skip in FFXIV. Players that earn their way to the top through play will likely know how to race better than the people who buy their way up.
But on the flip-side, if you are a seasoned racer and you see a car that you want down the road, and don’t have the credit, why not have an option to pay for it? A game like this costs many millions of dollars to develop and continue developing. You have to monetize it somehow.
Comments 367
Re: Poll: How Do You Feel About Final Fantasy 16?
I’m totally fine with action RPGs as long as the game is well-made.
I grew up with FF and Dragon Warrior on NES, and then every RPG I could find as a kid through the SNES, PlayStation, and up. Even though I enjoyed turn-based gameplay, I saw it as being a limitation of what could be done in order to tell a bigger story, and we had to use our imaginations to fill in what the hardware and graphics of the time couldn’t do.
Today’s games are very much what I imagined when I would play Dragon Warrior 4 on NES, but now they are fully realized.
My older brother still says that RPGs should only be turn-based, and he really likes nostalgia-inducing games. I get that, but I like to play new stuff too.
Re: Final Fantasy 16 Features Massive Maps, But Ditches Optional Dungeons
This game is sounding very similar to Witcher 3, which is a very good game to be compared to.
I say this as I am finally playing Witcher 3 for the first time on PS5. Wow, what an amazing game I have procrastinated to play! I’m honestly torn between Witcher 3 and Zelda BotW for the best game of their genre.
If FFXVI is a Final Fantasy version of what I have been experiencing with Geralt, I will be very happy.
Re: PSVR2: How to Fix Blurry or Unclear Image Quality
I’m still figuring out how to get the best image quality from my headset. GT7 and Horizon can be just a bit blurry. This is my first VR experience, so I will get better at using it soon.
That said, I have an extremely weak left eye that was completely turned inward at birth, but I have managed to straighten over the years. I’m wondering if this affects the eye-tracking rendering, somehow confusing the processing. I can see out of my left eye, yet I don’t have 100% binocular function as a person without my condition does.
I’m curious to know if others with eye problems have noticed this in VR applications.
Re: Rumour: Konami to Go Big with Metal Gear Solid 3 Remake, New Castlevania in Coming Months
MGS3 is my favorite in the series. It really pushed the PS2 hardware to its limits.
Re: PSVR2 Sense Controllers Aren't Working for Some Early Adopters
I’ve had no technical issues yet. The right controller has been working great, but firing arrows at Glint Hawks last night wore out my right shoulder.
Re: Bumper Gran Turismo 7 PSVR2 Patch Adds Even More Content
@Daleaf No, I am in the US. Looks like Sony had them stockpiled in Ohio at a distribution center, which isn’t too far from me, probably allowing it to reach me sooner than expected.
Re: Bumper Gran Turismo 7 PSVR2 Patch Adds Even More Content
My PSVR2 is showing as out for delivery today, on the UPS truck. I’m kind of bummed that the GT7 update won’t be available until tomorrow.
Hopefully Horizon Call of the Mountain will work without a hitch.
Re: Final Fantasy 16 Has a Full New Game+ Mode, Story and Hardcore Difficulty Settings
Removed
Re: Poll: Will You Pay the PSVR2 Launch Price?
I would like to pay launch price, but we saw what happened with the PS5 itself.
The PSVR2 will be scalped for much more.
Re: Just 70MB of Data Contained on the Modern Warfare 2 Disc
My brother gets 100GB of high speed data per month on his T-Mobile Home Internet. This would be a deal breaker for people like him.
150GB is even a giant chunk out of my 1.2TB cap with Comcast.
Re: Elden Ring's Latest Patch Suggests DLC Maps and Even Ray Tracing Could Be Incoming
I’m probably the only person on the planet who hasn’t played Elden Ring. I’ll get to it eventually.
Re: Ys IX: Monstrum Nox Adventures to PS5 with All DLC in 2023
The only Ys game I have played was Ys III: Wanderers From Ys on Super Nintendo. It was a good Zelda II type of side-scroller, along with manga style scenes. It seemed really cool in the early 90s.
Re: This Is How Much It Costs Sony for You to Complain About the PS Plus Games
Interesting. I’ve wondered about how that worked for the developers. Now we know. And now I will feel a tinge of guilt when I add a game to my library, but never play it, knowing that Sony had to pay a nice sum for it.
Re: Final Fantasy 16's English Cast Will Speak with British English Accents, Not American
Seems to me that Yoshida may have also been trying to separate FF16 from the prior FF15. FF15 was a modern setting and 3 of the bros (Noct, Prompto, and Gladio) had American accents, while my boy Iggy was the only British lad.
I’m in the shunned FF corner that actually really enjoyed FF15. Not so much as a Final Fantasy game, but as a road-trip with friends, with hints of Final Fantasy flavor mixed in.
Re: The 19th Huge No Man's Sky Update Is Out Now on PS5, PS4
I bought NMS at launch on PS4, and admittedly it wasn’t as good as the speculation. However, I did spend a lot of time bouncing from planet to planet, simply for the joy of exploring.
This past weekend I loaded up the PS5 version and the quality of life improvements with the more powerful hardware and the game updates vastly changed the overall experience. It’s still No Man’s Sky, but it’s it’s like a iPhone 3G next to a iPhone 12 Pro. Everything is better, yet recognizable.
Re: Gran Turismo 7's New Approach to Microtransactions Isn't Going Down Well
@themightyant I feel the same. The overused Car-PG term with Gran Turismo is accurate because it’s a racing game, and a journey. I want to live in this game for a bit and work my way to a garage of cool cars that I am invested in.
Re: Gran Turismo 7's New Approach to Microtransactions Isn't Going Down Well
I’m not surprised that micro transactions are in the game. I’ve played WoW and FFXIV for years and an online shop is pretty normal. Granted, those shops mostly serve up non play-enhancing items, but I would compare buying cars in GT7 to buying a leveling-skip in FFXIV. Players that earn their way to the top through play will likely know how to race better than the people who buy their way up.
But on the flip-side, if you are a seasoned racer and you see a car that you want down the road, and don’t have the credit, why not have an option to pay for it? A game like this costs many millions of dollars to develop and continue developing. You have to monetize it somehow.