@Herculean@Ravix Not defending the writing necessarily, but I do think there’s a reactionary nature to what the U.S. developers put out over the last several years. It’s less overt in the European and Japanese developed stuff, but let’s face it— it’s been a mess over here for the last 8-10 years. 😅
With SM2, I think the opening was very strong (albeit a little autopiloty, to be fair) and the latter part was also good, while the middle was where it felt kind of samey with the previous entry, outside of the options to switch back and forth. If you have any enjoyment of it at all, then I feel like there’s a crescendo worth sticking around for. But don’t hold me to that, because it’s been a while since I played it. I may have selective memory of it! 😅
“We cannot solve our problems with the same thinking we used when we created them.”
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