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Topic: What PS5 Games Are You Currently Playing?

Posts 4,681 to 4,696 of 4,696

Tjuz

@Thrillho Ha, it was incredibly satisfying to finally wake up Hypnos, if not very anti-climactic. All that time wondering and waiting for it to result in nothing major really. Glad you had no further issues getting to the end and presumably the epilogue conditions eventually. How's the platinum coming along?

Tjuz

Thrillho

@Tjuz Still not in the epilogue apparently. The completion level on the game screen in only at 50% at the moment and I still haven't found the Three Fates but have most of that prophecy fulfilled. Almost finished the Arachne one off but haven't really looked up which ones I need for trophies.

Apparently the rarest trophy I have is for maxing all my familiars' stats.

I'm currently just alternating which route to take, using whichever weapons gives me bones for the run, and then seeing if the fear level needed corresponds to the weapon I've got and route I'm on. Zero fear if not.

My best recent build I think was with the witches staff and Momus type (fires your omega attack itself twice more) which is a great feature but had a high level scorch ability on attack and freeze on special, with a duo boon that dealt bonus damage and instantly used the scorch damage when you froze them. Brutal!

Thrillho

Voltan

I started and finished Hellblade 2 this week (it's not very long).
It's a beautiful experience and I highly recommend it, even if it's technically mostly a walking simulator.
Also, this may be a hot take but I really enjoyed the combat in it (unlike the first game).

Voltan

Th3solution

@Voltan I’ve come really close to buying Hellblade II the last couple times it’s gone on sale. I really loved the first one. So many have said how disappointing the sequel is, so I’ve been reluctant to spend any money on it, but I think you’ve convinced me to just take a shot at it the next time it drops in price. I keep wondering if it will ever be a PS+ game too. With the studio on the brink of collapse I’m not sure how that affects things, as in if Xbox will have a fire sale on the game to recoup any money before they offload the studio.

“We cannot solve our problems with the same thinking we used when we created them.”

Th3solution

Having finished off another 100 hr epic in Forbidden West, I decided to go for another first party showcase — Saros. I was deliberating about what big game to play next and decided to just try the first hour of Saros and see how it clicked and I’m already hooked. Man, Housemarque know how to make gameplay feel satisfying. I’m not very far along and have died a couple time in the opening area, but so far so good. Gonna have to get used to the shield mechanic though.

@CJD87 We’ll have to compare notes over on the game’s thread. Glad to see you’re liking the game and back on the PS5 train!

“We cannot solve our problems with the same thinking we used when we created them.”

Voltan

@Th3solution I will say this: while the first game's main strength was how it approached the topic of mental illness - there's definitely less of that in the sequel, which is what I imagine some could find disappointing.
Instead it focuses on folk tales and what people can be to each other in difficult times.
Regardless, it's a beautiful game and I recommend it.

Voltan

CJD87

@Th3solution I’m through Biome 1 … finally!

I’m travelling with work now for a couple of weeks, so very regrettably need to put it down now until later this month! (Taking my Switch2 though, just downloaded FF7 Rebirth at an incredible sales price)

So far Saros is a ton of fun… but probably not quite as great as Returnal? The shield mechanic is a nice addition, and makes the ebb/flow of combat feel quite interesting

I did some remapping which greatly improved my experience though. I have dash on R1, Shield on L1, and then fire/alt on R2/L2.

I prefer Returnal’s narrative style (‘show’ don’t tell) but I’m much preferring Rahul Cohle’s performance as the lead!

But it’s a cool game for sure, can see it being my personal GOTY probably

CJD87

JohnnyShoulder

@Th3solution Good luck, the best game to play in this heat!

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Tjuz

@Thrillho To be fair, the ''epilogue'' is basically just the post-game. It ''ends'' when you reach the requirements of finding the Three Fates, but it's nothing more than a little bow on top of your journey. It sounds like you're already well on your way to rounding that off! I think Arachne, like most story-focused prophecies, is necessary for the platinum, so it's good you're nearing the end of that particular sub-plot! I never reached the end due to the slower pacing of the encounters as mentioned before, so let me know how that resolves ultimately. I never even got to the end of the Echo/Odysseus plotline!

I enjoyed engaging with the Fear mechanic and usually aligned my weapon with whatever was needed for that particular run, but I never got as far as the full 32. Are you planning to do a full 32 run? I think there'd be no way in hell I'd ever survive one. Even if I would eventually, my patience would wear thin long before. I hope that's not one of the trophy requirements, or you'll be in for one hell of a run at some point. That build sounds great! I loved the Witches' Staff, as well as that particular variation, so I'm sure it was a lot of fun to burst through your enemies with it. Hope you're getting along well still!

Tjuz

LtSarge

I'm 17 hours into Like a Dragon: Infinite Wealth and I have mixed feelings about this game. First, it took way too long for things to get going. Second, I'm on chapter 4 now and the game has opened up too much at once. You have basically access to half of the game's substories at this point (even though there are 15 chapters). Moreover, a lot of substories are connected to the main story, which feels a bit lazy and ruins the pacing. I feel like I haven't progressed at all through the story because of how much there is to do on the map now. It's very easy to get distracted.

I've also unlocked the Sujimon League, which is a fun take on the Pokémon formula. The problem is that it's not very interesting to play considering the main game's already a turn-based RPG. Had this mini-game been in e.g. Lost Judgment, i.e. a real-time action game, it would've been way more cool and compelling to play. But it doesn't feel special at all to play a Pokémon mini-game in a turn-based RPG.

The game just feels overall rather slow and therefore underwhelming right now. I wish they would've spread out the content a bit more.

[Edited by LtSarge]

LtSarge

GirlVersusGame

@LtSarge If you run into problems with the island part of the game craft builders hats, they are small and increase the stat (the name I forget) it means you won't have to spend days grinding that island. Getting XP became such a grind near the end, I cheated and bought some levels on the PSN. I can't remember how long it took me to finish but I know I played it in five different countries and the night I hit one-hundred percent I turned the game off and just lay on the floor feeling a wave of finality that put me out like a light. It wasn't a bad game, the grind just didn't feel balanced, those dungeons especially. I've never played Pokemon though so the Sujimon feature was really different, and easy to exploit. It's worth using the pee collector man trick for that great weapon too, it made things feel a little more balanced. I'm checking how long platinum took, yikes, almost three-hundred hours. It will go faster if you aren't going for full completion, but the story is still really really really really really long.

These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.

Bluesky: justkoshechka.bsky.social

LtSarge

@GirlVersusGame I'm shuddering just thinking about that there's even more extensive side content besides Sujimon. It's just insane how much there is to do in this game. I love side content as much as the next person, but there's a limit before I get fed up.

The whole point in playing a certain game is because you want to experience that type of game. If I want to relax and read, I'll play a visual novel. If I want exploration, I'll play an open world game. And so on, and so forth.

If I want to play Pokémon or Animal Crossing, then I'll just play those specific games. Now I want a Yakuza experience. I want a compelling and dramatic story (barely anything has happened so far). I want to experience bonkers substories (most of which have been very lackluster so far). I've been fine with the change of combat to turn-based instead of real-time, but Infinite Wealth just keeps on deviating from the main formula. This just doesn't feel like Yakuza anymore, it feels like a mess of a series with no focus anymore.

On a side note, I'm very interested to see how Stranger Than Heaven will turn out to be. I feel like RGG needs to just start over, so hopefully that game turns out well.

Anyway, you can bet that I'm not going for the Platinum lol. 300 hours is absolutely nuts. Right now, I'm contemplating just focusing on the story and doing side content whenever I feel like it until the game is over. Which is unfortunate because I tend to enjoy doing most stuff in a Yakuza game, but this game has just too much going on.

LtSarge

GirlVersusGame

@LtSarge I love side content too and I went from 'oh wow there are so many activities this will be brilliant!' to 'this is getting painful'. I think the problem is that so much of it is focused on real world activities and while that works culturally, when everything is an activity it starts to feel like slow torture. I think there was a trophy for eating every meal in every restaurant and eatery too, it's all slowly coming back to me. It was the more crazy side-content that stood out like Crazy Taxi food delivery, taking photos of those weird naked men, wacky worked but they layered it with mundane activities and all it did was clutter the map. It feels like I watched hours of cut-scenes too, it's odd complaining about too much content but I do think the story got buried under a lot of it for me and because the campaign does get harder side-quests and grinding is needed to get through in one piece.

The island definitely slowed things down, as did trying to get across the game map without activating group after group, it's a good thing they have the auto-skip for when you are stronger than them but late game they get really strong and fights drag on. Finishing the story felt like a huge achievement. I was playing from midnight until three in the AM almost nightly and for weeks, I tend to not play narrative heavy games either so that definitely added to the fatigue. I'm glad I did stick with it because the story does get progressively better, it just felt exhausting getting there. It must be great for a person who loves the franchise, has limited games, and has a lot of time on their hands but for me it felt more like a job than a game and I play supermarket simulators so that's saying something.

These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.

Bluesky: justkoshechka.bsky.social

LtSarge

@GirlVersusGame Oh right, I forgot about the Crazy Taxi and Pokémon Snap (RGG really loves Pokémon lol) mini-games. I've completely disregarded them after playing them once as they just didn't have enough substance. In all honesty, they could've expanded upon them way more and added more elements to make them more engrossing to play instead of having Sujimon and The Island mini-games.

It really sounds like it was a tough Platinum trophy based on the work you've put in. I admire your dedication! However, the way you describe it, it really could've been handled better by the developers. It's like you say though, the developers think that people who play their games have an endless amount of free time. I can't imagine how long it'll take for me to simply complete the story.

Another thing I recalled is just how much small stuff there is to do while your walk around. Picking up fortunes, herbs, metal cases, looking under cars or trash cans/containers, not to mention greeting people and saving people from enemies, on top of all the now added Sujimon stuff. This game is literally the worst nightmare for a person with ADHD.

Well, I'm hoping that I'll be able to make some progress in the story today and perhaps finish up chapter 4. Hopefully I don't get interrupted by another substory with an extensive mini-game..

LtSarge

GirlVersusGame

These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.

Bluesky: justkoshechka.bsky.social

Thrillho

@Tjuz I assume you mean Echo/Narcissus which I've done. I still can't get the Athena dialogue to trigger to move the Arachne one along but did finish the Dora/Prometheus story off.

I've still got two people to finish to progress the Fates plot line which is a bit annoying but I know they're both people at the Crossroads in Moros and Hectate so it's easy to check in on them.

I'm still picking off runs in both places and have the first Gift of the Veil after sufficient Fear level runs in both. I've also beaten the Vow of Rivals versions of Hectate, Scylla, and the cyclops so far so need to beat Eris next. I've got all keepsakes now though after two victories against Zagreus and find using the Jewelled Pom, that final keepsake, and Chronos' ones in that order really useful as the effects for them all carry on even after you swap them out.

So still plodding along and enjoying it. I might have a lot threshold for enabling God Mode if it starts to drag as I get close to finishing stuff off, particularly as there are still so many little bits I need to complete for the Platinum.

Thrillho

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