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Topic: Demon Souls Remastered. Is it, isn't it?

Posts 361 to 380 of 793

R1spam

@johncalmc have only finished 4 levels but thought the run to the tower of latria boss run would break me! Bloodborne and ds3 made boss runs much more straightforward. At least I have plenty of fresh and aged spice now (though not calling aged spice , old spice is a missed opportunity)

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

nessisonett

@johncalmc I know what you mean about checkpoints. One of the few things Mortal Shell did right is that there was always a checkpoint right before a boss. Although it did then make you trek back from the boss all the way back in the pitch black. Which was a nightmare.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Th3solution

Another curious question — Does this game have the mechanic whereby you have to at least face the first boss before you can use souls to level up?

The only way I survived the early hours of Bloodborne is by running past the Werewolf guy at the bridge so I could face that first boss and make the doll wake up. Just wondering if you have to do that to start the Soul grinding in the first areas.

“We cannot solve our problems with the same thinking we used when we created them.”

nessisonett

@Wavey84 Demon Holes was the low budget porn parody.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

johncalmc

The run to Flamelurker was quite annoying. It's filled with those stupid miner enemies who aren't tough, or hard, or interesting to fight. But you can't really run past them because they block the corridor so you have to smash them all up every time you do a run and you get about 4 souls for it. It's quite irritating.

I was at the bit in the tower on the way to Maneater and I kept getting killed over and over just leaving the swamp on the way to the second chain. So I'd basically done everything to unlock the boss apart from one thing, but I'd done it like twelve times or something. Really frustrating.

Generally speaking though, I don't think the game is anywhere near as tough as other Souls games. It's got spikes, but it's mostly pretty tame.

johncalmc

Twitter:

TheFrenchiestFry

Really sad to hear that the Demon's Souls PS5 and Puppeteer director left Japan Studio

I get that not all their games were hits but putting all their chips into the Astro Bot basket just sounds like a bad idea to me since it alienates everyone who actually like those games, especially since a good chunk of them developed cult followings and are looked at with retrospective admiration

TheFrenchiestFry

PSN: phantom_sees

Nei

Quick update guys, I started playing Demon’s Souls only today after fooling around a lot with Astrobot and Ratchet and Clank (both lovely!)

Anyway this game looks amazing! I made my way to the first boss, using a “mage” (he had a fancy dress, gotta give him a go) and trying to zap enemies from afar. The dragon appearance nearly gave me a heart attack ...now this awesome looking blob thing has died, can I level up? How? I want more HP

Never belligerent but always uncompromising.

JohnnyShoulder

@Feena Congrats! You need to go back to the Nexus and speak to the Maiden in Black and then The Monumental to level up. Then from now on you just need to speak to The Maiden in Black.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Nei

Well, the Maiden in Black sure pranked me: I spent a lot of time looking for the Monumental.

I love the atmosphere of the Nexus and the tidbits of lore here and there.

Not really sure what I should equip ...

Edited on by Nei

Never belligerent but always uncompromising.

Nei

@Jecht_Ultima thank you! I haven’t spent this one...I think. I hope I can get some nice spell.
Is there any way to replenish my MP?

Never belligerent but always uncompromising.

Nei

@Jecht_Ultima thank you very much!

Never belligerent but always uncompromising.

Nei

@johncalmc thanks! I will stock up.

I finally bested the Tower Knight on my 3rd run today after what fell like 10 tries yesterday. I love that there are multiple ways around the level, even if after a while I was basically running on the bridge to get another shot at killing the Knight ...very addicting stuff

Never belligerent but always uncompromising.

kyleforrester87

@Feena well done! It’s a bit hard to go back to “other” games after getting into a Souls game.

That said, they do lose some of their magic when you repeatedly run through the same areas with the same enemy placement each time you spawn.

I’m hoping Elden Ring sort of addresses some of that just by being less linear? Although it’ll probably replace that problem with something else. It’s not like open world games don’t have massive flaws either.

kyleforrester87

PSN: WigSplitter1987

kyleforrester87

@Jecht_Ultima I generally don’t have many good things to say about the majority of open world games I’ve played but when they are good they are very good, but I only really say this because of Breath of the Wild, which in itself wasn’t perfect (other aspects would have been better had it been linear) but it did enough right to justify it going the open world route. Hopefully Elden Ring will do the same, like I say it’ll inevitably suffer in some respects but hopefully it can more than make up for it in others.

FF15 is hardly the benchmark for open world games, although I will admit I didn’t actively hate it.

(I am pretty sure @Feena loved it 😂)

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

nessisonett

@Jecht_Ultima @kyleforrester87 FFXV’s like Skyrim to me. Had great fun wandering about doing sidequests but wow, that main story was bad.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

kyleforrester87

@nessisonett lol I dunno. Skyrim is considerably better than FF15. The side quests were horrific. I quite liked the main cast, graphics, riding chocobos around and flying about in the car with the Garden soundtrack playing.

kyleforrester87

PSN: WigSplitter1987

TheFrenchiestFry

I was never expecting FFXV to live up to the hype it had given how long it gestated in development undergoing a name change, a story change, a light cast change, a change in platforms it was being developed for and an engine change, but even then despite the fact I found it decent in some aspects like traversal and combat, the story was forgettable as hell past the first 4 or 5 chapters and the open world just had long and tedious stretches of nothing in between heading to the next location to advance the story

It was really mostly carried by its combat and the chemistry between the main quartet of characters

Edited on by TheFrenchiestFry

TheFrenchiestFry

PSN: phantom_sees

nessisonett

@kyleforrester87 I like Monster Hunter though, so just the hunt things were pretty fun to me. There were loads of hidden dungeons too so the open world aspect was pretty good imo. It completely died when it went linear though.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Nei

@kyleforrester87 thank you very much! The game is addicting ..I end up thinking about it at work, like what I am going to do to try to overcome obstacles or how I will invest Souls...

@TheFrenchiestFry yeah those are the best bits and I understand why some people don’t like the game but just love it for a million reasons. One of my favorite games this gen.

Edited on by Nei

Never belligerent but always uncompromising.

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