Homebrew has finally arrived on the PlayStation 4, but you’ll need a console still running 4.05 to take advantage of it. Sony patched this version of the system software all the way back in November 2016, so you’ll be passing up your connection to the PlayStation Network in order to run emulated NES games on the system. Whatever floats your boat, we guess.
One interesting development that’s come as part of the hacked hardware is that the PS2 Classics module has been reverse engineered. For those of you who don’t know, the PlayStation 2 emulator in the PS4 is basically a system-level feature, which games then utilise. Of course, it’s always been limited by the number of titles available on the PlayStation Store.
But the homebrew actually allows some PS2 titles not currently available on Sony’s storefront to run on the PS4, including the likes of Klonoa 2, which famously wouldn’t even work on the PlayStation 3’s software emulator. Of course, mileage does vary, and many unsupported titles aren’t running particularly well on hacked hardware.
While this does open the door to piracy, which is something we don’t condone, it’s all mitigated by the fact that most users will already have updated their PS4’s firmware. Moreover, pretty much all games from 2017 onwards will be signed for use on newer system software only, essentially locking out the entirety of the console’s upcoming catalogue.
In other words, this is unlikely to have a particularly large impact on the system, but we’ve no doubt Sony is keeping a close eye on developments all the same.