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Following on from the game's previous and absolutely gigantic 1.10 update, CD Projekt Red has announced that it'll be releasing The Witcher 3: Wild Hunt's latest patch "shortly". Update 1.11 fixes a slew of bugs and adjusts numerous bits and pieces - some of which are to do with the title's first expansion, Hearts of Stone.

The headline here, though, is that the patch will supposedly put an end to the problem that people have been having with DLC quest 'Skellige's Most Wanted'. As you lot have pointed out in the comments sections of other articles, there's a bug which prevents a certain enemy from dying, thus making it impossible to complete the task. With any luck, you'll be able to bring that bugger down now.

Once again, this is a pretty big update, so be sure to click through here to peruse all of the changes. In the meantime, we've included a handful of important patch notes below.

The Witcher 3: Wild Hunt Patch 1.11 Notes

  • Fixes issue whereby items needed for Achievement titled I Wore Ofieri Before It was Cool could not be acquired from Ofieri merchant.
  • Fixes issue whereby glyphs added within Hearts of Stone expansion would disappear from slots subsequent to game being saved and loaded
  • Fixes issue whereby Roach could appear to change into a black mare with Hearts of Stone expansion installed
  • Alters difficulty balance of bosses in Hearts of Stone expansion, adding distinct statistics for individual difficulty levels
  • Renders selection of items from Hearts of Stone expansion transferable to New Game + mode
  • Fixes issue whereby master blacksmiths could craft Venomous Viper set. Said set now craftable only by grandmaster blacksmiths.
  • Fixes issue whereby Enchant effect was removed from armor when armor was transferred into New Game + mode.
  • Introduces a number of changes to difficulty balance in New Game + mode.
  • Fixes issue in DLC quests whereby occasionally human foes could have empty Health bars and could not be killed.
  • Fixes issue occasionally preventing players from completing quest titled Skellige's Most Wanted.
  • Fixes assorted issues with quest and enemy scaling in New Game + mode.
  • Fixes issue whereby some merchants were selling merchandise balanced for 71­80 level range in New Game + mode.
  • Fixes New Game + mode issue whereby some loot found in world could have level requirement in excess of 70.

[source wpc.4d7d.edgecastcdn.net, via twitter.com]