It was our Game of the Show at E3 2015 β and Horizon: Zero Dawn is still looking great. While developer Guerrilla Games didn't have a new demo for Sony's big Paris Games Week press conference, it did show an alternate play through of the one first shown in Los Angeles, while also emphasising a few of the RPG mechanics.
It's still looking quite simple at this stage, but crafting, experience points, and quests are all mentioned here. It's the action that's looking most exciting, though: protagonist Aloy lays a series of traps to catch the herd from the original trailer, then goes on to battle the Thunderjaw with a wealth of different arrow types.
The studio's sticking to that 2016 release window, but it's clearly got some polishing to do judging by the performance in this clip. As such, we wouldn't be surprised it slips β especially when you consider just how stacked Sony's lineup is next year.
Comments 11
It'll probably be holiday 2016
I must admit I would be a little surprised if it launches in Q3 but can still see that being a possibility based on the length of time this has been in production and the time the full production team have had to work on this since Killzone: Shadowfall. I know the frame rate needs to be stabilised and optimised but the overall look and mechanics look to be well advanced - at least in this part. I know we haven't seen much apart from this scenario but that doesn't mean the majority of the game isn't finished and for all we know it could be in the latter stages of development with maybe just polish and optimisation to do. Admittedly it could also slip to late 2016/early 2017 too. Either way, I hope its not rushed out for the sake of a deadline but released when its ready even though its my most anticipated new IP and can't wait to play it!
I would rather wait then getting buggy mess day one.
the emphasis on looting has put me off this game after I was really excited for it
@Neolit They said the creatures weakpoint is their organic tissue in the walk-through... Maybe those are organic-weapons created last war which destroyed the human civilization. The creatures seem sentient, but not necessarily intelligent to self evolve...
There's possible some great story behind all this. I'm pretty convinced the robots were Guerilla's idea all along, though.
@Neolit
Whooaaa, Nice! You fancy working in Holland for some time?
The story will probably be explained in great detail in a highly limited coffee table book given to employees and some journalists only, just like they did in Killzone!
Robot dinosaurs are way cool. No. They are not. They're stupid. The action looks good but if I'm ever to be interested then they need to seriously flesh out the RPG elements.
@Neolit we already have nanomachines they are called cells. Mother nature is the best AI programmer.
Hey, they can take their time on this game if you ask me. I'm not expecting it anytime soon, no matter how badly I'd want it to come out.
I expect it to be near the end of next year or sometime in the first half of 2017.
I would've liked to hear something regarding the story and if there'll be any sort of multiplayer.
The idea of hunting techno-saurs for resources sounds fun, but if I cant do it with friends or if the story just devolves into a collect-a-thon, then what's the point. I get the feeling they'll target Q1 2017 and really flesh out all aspects of this game.
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