You know that you’ve got it bad when you have to put all of your upcoming projects on hold because the one that you initially released last month doesn’t actually work. Battlefield 4 is a top-notch first-person shooter on the PlayStation 4, but it’s currently riddled with technical issues that are affecting the majority of its playerbase’s experience.
In a last-ditch attempt to try and get on top of these problems, though, developer DICE has decided to halt production on all of its upcoming projects – including Mirror's Edge 2 and Battlefront 3 – while it works to get the situation under control. “First, we want to thank the fans out there that are playing and supporting us with Battlefield 4,” a flustered EA spokesperson told Polygon. “We know that we still have a ways to go with fixing the game – it is absolutely our number one priority.”
The message continued: “The team at DICE is working non-stop to update the game. Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time that the issues began with Battlefield 4, we decided to fulfil our promise to deliver it this week, but we're not moving onto future projects or expansions until we sort out all of the issues with Battlefield 4. We know that many of our players are frustrated, and we feel their pain. We will not stop until this is right."
A fix for the PlayStation 4 version of the title arrived yesterday, solving the so-called 'one-hit kill' bug that would register damage from a single bullet multiple times. Sadly, the Swedish developer stresses that the patch absolutely doesn’t solve the title’s ‘I came around the edge of a building and died instantly’ problem. “That is another issue that we are working on addressing,” the studio explained on the Battlelog. Well, we should hope so.
To be fair, the developer does offer an explanation outlining exactly why the problem occurs. At the end of the day, though, this game has been out for quite a while now, and really shouldn’t be in this state at all. We know that EA has a battle to fight with Activision, but maybe it should have kept the title in the oven if it wasn’t quite ready to be released yet.