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Topic: Games you've recently beat

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Th3solution

I finished Virginia last night. What a strange game that was. I think I did myself a disservice by playing it over three short sessions separated over a few weeks. The game is so short (maybe like 2 hours or so) that I felt like spreading it out to get the most of it, but in reality it is probably intended to be done in one sitting because I have no idea what in the world the thing was about. When it’s revealed that your perspective has been changing the whole time and, in fact you’ve been observing the chain of events from different characters points of view, my mind was blown. At least I think that’s what was happening; I could be wrong about that. Since I played the first half of the game a couple weeks ago (and shoehorned a Red Dead marathon in between) I forgot the full context of what I had seen in the earlier chapters. Now that I know what I’m looking for, and that I may not be playing the same character the whole game, then I can maybe piece it together. Even then, I’m still wondering what the whole thing about the flying saucer is.... and the buffalo? Who’s this cult doing sacrifices? And the dead bird? Huh? Pretty sure there’s some symbolism stuck in there somewhere. I’m going to go back and do a second run later and play through in one sitting and see if the story makes more sense. Maybe it’s not supposed to make sense. [shrug]
It’s weird stuff. And that’s not a bad thing. I can appreciate a game or story with a cryptic esoteric message and I think the game has something profound to say. But I just don’t know what that is yet. 😅

The early bird gets the worm, but the second mouse gets the cheese.

JohnnyShoulder

Finished the story in Detroit Become Human. And it was a great story, finely told and probably one of the best I've experienced in a video game. Sure it is not without its faults, with a couple of telegraphed story beats and clunky dialogue options here and there. I was surprised on how dark the story was in places, the level in mansion and the junkyard being particularly highlights.

There is scope to replay the game, but in reality I will most likely not go back to it, unless I suddenly clear up all my games. But hey, you never know I might randomly feel like playing it again, but I doubt it.

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

PSN: JohnnyShoulder

Th3solution

@JohnnyShoulder Your thoughts are exactly my own on Detroit. You said it well. Such a great game and interesting story. I too have kept it on my hard drive, thinking I might do another playthrough, but in reality I just haven’t gone back and I cherish my first run as being the canon for the game’s story. I did the same for Heavy Rain. I never went back to see the alternative story arcs. I think Detroit would definitely lend itself to being an enjoyable experience on a second, third, or fourth run if I had the time though.

The early bird gets the worm, but the second mouse gets the cheese.

JohnnyShoulder

@Th3solution Yeah I did the same with Beyond: Two Souls, just the one playthrough. I may give Heavy Rain another go, but I found the controls too clunky and I already know the big twist.

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

PSN: JohnnyShoulder

RR529

NSMBU Deluxe (Switch) - Not the most ambitious game, but I thought it was good fun. A nice contrast to God of War, which I'm currently playing on PS4.

Currently Playing:
Switch - NSMBU Deluxe
PS4 - Moss

Ralizah

@DerMeister Good write-up. I've played Bastion, another game from the same developer, and it also had very... subtle story-telling. Well, aside from the obnoxious narration. Combat sounds more interesting in Transistor.

This game has been sitting in my backlog basically forever. Maybe I'll get around to it soon.

Ralizah

PSN: Ralizah

RogerRoger

@Th3solution I'm sorry I missed your thoughts on Virginia last week. It's interesting to see what you deduced and took away from the experience, having broken it up into multiple playthroughs, as I'd strongly disagree with your conclusions whilst totally understanding how and / or why you've arrived at them. With a total lack of dialogue, it's one of those games which I feel does have a specific story, but that revels in the idea of each individual player filling in the gaps with their own thoughts, feelings and reactions. That's what I liked about it; the idea that I'd figured it out, whilst also figuring out three other possibilities.

I'm glad you enjoyed it overall (or at least seemed to)! Do you think you'll ever replay it?

PSN ID: GDS_2421
Making It So Since 1987

Kidfried

Just finished Rise of the Tomb Raider. I can say a lot about this one, which I might tomorrow, but I specifically wanted to post right now to say how beautiful and captivating the song from the credits (by Karen O) was.

Good night everyone!

Kidfried

Th3solution

@RogerRoger Yes, I do have plans to play Virginia again and do a platinum run. But I’m not sure when. Maybe this weekend. I hope to come up with a more concrete interpretation of the story. If I do then I’ll try to post those thoughts.

@Kidfried Glad you enjoyed at least the closing song and I look forward to reading your full impressions, including a comparison to the first game and if you like the direction the series went. Also I’d like to hear if you plan to try Shadow of the Tomb Raider any time soon.

The early bird gets the worm, but the second mouse gets the cheese.

RogerRoger

@Th3solution Hey, if your interpretation of the story isn't concrete, that's fine too. I think that's the beauty of their approach, so I look forward to your thoughts as / when you share them.

PSN ID: GDS_2421
Making It So Since 1987

KALofKRYPTON

@Kidfried What's the song called? Always got time for a bit of Karen O.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

Kidfried

@KALofKRYPTON I have always liked the Yeah Yeah Yeahs, so I was pretty excited to suddenly hear Karen's voice in the credits.

I think the song is a perfect fit for the game too. Personally I'd even argue that the tone of this song better fits the game than any of the writing.

(Also, I listened to a lot of Robyn during this game. Listening to other music is something I rarely, if ever, do in single player games, but this game really needed some more uplifting tunes for balance.

I hope 'Shadow' has a bit more light-heartedness throughout, but going by that title I won't expect too much!

Kidfried

KALofKRYPTON

@Kidfried Me too, YYY are properly great. Really enjoy the Where The Wild Things Are (Karen O & the Kids) album too.
Thanks - it's on Spotify so I'll check it out later

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

Kidfried

@KALofKRYPTON Thanks for reminding me that album existed! I'll immediately put it on as soon as I'm home. Great taste.

Kidfried

Th3solution

By way of follow up, I did go through Virginia again today (the game, not the state 😆). I played it through more quickly this time and in just two play sessions with no other games in between. It definitely made more sense this time. And I realized that I was way off in my previous interpretations of the story. I don’t think there is a change of playable character, as I previously thought. The one sequence toward the end where the perspective keeps changing is more of a dream sequence I think. It’s actually really hard to know what is Dreams or visions and what sections are reality. I was totally confused the first time and thought that Maria and Judith Ortega were the same person and that she had changed her name when she was investigated by the FBI. I now realize Judith is the mother. I also thought the dying man at the end was Maria’s father, since we see the hospital bed in her apartment, and I couldn’t figure out why Anne Tarver would have the broken key, which further fueled my theory that you play as different characters and just don’t realize your seeing things from various perspectives. I now realize that is flashback to Anne’s fathers death. The recurring visions of the door and the furnace make more sense, given that his dying wish was to burn a secret box, that we never see what was contained therein.
As a story piece, it’s great to pontificate about. It’s the most complex and symbolic game narrative I’ve played since NieR: Automata. I enjoyed it, but definitely recommend a second playthrough in order to make sense of the storyline and symbolic message.
@RogerRoger 😁

The early bird gets the worm, but the second mouse gets the cheese.

RogerRoger

@Th3solution I thought you might change your mind about a few things!

And that's great, not least because it shows how context and personal input can change the game's narrative in totally unexpected ways. I actually really liked your first theory (despite it being, and I mean this with the greatest of respect, utterly bonkers)!

Congratulations on the platinum, and thanks for sharing your additional thoughts!

PSN ID: GDS_2421
Making It So Since 1987

Th3solution

@RogerRoger Thanks! And for any video game developers out there who want to make a mind blowing narrative experience, I think that would actually make an awesome adventure game — a first person game where you play through a mysterious sequence of events in jumbled up order and as different characters, except you don’t know you’re routinely changing to see things through another person’s eyes because you can’t see your own character in the first person view. And then the game pulls it all together at the end and everything falls into place as the secret is revealed. It’ll be awesome. Now it just needs a story. Mr Kojima, if you’re out there, are you interested? 😉
I won’t ask for much on the royalties either. Just ... maybe 30% of profits and I want to be the one to give the acceptance speech for Game of the Year at the Game Award Show.

The early bird gets the worm, but the second mouse gets the cheese.

Rudy_Manchego

I beat Bayonetta 2 on Friday on the Switch and, slight reservations about the sexualization of the character, thought it was great and really glad I gave both games another go after an aborted attempt on the 360. I will probably buy Bayonetta 3 day 1 IF it isn't actually stuck in development hell for ever.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

ellsworth004

Finally got the plat for AC odyssey, took a long time, but it was fun. Guess ill dive into the dlc soon.

ellsworth004

PSN: ellsworth004

Kidfried

I got one of the good endings for Zero Escape: VLR. Much stronger than I anticipated and also much stronger than any of the endings in 999. I wonder what this game still has in store for me?

@Ralizah I remember you're a fan, right?

Kidfried

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