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Topic: Biggest Gaming Disappointments

Posts 21 to 40 of 42

KALofKRYPTON

@RogerRoger

On Bond, the Craig games (Quantum of Solace and Blood Stone) were actually pretty good I thought. Agent Under Fire and NIghtfire were decent too. From Russia With Love was probably the best Bond game outside of GoldenEye.
I remember seeing the first trailer for Legends. The hype was real! Read a few reviews and skipped it.

Enjoyed the first Killzone at the time - it was pretty quickly surpassed though. I think I had Fire Warrior not long after, and that was a blast!

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

RogerRoger

@KALofKRYPTON I've consistently loved all the Bond games, except the two I mentioned, which I think are just "fine" when I'm in the right mood.

For my money, the greatest Bond game of all time (and one of my favourite games of all time, too) is Everything or Nothing. It's the perfect blend of cinema and player input, and one of the few times when my pre-release hype (which is always off the scale) was surpassed. From Russia With Love is its spiritual sequel, and another cracking game, although it does make some quite bizzare, unfavourable changes to the formula. Good choice, though!

"It is possible to commit no mistakes and still lose. That is not a weakness; that is life."
Cpt. Jean-Luc Picard, Stardate: 42923.4

LieutenantFatman

@FullbringIchigo
Fair enough, I would never resent anyone for enjoying it. I thought the combat was pretty good and some of the environments and enemies were decent. Just dissapointed as I feel it needed another 12 months minimum of well led & focused work to give us the game it should have been. But hey, it is what it is.

LieutenantFatman

FullbringIchigo

@LieutenantFatman oh true it did need more time, no doubt but what else could they do, it was literally "If we don't put this out now we are going to get out asses sued" moment

There was nothing wrong with the way FFXIII was, ALL the FF games before it were linear too they hid it better

50 MINUTES OF FFXV POCKET EDITION HD GAMEPLAY: https://www.youtube.com/watch?v=ZWbjRhIumxs

"Tea Earl Grey HOT!"

NEW AVATAR!!!!

KALofKRYPTON

@Bad-MuthaAdebisi Shall we just amend that to 'Sega'.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

LieutenantFatman

@FullbringIchigo
True true. I don't hate them for it, at least they didn't pretend the game was something it wasn't like other developers / publishers have done in similar circumstances. Just lowering my expectations a bit for their next Final Fantasy release.

LieutenantFatman

Bonbonetti

Ugh, there's been a few big ones. Overall, I've been quite lucky to avoid games I wouldn't enjoy.

Mass Effect 2. The first Mass Effect game was one of the best RPGs I had played, it fulfilled so many of my Star Trek and sci-fi book fantasies. For me it did everything right apart from a couple of technical issues, like the occasional screen-freezes. Mass Effect 2 however, removed too many of the things I loved about the first game and simplified the rest too much, equally as disappointing was the storyline and characters. The only thing I liked about the game was the music.

Forza Motorsport 4 (Xbox 360). I really hated their 'avatar' concept; mimicking online racers is not what I want in a simulation game like this, I want AI that behave like professional drivers. I reached whole new levels of frustration playing this game, shocked by the idiocy of the AI. I don't mind this kind of AI in an arcade game, like Flatout or Burnout, but not in something that professes to be a simulation game.

Half-Life 2 (PC). I was late to play this game, and everybody had talked it up so much. When I played it though, it was mediocre. It wasn't the "hit" I was expecting, so it was rather disappointing. It probably has to do with the kind of FPS I enjoy though, I prefer stuff like Serious Sam, Borderlands and Bulletstorm. Still, I remember being disappointed with it.

Edited on by Bonbonetti

Bonbonetti

LuckyLand

Switch.It could be the best console ever made, it should be the best console ever made, but it lacks too many things that are very important in my opinion: saves backups on the SD card (I have Skyrim on Switch too but playing it without this function is useless for me so I don't play it on Switch), multimedia functions like a photo viewer (like the Photo channel, I miss it so much), movie/audio player, youtube (it is even useful when you need info or help in a game), a web browser (same as with youtube, it can be very useful to find info and helps that you may need for a game)
Also while I was waiting for those functions to be added to the consoles they announced an online service that sounds like a swindle to people (like myself) who are absolutelyt NOT interested in online multiplayer, and obviously there's still no sign that any of the functions I'm waiting for will be added anytime soon. Maybe they will never be.
I only know that almost certainly I will never get Virtual console games available for purchase, because they are "renting" them (or something like that) as part of the online service, the one that I'm not interested in and don't want to pay.
I want to love my Switch, I want to love Nintendo, but they really put a lot of effort in forcing me to hate them instead.

I used to be a ripple user like you, then I took The Arrow in the knee

DerMeister

The biggest disappointment I've recently had was Final Fantasy IX's final boss. The final boss being something never hinted at in the game before it's appearance is something that never fails to enrage me. It angered me in FFIV too, as well as Persona 4 and 5.

For a whole game. Spyro Enter The Dragonfly. I played that before I turned 10 and I felt disappointed. It's basically a shorter, glitchier and slower loading version of Year of the Dragon.

"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan
"Building the future and keeping the past alive are one and the same thing." -Solid Snake

PSN: HeartBreakJake95

KratosMD

@LuckyLand I sort of feel the same way. The hardware of the Switch is obviously much better than the Wii's or Wii U's. You can play your games on the go or on your TV and there are so many ways to play your games. However, there are so few functions that the Switch has, not to mention that there will be no traditional Virtual Console. Hypothetically, the Switch could be the best Nintendo system ever but those two points alone prevents it from being that. I'm still going to keep my Wii U because I can play so many Virtual Console games from most of Nintendo's systems. And the Switch still doesn't have a messaging system, communities are not there due to the removal of Miiverse, no web browser etc. It really feels like a rushed system since there are so many things missing from it.

Even still, the Switch is home (and will be home) to so many amazing games and we are still in the beginning of its life cycle so there are still much to come. Smash Bros Ultimate looks like it will be the best Smash game ever, Pokémon looks great, Fire Emblem looks amazing, we are getting a new Metroid Prime and so on. Not to mention that the system is steadily dethroning Vita as the JRPG machine with titles such as Xenoblade 2, Shining Resonance, Octopath Traveler, Shin Megami Tensei V and most likely many more games. Because of this, I'm optimistic for the Switch's future. The system is literally the best of both worlds: it has the first-party games that Nintendo are known for, and it has a wide selection of quality JRPGs like PlayStation has. It's everything that I want in terms of games on a handheld/console.

Best games as voted by the PushSquare community:
PS1: Metal Gear Solid, Final Fantasy VII, Castlevania: Symphony of the Night, Final Fantasy IX, Tomb Raider II

kyleforrester87

@DerMeister hmmm the last boss didn't anger me for FF9 exactly, but I guess it could have been handled a bit better overall.

I thought the ending was absolutely wonderful so any issues with the last boss were long forgotten by the time the credits rolled.

kyleforrester87

PSN: WigSplitter1987

RogerRoger

@Bonbonetti I'm seeing more and more people step up and admit that Mass Effect 2 was a disappointment, or not quite as good as the wider internet would have you believe. I certainly don't think it was a franchise high-point like everybody else, and I was quite taken aback by how the illusion of choice was hugely absent in some large parts. I was also upset because my favourite character was largely absent from the entire thing, and there was nothing to replace the wonderful sense of "Away Team explores random soundstage Planet of the Week" gameplay afforded by the MAKO exploration sections. You're not alone.

"It is possible to commit no mistakes and still lose. That is not a weakness; that is life."
Cpt. Jean-Luc Picard, Stardate: 42923.4

Jaz007

Can the people praising Mass Effect 1 please explain how the combat isn’t an awful chore? Really , please explain how those mechanics were good or fun? (I’m not trying to bash, I just honestly need to understand why more than 1 person said this.)

Backkoggery ID: Jaz007

ApostateMage

@Jaz007 Easy. Singularity then shoot the floating enemies. Honestly, the adept powers in Mass Effect were stupidly overpowered compared to ME2/3.

I can see why people thought that the auto cover and overheating weapons were a chore but I preferred that method over what was introduced in ME2. The only time (and every time) I cursed it was the AI base on Luna. Andromeda's combat brought it back with finesse and I think it's the best combat of the whole series.

ApostateMage

mookysam

One that particularly sticks out for me is Super Mario Sunshine. I adore Super Mario 64, and after five years of eagerly waiting for it's successor came Sunshine. If I were to judge it by its first few hours and levels, I would rate it highly - and, voice acting aside, I was very impressed at first. Unfortunately, after that the flaws set in. It is blighted by a bad camera, and has some uninspired level design, far too many blue coins, and it somehow managed to make Yoshi crap. The latter point is no mean feat. I don't hate the game, and there are plenty of fine elements. For example, I actually really enjoy using Fludd, and the hub world is awesome. Coming after 64, however, there is no escaping that this was a disappointment for me.

@RogerRoger Mirror's Edge Catalyst definitely suffered from having an open-world. It was completely unnecessary and seemed as though the developers shoehorned it in to fix a problem that never existed. It's telling that the enclosed story areas were the best parts of the game precisely because of their linearity and carefully constructed level design. Still enjoyed the game a lot overall though. The parkour is excellent.

@ApostateMage Vanguard FTW! It was pretty awesome throughout the series using the biotics and then swooping in with close range firearms for the kill.

Switch FC: SW-7078-8737-1884

PSN: mookysam

LuckyLand

@mookysam the worst thing about Super Mario Sunshine is swimming imo. Swimming is great in Mario 64 and Mario Galaxy and it is very boring and disappointing in Sunshine and Odyssey. It was a shame since Sunshine was the first game in which water looked so incredibly fantastic

I used to be a ripple user like you, then I took The Arrow in the knee

Bonbonetti

@RogerRoger Agree. It has become more socially acceptable to express your issues with Mass Effect 2. The sentiments were always there but community pressure made people concerned about voicing their opinions. Whenever you criticize a really popular game people always accuse you of being an attention-seeker, even if your arguments are rational and within the realm of possibilities.

Bonbonetti

Bonbonetti

@Jaz007 In a nutshell: the combat was tactical; you had to plan and think about weapons, ammo, armor, and who you brought with you (for survival, not seduction). In Mass Effect 2 the combat was just like a Gears of War game; there was no strategy or tactics involved, you just ran to the nearest cover and shot at the enemy. There was next to no weapons, ammo, and armor to manage and think of. In the first Mass Effect game you had to control and manage your AI, you had to think about positioning and all that. In Mass Effect 2 the AI did their own thing, even though the game had a command-system it was weak and pointless. With Mass Effect 2 they basically removed anything that required deeper thinking.

Edited on by Bonbonetti

Bonbonetti

RogerRoger

@Bonbonetti Oh, don't worry, as a fan of nearly everything that's unpopular, and as somebody who frequently doesn't "get" whatever rides high in public opinion, I know exactly what you mean.

Makes it a red letter day when you fall for something everybody else loves, though!

"It is possible to commit no mistakes and still lose. That is not a weakness; that is life."
Cpt. Jean-Luc Picard, Stardate: 42923.4

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