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Topic: Insomniac's Spiderman

Posts 261 to 273 of 273

redd214

I have a question for anyone who has purchased the GOTY edition. Is the dlc on the disc or does it come with redemption codes?

Thanks in advance

redd214

JohnnyShoulder

@Th3solution Not read the rest of the thread, I tend to only to once I've finished with the game.

Damn it, I thought the pigeons were going to be the main antagonist in the game and were going to hold New York to ransom. "Pay the money or we poop all over every vehicle window."

Done a few of the Taskmaster challenges, quite like the combat ones, the bomb ones were ok, did not like chasing the drones at all.

Cheers for advice on the suits and gadgets, i was aware of that but prefer to unlock stuff which suits (no pun intended) the way I'm playing and I'm actually using rather than geared towards obtaining trophies. So come the end of the game is there is still stuff to unlock and I have activities left to do which I haven't enjoyed, I will stop playing rather than grinding and my experience of the game be marred.

Sorry seems I went off in a bit of a rant there!

Edited on by JohnnyShoulder

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

There is no longer a good time to release a game. There are only less s**t times to release a game

PSN: JohnnyShoulder

Th3solution

@redd214 I believe the word on the street is that it’s just a code put in with the original game disc. I could be wrong though.

The early bird gets the worm, but the second mouse gets the cheese.

redd214

@Th3solution OK cool, plan on picking up the GOTY version for $15 on BF and just selling the disc for 10 or so to get the dlc! Thanks again!

redd214

Th3solution

@JohnnyShoulder No worries — your sentiment about not worrying about trophies and just focusing on game enjoyment is a good one. I usually draw the line at trophy hunting when the enjoyment stops, but I usually enjoy the meta-game in its own way.
In fact I played Spider-Man without the intent to get the platinum and only discovered in the latter stages of the game that I was so close to the platinum that I could fairly easily just mop up the last icons and the trophy came fairly naturally so long as I just did that one plan to focus on unlocking the suits first.

I’ll be interested to hear how you get along with it through the last half.

The early bird gets the worm, but the second mouse gets the cheese.

JohnnyShoulder

@Th3solution Yeah see how it goes, I may be really enjoying the game and not want to end by the time I finish the story.

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

There is no longer a good time to release a game. There are only less s**t times to release a game

PSN: JohnnyShoulder

JohnnyShoulder

So I got past Act 2, the prison break section from one E3. I'm surprised that is so late in the game (story is at 76%), i just assumed that was from early on in the game. And now there are more activities unlocked, which are just more of the same of the other activities but harder. A bit of more variation would have been good. Oh well, I suppose I can ignore those for now and just do the story and side missions and I'm in the mood to do them.

The story, traversal and combat is what hold this game together. Most of the rest just feels like padding to extended the length of the game, something which I'm not a great fan of.

Edited on by JohnnyShoulder

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

There is no longer a good time to release a game. There are only less s**t times to release a game

PSN: JohnnyShoulder

Arugula

@JohnnyShoulder I'm not the biggest fan of Insomniac and this is why. They aren't the greatest storytellers and they pad their games a little. The biggest strength is that they do the basic things really, really well. Now they're fully curled up in Sony's arms I'm expecting better things moving forward.

Arugula

KALofKRYPTON

@Arugula I think they are good storytellers - but also that they were tasked to bring in a game that held enough content on the disc not to get roasted, but also have enough left over for dlc.

Other than the Spider-Man specific gameplay, Second Son plays out almost exactly the same, but I'd say is about two thirds the length of Spider-Man. Which was fine I thought - but the marketing push alone for Spider-Man would've meant massive losses if people's impressions of the game were that it was great but 10 hours long... With paid dlc to follow.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

Th3solution

@KALofKRYPTON It’s amazing how similar in structure, style, and content that Second Son and Spider-Man are, despite being 2 different developers.

The early bird gets the worm, but the second mouse gets the cheese.

KALofKRYPTON

@Th3solution
It is. When you factor in the gameplay loop of previous Spider-Man games, The Amazing Spider-Man 2 specifically (the majority of the traversal, combat, street crimes and side activities are the same/similar) - it's easy to see Spider-Man as a bit 'paint-by-numbers'. It's a testament to the polish of the package and aggressive marketing that it isn't.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

Th3solution

@KALofKRYPTON It’s a testament to Sony as a publisher that for every iterative “comfort food” type of game they produce like Marvel’s Spider-Man and Days Gone, there is a non-conformist Concrete Genie, Dreams, or Death Stranding.
Then there are the in between games like Horizon and GoW that don’t necessarily break new ground, but they have unique and innovative concepts baked in just enough to make them unique for the hardcore like us, but approachable for the more casual market.

The early bird gets the worm, but the second mouse gets the cheese.

JohnnyShoulder

The story really does pick up in the final third. I really like the boss fights in the third act, although they did feel a bit samey in how you tackle them. The Electro & Vulture[ fight was a particular highlight, swooping round a construction site at night with electricity zapping everywhere. A spectacular sequence and it was a joy to play.

Another mention must be paid to the voice acting which is excellent, they bring real emotion an depth to some of the scenes.

Edited on by JohnnyShoulder

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

There is no longer a good time to release a game. There are only less s**t times to release a game

PSN: JohnnyShoulder

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