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Topic: Borderlands -OT-

Posts 41 to 60 of 82

JohnnyShoulder

@Gremio108 @Th3solution @Thrillho
I think levelling up works a bit differently in the Pre-Sequel.

I have just the last power to unlock, but I can't select it until I've put points into the two above it. And some skill you can put upto to 5 points into.

I agree with the checkpointing and backtracking, I think it is my biggest grumble with the games.cThere at least should be more fast travel points or vehicle stations. Yesterday I completed a level and had to go back right to the start to the closest fast travel point. I think next time I will exit to the main menu and reload and see where it dumps me, but I gotta feeling it be at the last checkpoint, right near where I finished the level.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Thrillho

@JohnnyShoulder I’ve save/quit/reloaded a few times rather than trudge back through areas again.

Thrillho

Thrillho

And a quick try seems to show that every five skill points anywhere in the tree opens the next level.

Thrillho

Thrillho

I completed the main story of BL2 the other day and just made a start on the Tiny Tina DLC which has been great fun so far.

The whole thing is done with the team playing a Dungeons and Dragons style game with Tiny Tina as Dungeonmaster. There are fantasy tropes galore but loads of references to other things and I especially like the Dark Souls nods like lighting bonfires, "players" invading your game etc. Introducing Mimics to BL is not cool though..

Edited on by Thrillho

Thrillho

Th3solution

@Thrillho Tiny Tina’s DLC is really good. The humor is there in great abundance. The set up is very creative. I’ve been working through it for a while and I think I’m toward the end.
@Frigate I hope you enjoy it. It’s a good game for just some mindless fun.

“We cannot solve our problems with the same thinking we used when we created them.”

Thrillho

@Frigate Enjoy! I hope it still feels as fun to play new now as it did when I first picked it up. Claptrap is the brilliant and annoying in equal measures through the whole game/series so I hope you're not too sick of him yet!

Thrillho

KnightWolf

So i've been playing around Solo with the borderland Game of the year edition and i've been trucking around just fine then boom i was hit with a difficulty spike during a main story Mission is there any way to level it back down ? Or its thats the way its suppose to be. Its kinda a turn off for me yes ik what the kids say git gud (im i doing that right)... Anyways i pefer to get lost in my games instead of worrying about a difficulty spike.

KnightWolf

PSN: KnightWolf86x

JohnnyShoulder

@KnightWolf It could be that your not at a high enough level. You could try doing some side missions and level up a bit?

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

JohnnyShoulder

@KnightWolf When I was playing the Pre-sequel recently, some of the later missions i found a bit tough until I went back when I was a lever or two higher.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Tasuki

@KnightWolf Yeah the first Borderlands game is known for that. All you can really do is farm some levels till your high enough for the quest your trying to do.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

Thrillho

@Th3solution I finished the DLC just now and the ending is pretty great.

I thought I'd have a go solo-ing the raid boss that appears after you finish. That did not go well..

Thrillho

NoCode23

@KnightWolf, Roland with his turret may be the best for solo play. It is almost as good as having an accompanying player. The turret can be improved with skill points and elemental effects. Also experiment with the skill trees.

With any character it is all about getting the best weapons, mods, and skill builds that work best for you. For example: Roland with a Hellfire smg, Volcano sniper, Havoc assault rifle, Tranfusion grenades, ammo regen mod, and a shield with health regen is my base gear i assemble as soon as possible. I then add electric and corrosion element like revolvers with scopes and high fire rates. The explosion element i use in the zombie dlc as explosion works the best. Overall the fire element works best for me for all non fire resistant enemies.

My strategy, PS3, is to go to T Bone Junction as soon as i can. There are 4 chests and many lockers with loot that can be farmed for cash and gear. The vending machines work so gear can be purchased and saved for latter use. Gear can be saved at the Underdome location. Also the ammo machines work and allow an early upgade to ammo carry amount. All dlc have vending machines and or loot chests to farm early after learning how to avoid getting killed.

That is how i do it on the PS3 version. I also had several plays before playing with the dlc. The dlc exploits help but levels are still a big factor. Enemies just 3-5 levels higher than the player require the best weapons.

Edited on by NoCode23

NoCode23

Th3solution

@Thrillho Man, the Lair is Infinite Agony is intense. The hordes of enemies constantly coming is pretty tough. I keep thinking I’m near the end, but it keeps going. Did you do all the side quests too?

“We cannot solve our problems with the same thinking we used when we created them.”

Thrillho

@Th3solution Yeah, that area is a great example of one of the problems I have with BL2 in massive areas that you have to restart if you quit the game. There are at least a couple of lifts to use as shortcuts once you’ve cleared certain areas though.

After that area, you’ve one smaller area and a couple of boss fights to go.

I did all the side quests that appeared as you went (fetching crumpets, getting Claptrap’s beard, raising the dead etc) but have some of the post-DLC quests to do, including the raid boss. Some extra missions may have appeared in the village if you’ve not been back there.

Thrillho

JohnnyShoulder

@Thrillho @Th3solution The raid boss in the pre-sequel is much the same. They could have designed a new boss too, but no it is just the same as the final boss but more of a bullet sponge.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Th3solution

@Thrillho I agree. I didn’t even know about the shortcut thing until I accidentally discovered one whilst running for my life against a horde of 10 enemies.
In my attempts to finish the main quest last night, I kept pushing forward through one room of seeming endless respawning skeletons, sorcerers, and those annoying resurrecting knights and I was subject to a glitch where I was caught in the white streams of magic from one of those sorcerers and used my phaselock ability on him at the same time and it glitched into an endless loop of me having my health drained like I was caught in the magic, even if I ran far away from him. I died of course and when I respawned back at the beginning [sigh] I spawned still caught up in that magic spell! And so I was still rapidly losing health at the respawn site even with no enemies around. I would have been dead in about 10 seconds so I quickly quit out of the game before I died again and cost me another huge chunk of my money. At that point I was pretty frustrated. It’s too bad because the design and the writing is brilliant and it’s great fun but I had wasted an hour or so with no progress. I can clearly see the Dark Souls inspiration (with the BL humorous twist of course) and so I guess that’s the point of the higher difficulty and level design, but it got a little ridiculous there and just plain cheap. I basically rage quit after the glitch. At least in Dark Souls you can run past most enemies if you go back to a spawn point so early in the level. In this game it’s pretty hard to just run back to where you were because some enemies chase you all the way. As you say, the simple ability to return right back to the most recent checkpoint if you quit would have been much appreciated. I’m sure I’ll eventually finish it, but it has soured my taste for the game a little bit and I think I’ll take a break from it for a while.

Edited on by Th3solution

“We cannot solve our problems with the same thinking we used when we created them.”

Thrillho

@Th3solution But you’re so close!

Playing as a commando has made my play through so much easier than when I previously played as a gunzerker as the turret acts as a pseudo-second player. Having the slag ability from the top of the first skill tree is also immensely helpful and has got me out of a lot of difficult situations as a solo player.

Thrillho

Th3solution

@Thrillho I’ve enjoyed the Siren for its health boosts, emphasis on healing and survivability, and the ability to phaselock the stronger foes temporarily disabling them for easy potshots. It works well for the BA and stronger enemies. It was great for the dragon too since there is minimal aiming and I had trouble hitting it with my guns with it flying about at a distance and constantly moving. What it doesn’t do well for is crowd control, which the turret would definitely be better for in these last areas.

The other frustrating thing about the TT DLC is that despite it having some of the harder combat and map/dungeon navigation, I haven’t found many good weapon upgrades despite my efforts. The weapon drops and chests are appropriately leveled close to my current level (I’m currently 38) but their stats aren’t better than my prior level 32-35 equipment I got from the end of the main campaign. If there was some sweeter weapons, shields, and upgrades then it would be a little more satisfying. Even a couple times I splurged on the dice chests for a double roll and still didn’t get much that was compelling. So I’d rather save my eridium if it’s gonna be that way. Granted I had some really great stuff already from the main campaign, but I’m nearly through with the whole DLC and only one legendary drop for a grenade with stats that are still kinda ho-hum in comparison to what I have. Hopefully there is some great rewards at the end.

Edited on by Th3solution

“We cannot solve our problems with the same thinking we used when we created them.”

Gremio108

@Th3solution The Tiny Tina DLC is a bit annoying in places, do stick with it though as the story has a better ending than the base game.

Edited on by Gremio108

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

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