Well I am surprised by this review, I expected or at least hoped for a higher score from what I've seen of the game.
I don't know if it's because I'm not generally a hardcore JRPG fan, but I really love the combat I've seen from this game so far. I think it being so simple and 'easy' appeals to me, maybe that's because I'm not a hardcore veteran JRPG fan like I say? But the game just oozes style and fun from what I've seen and I'm still gonna give it a shot on Friday. I'm just a bit less excited now after reading this review! lol
Great review thanks! I'm 50/50 bout picking this up, how does it play @Jake3103? Is it point and click style where you tell the character where you want them to move to, etc?
Got both the moment I heard they were out lol Manhunt is criminially undeelooked because of all the violence controversy, it's actually a really great, tense stealth game.
I've never got into Bully in the past, just felt like a cheap GTA cash in with none of the fun of Rock star at their best and I'm struggling to get into it again now on 2nd time of asking. I'll give it more time though and hopefully it'll grow on me. I loved Skool Daze in the 80's! 😁
This I'd the first review on here I've disagreed with. The game isn't perfect (what game is?), there are some hilarious animations and collision detection at times and the new grappling system I find is too slow to make for effective, flowing transitions between moves. For example, having to hold the stick to transition position on the ground for a solid 3-4 seconds while you get pummeled by your opponent is not fun or realistic!
However, it is still a great, fun title and the new system is still much more tactical and easy to use than the old. Also, I've been able to win via submission in multiple fights in career mode so far; the mini game seems the same as last year's and I'm not finding the AI that much more challenging so I don't know why the reviewer here had so much trouble.
The clinching is a bit clunky I find, which again can be due to the restricted and slow new grappling system. But overall I'd still give the game a 7 or 8 score for being an otherwise fun and realistic sim of the sport despite some frustrating issues.
Comments 155
Re: Review: Nights of Azure (PS4)
Well I am surprised by this review, I expected or at least hoped for a higher score from what I've seen of the game.
I don't know if it's because I'm not generally a hardcore JRPG fan, but I really love the combat I've seen from this game so far. I think it being so simple and 'easy' appeals to me, maybe that's because I'm not a hardcore veteran JRPG fan like I say? But the game just oozes style and fun from what I've seen and I'm still gonna give it a shot on Friday. I'm just a bit less excited now after reading this review! lol
Re: Feature: What Do You Mean You've Never Played... Rogue Galaxy?
I'm intrigued by the PS4 re-release. Is it worth getting? I've heard good things about it but I'm still on the fence a bit.
Re: Review: République (PS4)
Great review thanks! I'm 50/50 bout picking this up, how does it play @Jake3103? Is it point and click style where you tell the character where you want them to move to, etc?
Re: Rockstar Classics Bully and Manhunt Stealth Release on PS4
Got both the moment I heard they were out lol Manhunt is criminially undeelooked because of all the violence controversy, it's actually a really great, tense stealth game.
I've never got into Bully in the past, just felt like a cheap GTA cash in with none of the fun of Rock star at their best and I'm struggling to get into it again now on 2nd time of asking. I'll give it more time though and hopefully it'll grow on me. I loved Skool Daze in the 80's! 😁
Re: Review: EA Sports UFC 2 (PS4)
This I'd the first review on here I've disagreed with. The game isn't perfect (what game is?), there are some hilarious animations and collision detection at times and the new grappling system I find is too slow to make for effective, flowing transitions between moves. For example, having to hold the stick to transition position on the ground for a solid 3-4 seconds while you get pummeled by your opponent is not fun or realistic!
However, it is still a great, fun title and the new system is still much more tactical and easy to use than the old. Also, I've been able to win via submission in multiple fights in career mode so far; the mini game seems the same as last year's and I'm not finding the AI that much more challenging so I don't know why the reviewer here had so much trouble.
The clinching is a bit clunky I find, which again can be due to the restricted and slow new grappling system.
But overall I'd still give the game a 7 or 8 score for being an otherwise fun and realistic sim of the sport despite some frustrating issues.