Comments 2

Re: As Prince of Persia: The Lost Crown Passes 2 Million Players, Ubisoft Teases More to Come

Toke_McGee

Loved this game, one of my top 5 favorite metroidvanias. But to say they ‘shut down the studio’ that made it isn’t really accurate… they redeployed the people who worked on it to other projects. It’s not like they shut down a studio and fired everyone. It’s more of a ‘hey these are talented people who have just finished a 4 year project, here’s the next thing we want you to work on as we employ you’…

Re: Almost All PS5 Fans Are Against $80 Games

Toke_McGee

I didn’t get a chance to vote in the poll unfortunately. But it’s a bit naive to think that game prices can’t go up given the realities of the industry. Producing AAA games for modern hardware requires an extremely significant budget. If you don’t want everything to be live service F2P with battle pass gambling mechanics, and you want to play exciting new titles on day one, the cost has to be higher. Otherwise the development cycles for these games isn’t sustainable. We’ve seen some high inflation over the last couple years and the cost of most goods and services has increased. The gaming industry is definitely not immune to this. Even at USD $80, a good game offers good value for money in terms of the amount of entertainment you get out of it. And it’s not like you can’t buy most games for much cheaper if you wait 6 months or a year for a sale. Personally there’s only a few games a year where I trust the developer enough and am excited enough about the title to pay the day one price. Everyone probably needs to take a deep breath and accept the economic reality of the industry… $70 AAA games that have development costs approaching $500m, with a big financial risk involved, are not sustainable.