Ralizah

Ralizah

You will never know my measurements

Comments 6,159

Re: Site News: Where's Our Fantasy Life i PS5 Review?

Ralizah

@MamaSymphonia Yup. Couldn't do main story stuff, but it was helpful for advancing your life ranks. This one is considerably more limited on that front.

If you liked the 3DS game, you'll like this one. Single player is a straight up improvement.

Re: Site News: Where's Our Fantasy Life i PS5 Review?

Ralizah

They really need to patch/adjust the way multiplayer is handled in this one. Being more restrictive than the 3DS version is ridiculous.

That aside, as a single player experience, it's incredibly fun, and it's really sucking me in just like the original did.

Re: Stellar Blade PC Appears Poised to Be a Humongous Hit

Ralizah

@get2sammyb Yup. And their games won't be trapped on a single platform anymore.

Really hoping the new Layton is good. I'd love to see remasters of the DS and 3DS trilogies on modern platforms, too.

@belmont Program a back button as F11 so you can switch to borderless fullscreen, and it essentially works perfectly otherwise. I locked it to 45fps and turned up most of the settings to max, and it has been doing so well. If you own an OLED SD, the HDR looks gorgeous in this.

Re: These Awful PS5, PS4 Shovelware Games Are Getting More and More Shameless

Ralizah

Wow, that sucks. I had high hopes for Hentai Supermarket Simulator. 😂

Anyway, these services (PSN, Steam, eShop) have a LOT of software hitting them every week, most of it ultra niche, so it's easy for something like this to slip through. Better to empower the user with discussion boards, the ability to review games, filter out certain games, etc. like you can on Steam, because Sony will always miss some things if they try to play Whack-A-Mole with releases like this themselves.

Re: Stellar Blade PC Appears Poised to Be a Humongous Hit

Ralizah

Fantasy Life is even higher at the moment. It absolutely recaptures the charming magic of the original, and I'm so happy there's such a surge of interest in it.

But yeah, Stellar Blade was always going to hit on PC. Bloodborne would too. And definitely Astro Bot.

Re: Marathon Maker's Morale in Tatters as Art Director Forced to Admit Asset Theft in Ill-Conceived Livestream

Ralizah

A livestream was not the way to go. I watched part of it, and it almost felt like a public shaming with that chat.

Anyway, this is a pattern with Bungie, and leadership needs to be held accountable so it stops happening.

@ChrisDeku Journalists not naming sources who don't want to be identified criticizing their former or current employer is standard practice. Do you have any reason to actually doubt this reporting, or is this just you attacking someone because they're writing a negative piece about a Sony developer?

Re: Stellar Blade PC Dev Discussing Region Lock Issue with Sony

Ralizah

Oh god, more Denuvo scaremongering.

Look, companies want to actually make money on their PC games, surprise surprise. Denuvo absolutely is NOT easy to crack anymore. Every time Sony puts a Denuvo-less game up on Steam, the thing is also live on pirate sites within hours.

Plenty of games utilize Denuvo and manage to run well.

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

Ralizah

"Live service" encompasses a lot of different types of games, honestly. People will flock to a fun, interesting game in this vein like Genshin or, heck, Sony's own Helldivers 2. The issue is Sony keeps investing in the most boring, generic looking multiplayer games like Concord and Marathon instead of making something that leans into their strengths as a publisher.

It also doesn't help that this is in conjunction with a fairly anemic level of quality first party support this gen for their single player titles.

It's incredible to think about how many resources Sony is blowing chasing trends as of late.

Re: PS5 vs Switch 2: Full Tech Specs Comparison

Ralizah

I think the Cyberpunk port will be a very interesting showpiece for the capabilities of the system. It already looks so much better than The Witcher 3 did on Switch 1, so that's encouraging.

Ultimately, it seems like it'll probably be powerful enough to run 95% of games, with unoptimized games and CPU hogs that can barely run on the home consoles not making the jump. And, of course, I expect Nintendo's own developers will make it sing. Still a little wild I'll be able to play Metroid Prime 4 at 4K/60 on official hardware lol

Re: Opinion: Baldur's Gate 3 Was Already a 10/10, But Updates Have Made It an All-Time Masterpiece

Ralizah

@NotTelevision That's the sense I got. It's one of those games you play, even if you don't play these sort of games. Excellence transcends genre.

But I do appreciate hearing a diverse set of opinions on any game, as long as they're constructive, as opposed to a chorus of voices glazing it. Circlejerks can be fun, but are rarely informative.

I might wait to see if the price drops more tbh.

Re: Opinion: Baldur's Gate 3 Was Already a 10/10, But Updates Have Made It an All-Time Masterpiece

Ralizah

@Frmknst I mean, I can't say much without actually playing it, but it seems like the developers did interesting things with the narrative and role-playing aspects of this game, which will become a reference point for other Western RPG devs going forward.

It could burn me, of course. God knows critically acclaimed darlings like The Last of Us, Journey, and Bloodborne weren't my cup of tea, either.

What didn't you like about this game, if you don't mind me asking?

Re: Switch 2 Fans Can’t Stand Seeing Nintendo’s New Console Compared to the 12-Year-Old PS4

Ralizah

It's powerful enough to run the vast, vast majority of games well enough, which is more than could be said for Switch. It'll miss out on some stuff, but the AAA gap that existed on Switch probably won't be an issue with Switch 2.

You obviously won't buy it to play the biggest third-party games at the highest level of quality and performance, but just having a Nintendo console that can run most of what comes out is more than enough, considering people will still primarily be coming for the first-party titles.

Re: Marathon a 'Premium', Paid for Game on PS5, But It's Not $70

Ralizah

@PlatinumMikey Adults 20 - 40 comprise the bulk of traditional console gamers, and Nintendo's own data has shown that this was true for Switch 1 as well. Children are primarily playing on tablets and smartphones, I imagine.

Switch 2 may or may not pop off as hard as the first one did, but even if it doesn't, it'll likely sell 100 million lifetime at absolute minimum.

Re: You'll Be Able to Transfer Your Cyberpunk 2077 Progress from PS5 to Switch 2

Ralizah

That's pretty neat. I remember transferring data back and forth between the PC and Switch 1 versions of The Witcher 3... which was actually slightly painful if I'd been playing the PC version for a while lol

@species No idea why you'd think it wouldn't sell well on Switch 2. TW3 sold well on Switch despite being substantially more compromised in terms of how the visuals and performance needed to be pared back. Plus this is a launch title, so it'll get a boost from early buyers hungry for new games to play as well.

Re: Feature: Nintendo Switch 2 Direct - 5 Things for PS5 Fans to Pay Attention To

Ralizah

Switch 2 is almost certainly getting Remake AND Rebirth, considering the latter runs adequately on the Steam Deck, and native Switch 2 ports will probably be capable of more than what that device can offer (faster GPU clock speeds even undocked, DLSS, etc.).

Realistically, aside from certain poorly optimized or overtly demanding titles, pretty much everything should be capable of running on it.

Nintendo fans are about to enjoy proper third party support for the first time in generations lol

Re: Japan's Game Industry on Impressive Rise as Western AAA Development Struggles

Ralizah

@HonestHick Not at all. I'm not even disagreeing with you.

My point is that the Japanese gaming industry is far healthier overall. You have a lot of companies posting record profits and/or doing well for themselves. I'm sure GTA 6 and Fortnite make those earnings look a bit thin in comparison, but as with the economy at large, it's really not healthy or viable long term to have a few players at the top hog all the wealth and success.

So, yes, the biggest earners are probably American, but the American gaming industry at large is not looking good.

Although I'd be curious to know how Chinese gacha giant Mihoyo's earnings compare to the American titans. They've become extremely prominent in recent years between Genshin Impact, Honkai Star Rail, and Zenless Zone Zero.

Re: Japan's Game Industry on Impressive Rise as Western AAA Development Struggles

Ralizah

Pretty much all of the creativity in American game development, in particular, has retreated into independent development.

@HonestHick You've pretty much highlighted the issue, right? American gaming is dominated by a small handful of live service titans, and you have an entire industry releasing expensive flop after expensive flop chasing that same success. That's pretty much the opposite of a healthy game dev scene.

I'd also argue that the exploitative practice of dissolving and laying off teams after big projects are finished is antithetical to creating a healthy foundation for future success. Short-sighted corporate greed and trend-chasing has, over time, rotted our development efforts from the inside out. It's no wonder the Eastern world is rising.