@AverageGamer Druckman is the studio's politician. He needs to spin the company news positive at every corner. Even having Iron Galaxy develop their PC port was considered a "game in development" to him.
Fact is — the last time they released a new game was 2020. The photocopies (remaster/remakes/pc-ports) were spun up by a combination of third party studios and new-hires as part of onboarding. I don't consider any of those as "full projects" by any means.
There's only one "all hands on deck" project post TLOU 2 launch; 2019-2023 TLOU Online.
TLOU Online died at the end of 2023 so that Intergalactic could move out of pre-production.
@AverageGamer nope. As recently as 2021 they're on the record stating they aren't capable of running two full projects in parallel. Lookup the interview if you need to. Title: "Naughty Dog says it’s still struggling with multi-project development." Direct quote: “We don’t have two projects that have several hundred people on them. We have one and then some that are in pre-production, or maybe just creeping out of pre-production, but will have to wait until the main focus has completed before we move everybody off of that project.”
@Oram77 I think it's a valid point. Seems like Naughty Dog is incapable of managing the development of more than one project at a time. Respawn, Rockstar, etc. have figured it out. Makes no sense that Naughty Dog can't.
@Pigrotto same here... very thirsty for a good third-person shooter. I've been playing Factions (TLOU) for years. Drop into PuBG every now and then. I prefer graphics that are more true to life, but I'll give Marvel a shot because there just aren't many options out there.
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Re: Sony's Not Done Finding New Ways to Sell You The Last of Us
GIVE US FACTIONS REMASTERED OR FACTIONS 2 FFS!!!!!!
Re: Director of The Last of Us' Axed PS5 Multiplayer to Start New Studio in Japan
@Midnyte-Monkey you still have a chance. The multiplayer (Factions) is still available to play. You just need TLOU "Remastered" (not the remake).
Re: Director of The Last of Us' Axed PS5 Multiplayer to Start New Studio in Japan
@AverageGamer Druckman is the studio's politician. He needs to spin the company news positive at every corner. Even having Iron Galaxy develop their PC port was considered a "game in development" to him.
Fact is — the last time they released a new game was 2020. The photocopies (remaster/remakes/pc-ports) were spun up by a combination of third party studios and new-hires as part of onboarding. I don't consider any of those as "full projects" by any means.
There's only one "all hands on deck" project post TLOU 2 launch; 2019-2023 TLOU Online.
TLOU Online died at the end of 2023 so that Intergalactic could move out of pre-production.
Re: Director of The Last of Us' Axed PS5 Multiplayer to Start New Studio in Japan
@AverageGamer nope. As recently as 2021 they're on the record stating they aren't capable of running two full projects in parallel. Lookup the interview if you need to. Title: "Naughty Dog says it’s still struggling with multi-project development." Direct quote: “We don’t have two projects that have several hundred people on them. We have one and then some that are in pre-production, or maybe just creeping out of pre-production, but will have to wait until the main focus has completed before we move everybody off of that project.”
Re: Director of The Last of Us' Axed PS5 Multiplayer to Start New Studio in Japan
@Oram77 I think it's a valid point. Seems like Naughty Dog is incapable of managing the development of more than one project at a time. Respawn, Rockstar, etc. have figured it out. Makes no sense that Naughty Dog can't.
Re: Director of The Last of Us' Axed PS5 Multiplayer to Start New Studio in Japan
Patch Factions.
Release Factions 2.
The last of us online beg of you.
Re: Players Complain of Lengthy PS5 Matchmaking Times As Concord Numbers Dwindle
Let me guess, Bungie greenlit this game and threw the monkey wrench into Naughty Dog's TLOU Online. Real Nostradami that bunch.
Re: Cancellation of The Last of Us Online Was 'Not a Bloodless Endeavour'
FFS scale up a satellite NaughtyDog studio that can own the Factions Online project ongoing.
Factions, to this day, still has a rock solid playerbase--proving the audience is there.
Rockstar has given you a blueprint for scaling multiple IPs across multiple studios, under a single umbrella.
The fact that one of Sony's most successful studios is incapable of scaling — means NaughtyDog leadership is simply out of their depths.
Fix the scaling problem — don't abandon the project.
Re: This Could Be Your First Look at the PS5 Game from Sony's Newly Established PS Studio
Screenshot looks like the equivalent of fortnite skins dropping into a BR map.
Re: Reaction: Sony's Billion Dollar Bungie Buyout Is Looking More and More Like a Blunder
Give us Factions.
Re: Preview: There's Nothing Super About Marvel Rivals on PS5
@Pigrotto same here... very thirsty for a good third-person shooter. I've been playing Factions (TLOU) for years. Drop into PuBG every now and then. I prefer graphics that are more true to life, but I'll give Marvel a shot because there just aren't many options out there.
Re: Sounds Like Naughty Dog's Next Game Won't Be The Last of Us 3
Just give us Factions 2. Somehow.