We called Cyberpunk 2077 "the single biggest disappointment of the PS4 generation" in our scathing 3/10 review, published two weeks or so after the game's launch. Extremely buggy and sometimes outright broken on Sony's systems, its technical issues were simply inexcusable.
But here we are just over four months later, and we find ourselves considering the future of Cyberpunk 2077. What's next for the game? When's the DLC coming? Is it ever going to be allowed back on the PlayStation Store? What about the native PS5 version? There's a lot to talk about.
The State of Cyberpunk 2077 on PS4 and PS5
Before we can look ahead, a progress report is in order. As alluded, Cyberpunk 2077 released unfinished on PS4 — there's just no denying it. However, CD Projekt Red has since deployed a number of updates, many of them promising to address console performance.
We put all of these updates to the test, and frankly, the first few did very little to improve the overall experience. Crashes remained consistent, and game-breaking bugs continued to kill our progress.
Then came patch 1.2 on the 29th March, 2021, complete with an absurdly long list of fixes. This was, in our experience, the first real turning point for Cyberpunk 2077 on PlayStation hardware. After hours of testing, we concluded that the game was running better than ever on PS5 via backwards compatibility, and PS4 Pro (you can read about our findings through here). We were no longer being hit with hard crashes every couple of hours, and the frame-rate appeared to be more stable across the board.
The tech-heads over at Digital Foundry seemed to agree with our assessment, reporting improved performance — particularly on PS4 Pro.
Patch 1.2 was a definite step in the right direction, then — but Cyberpunk 2077 is still far from perfect on PS4, PS4 Pro, and PS5. At the time of writing, the game's still very buggy, and a number of graphical elements have been scaled back in order to help smooth performance. We've still got a long way to go.
The PlayStation Store Debacle
The removal of Cyberpunk 2077 from the PlayStation Store on the 18th December, 2020 — just ten days after its release — was unprecedented. In truth, we still don't know the finer details of why Sony yanked the game from its digital marketplace, but the question remains: when will it be back?
Recently, CD Projekt Red said that it was "closer" to getting Cyberpunk 2077 reissued on the PlayStation Store, following the launch of patch 1.2. A rather vague statement, but it suggests that Sony is willing to allow the title back on the storefront eventually.
We assume that it's mostly down to technical performance. If the developer can convince Sony that Cyberpunk 2077 is no longer a complete mess on consoles, then perhaps it'll be deemed worthy. After all, we dread to think how many error reports PlayStation support received following the game's release — it's likely that these statistics influenced Sony's decision.
But there could be another issue at play here — one that's a little more personal. When the state of Cyberpunk 2077 became the biggest news story in gaming, CD Projekt Red responded by offering widespread refunds to anyone who wasn't satisfied with the product. This offer extended to the PS4 version of the game, but getting a refund on that means having to go through PlayStation support — and this was not something that Sony itself had sanctioned.
It's believed that CD Projekt Red overstepped its boundaries in this situation. Sony's PlayStation Store refund policy has always been quite strict, and despite what CD Projekt Red was saying, Sony wasn't prepared to let anyone and everyone request a refund. It's largely assumed that Sony's decision to remove Cyberpunk 2077 from the PlayStation Store was, in part, due to CD Projekt Red's suggestion that refunds would be readily available on PS4.
There may be a bit of bad blood between the two companies, then, which would almost certainly tie into the continued absence of Cyberpunk 2077 on the PlayStation Store. But should significant improvements be made to the game, we do think that Sony will eventually allow it to return.
Plus, there's another factor to consider...
The PS5 Version of Cyberpunk 2077
CD Projekt Red says that a native PS5 version of Cyberpunk 2077 is still set to release in 2021. However, we've heard very little about it, and we're yet to see it in action. It's somewhat safe to assume that the PS5 version of Cyberpunk 2077 will be comparable to the PC version when it's running on a reasonably powerful rig.
The PS5 version of Cyberpunk 2077 should launch in a much more competent state than its PS4 counterpart — and not just because CD Projekt Red will have had months to sort out the game's issues. Following the disastrous PS4 launch, the studio admitted that it had run into problems when developing the game for last-gen systems. While far from an excuse given that the company had heavily promoted the game on those consoles, it suggests that the eventual PS5 version will bypass a lot of the problems that exist on PS4.
But realistically, can CD Projekt Red release the PS5 version of Cyberpunk 2077 while the PS4 version is still missing from the PlayStation Store? Will Sony even greenlight the PS5 version? We don't have concrete answers to these questions yet, but we think that the two versions will probably be treated as separate products. Having said that, we can't see CD Projekt Red pushing the PS5 version without the PS4 version's PlayStation Store reinstatement — it just wouldn't be a good look, and the company certainly doesn't need any more negative press at this point.
From the outside looking in, it appears to be a bit of a delicate situation. Like we've already said, it's probable that Sony will, eventually, allow Cyberpunk back on the PlayStation Store — and we would guess that it'll happen before the release of the PS5 version.
The Rumoured DLC, and Paid Expansions
We already know that Cyberpunk 2077 is getting free DLC — similar to the smaller additions that were released for The Witcher 3: Wild Hunt. Geralt's adventure was bolstered with cosmetic options, armour packs, and a number of new quests. Its New Game+ mode was also part of its DLC lineup.
The details of Cyberpunk 2077's DLC plans haven't been made official yet, but recent rumours cite leaked DLC listings on the Epic Games Store as an early glimpse of what's to come. The names of these add-ons perhaps shed a little light on what we can expect, with many players hoping that previously promised features will be incorporated into the game via these DLC packs.
For example, we've got listings for 'Ripperdocs Expansion', 'Body Shops Expansion', and 'Night City Expansion'. While we don't want to jump to any conclusions, these names do paint a promising picture. At least on paper, it sounds like CD Projekt Red will be using add-ons to help flesh out the systems of Cyberpunk 2077. Let's hope that's actually the case.
As for when these free DLCs will release, we can only guesstimate. The Witcher 3's DLC selection was sprinkled into the game over the course of months, but then, The Witcher 3 was never as troubled as Cyberpunk. We would imagine that Cyberpunk's DLCs will begin deployment once the game's in better condition. That is, when CD Projekt Red feels as though it's ironed out the title's biggest technical problems. The developer probably won't want to add more content until the base release is stable.
And then there's the paid DLC. Based on pre-release statements, we can expect Cyberpunk 2077 to receive two premium, story-based expansions. Again, much like The Witcher 3. However, it's highly likely that the development of these expansions will have been pushed back following the game's troubled launch. As such, we might not be seeing them for a while.
All in all, we expect to hear more about CD Projekt Red's DLC plans over the next few months — assuming that updates continue to improve the base Cyberpunk experience.
So What's Next for Cyberpunk 2077?
Well, going by what we've discussed throughout this article, we assume that CD Projekt Red's current goal is to get Cyberpunk running as well as it possibly can on consoles. Do that, and we should see the game return to the PlayStation Store. That's got to be the next step.
The only problem is that we don't know how long this is going to take. Again, we're already four months out from the game's release, and the updates are only just starting to add up as far as technical performance is concerned. Can CD Projekt Red afford to wait much longer before it starts talking about DLC? It's tough to say. The company must know that it needs to revive interest in Cyberpunk 2077 — but it can't do that until the game's largely "fixed". The bottom line is that the developer is still in the initial stages of repairing the damage caused by Cyberpunk's shoddy launch.
But still, we wouldn't be at all surprised to see CD Projekt Red issue some kind of public statement over the coming weeks, detailing the continued development of Cyberpunk 2077, and possibly sharing a timeline on important updates and DLC. Perhaps it'll have something to say about the PlayStation Store, too.
What do you see in Cyberpunk 2077's future? What do you want from the game going forward? Vote in our polls, and then tell us whether you'll ever return to Night City in the comments section below.
Comments 66
I honestly don't care. I just want to stop hearing about this game every other day.
Decided to use some of my birthday money yesterday on this finally. Might still wait though before I start it. Backlog and all that!
It’s an interesting one. If you compare CDPR’s response to a broken launch to ZA/UM, a far smaller team, it’s all a bit sad really. The PS4 problems are a little more in perspective when you think about older games with ports such as Deus Ex and Half Life on PS2 which let’s face it, weren’t exactly perfect. I hope that the game is eventually at least semi-unbroken but unfortunately it does seem like the game is fundamentally never going to live up to the original trailers.
Finished it Yesterday on PS5. To say it was rough is an understatement. I Don't even know how it end. I just glad it did. Its in horrible state even after all patches
Long rant:
Speaking as a ps5 player (understanding that the last gen experience is very different from my own) I can confidently say this is one of the most immersive games I've ever played. I am a sucker for lore, and the way most events (main, side, miniscule, etc.) tie back into the broader theme and its generally self referential nature, it really sells the world. Its probably why I am able to overlook the bad AI or the other "immersion-breaking" bugs I've come across during my playthrough. To be clear I don't condone the way the game was marketed as a last gen game. But to call it a trash product is reductive in my opinion.
I still think MS will buy CDPR, now more with all the backlash. Then Sony could buy TTI and have GTA . I know off topic, but I don't think there's anything they can do about CP2077 . I'd say learn from the first game, come out with the anime, then make the 2nd game, then multiplayer for the game. Maybe all of this by 2025 ? Then a GTA will come and I can see it now GTA6 (or whatever) Vs CP2088 . Just my take on the matter.
@TVRFLY The chances of Sony buying Take Two are zero. Absolute zero. Zero Kelvin. They made 3 billion dollars last year in revenue.
@nessisonett I can dream lol , and wow that's a lot
But I always forgive the first game , things happen . So I'll forgive CDPR and gladly purchase the sequel but if the 2nd game is bad then no more for me.
@TVRFLY GTA online, Red Dead Online and a whole bunch of sports games is a fortune in MTX. They’re richer than several countries.
@nessisonett Yeah that's crazy . I'm still hoping for a new Midnight Club, any chance you know why we haven't received a new Midnight Club?
@nessisonett I had to google ZA/UM to see that you meant Disco Elysium
I think the big difference with CyberPunk was expectation. CDPR, stupidly in hindsight, kept fuelling the hype train, it was NEVER going to hit those unrealistic highs. Reign it in.
The lies and deception around launch certainly didn't help either e.g. It runs "surprisingly good" on base consoles, no console review code or previews, not allowing reviewers to use their own footage etc. etc.
Add to this that many thought CDPR was the equivalent of 'the chosen one' and you had the perfect storm for the whole smorgasbord of emotions including anger, resentment and disappointment.
For the DLC for this game I want some missions that you can do with Judy and Panam and have them be a bit different depending on if you decided to be with them in the game. Judy and Panam are 2 of the best parts of Cyberpunk but once you finish their arc's they just disappear so it would nice to see them and interact with them. Plus more romance never hurt anyone lol.
I don’t think the game will ever be quite what the marketing department originally conveyed to customers - that ship has sailed. With that said, I think it’s a fantastic game in its own right and I do think it will get a new lease on life when the native next gen versions are released.
It will have a new, more grounded marketing push, be a far more polished product, and presumably will have new content as part of the package or at least pending. Those who weren’t sold on the hype will get to dive into a huge new world. Those who can’t get over what they think Cyberpunk should be, will still hate it. Personally, I’ll be gladly double dipping.
Just installed this on the 5. Going to give it another shot this weekend.
Every time I read a Push Square click-bait slamfest on Cyberpunk, I'm just amazed you guys are playing the same game I am. I play on a Base PS4, and have well over 400hrs total runtime. It was rough going on release, but every single patch since has made it a better experience.
You must be trying to impatiently get through the game, which is the wrong way to play it, or trying to make it GTA5, which it isn't. The way to play this is slow paced, absorbing the city and the lore all around you. And if you're not on the freeway crossing water, get off your bike or out of your car and walk. You'll find all kinds of hidden goldmines and gameplay opportunities.
Don't just line yourself up at the next map marker and take off like a bat out of hell. Treat her gently. Since patch 1.2, I've got over 60hrs on a new character that I just started to see the improvements on. It has sucked me back in again. The hacking is great. Stealth/hack build lets you deal with some framerate stutter without paying a heavy price. I've only had one crash since 1.2, and for 60+ hours, I'll take that for any game.
I played through CP2077 on my PS4 Pro and didn't experience ANYWHERE NEAR all the issues some people had. Sure, a couple of things needed work and it did crash once every five hours of gameplay or so, but I truly enjoyed my entire playthrough and look forward to playing through it again. I just don't understand all the hate this game gets when other new games like Disco Elysium and Outriders shipped as broken and unplayable messes, as well.
From what I recall there was a discussion between to the two parties before the game was pulled from the store, but I can't remember where I read that.
Speculation at the time was that if CD PR want to offer blanket refunds to every customer, then the only way to do that without changing Sony's refund policy was to pull the game.
I doubt if either of these two wants to burn bridges or make decisions based on any perceived bad blood.
Sony don't need CD PR and their games to survive, but they also don't want to drive them away entirely by making reactionary decisions.
@TVRFLY I'm not so sure. CD PR have their own gaming platform on PC and they value their independence a great deal. They don't need to be bought.
Financially they can weather this backlash, and a year from now when the game is fixed or released on the new systems along with a bunch of free stuff they'll be back in most folks good graces.
Final Fantasy XIV was a disgracefully poor experience when it launched. Now it's beloved by the masses.
The same will happen here.
@LordSteev It's great that you enjoyed the game, but we can't pretend that everyone had that experience. Ignoring the game's issues doesn't really help anyone. The polls on this article speak for themselves as far as our readers are concerned.
Again, really happy you loved the game (400 hours!) but this is far from a "click-bait slamfest". Saying that your experience with Cyberpunk is reflective of the wider audience simply doesn't align with the reality of the situation.
@ShogunRok How much have you really played it since patch 1.2? On a PS4? If I were to guess less than 2 hours, would you tell me if I was right?
I played the game on PS5 and really enjoyed it enough to get the Platinum! I was really lucky because I didn't really have any major problems apart from frequent crashes.
It's an excellent game in my opinion, which is why I'm cheering for CDPR to get it fixed. Article is measured update on the state of things. I really hope that, one day, they can get this into a shape where we can talk about the game and not everything else surrounding it.
@TVRFLY Probably because there isn’t the same potential to extort money through MTX?
@nessisonett That's the main issue I have. Despite the millions of bugs what really pains me is that the experience beneath it is so shallow and unengaging. Something went wrong in the design stage.
@LordSteev Everytime I see a Cyberpunk stan still defending this game, it makes me realize that you guys could be feed literal dog sh*t by Project Red, and still proclaim it as the best meal ever.
@QueenKittenWrite This and TLoU2 are the best games of the last two years.
@PossibLeigh To be honest, that’s what both my brother and uncle said, both having played on proper gaming PCs. Without (as many) bugs, they both said the actual game itself just isn’t particularly fun and the systems never feel comfortable.
@LordSteev I've been playing on PS5 since patch 1.2 — a much more powerful console where bugs and serious issues still exist.
However, as this article states, the game is now in a much better place post patch 1.2 — so I'm not sure what you're getting at. 1.2 is a definite step in the right direction, but there's no question that there's much more to fix and improve.
For the record, I think parts of Cyberpunk are fantastic. There is a pretty great game buried underneath the issues. But I put 65 hours into it before my save broke, and I had to reset my console every 1 or 2 hours in order to avoid hard crashes. Can only speak from my own experience — just as you're doing.
@QueenKittenWrite There's no need to take that tone with @LordSteev — they're also entitled to their opinion. Obviously we're all here to enjoy games, so it's great that they enjoyed the game!
The article exists to take stock of the situation and look at what's next. I know there's no one who was looking forward to this game more than @ShogunRok — and I know he wants it to be fixed so he can properly enjoy it!
I picked it back up and continued playing after the update and absolutely loved it. Still some jank here and there but I had no major issues on PS4 Pro. Immediately started up a new game after the credits rolled. It's definitely not perfect and it can't hold a light to Witcher 3 in my opinion but I still very much enjoyed it none the less. Another year in the oven would have made a world of difference though and CDPR would looked a whole lot better in the long run
@nessisonett Smart chaps, your brother and uncle.
@ShogunRok
The PS5 is more powerful than the PS4? Hm, maybe I'll have to get one. I think you get more crashes on the 5 than the 4, because the 5 didn't exist when they were making the game. Hence, no PS5 version at all yet. Everyone who complains about frequent crashes seems to be on a 5. Sure I have lower framerate, but by what I've experienced and read by other users, I've also had a much more stable experience on the 4.
I think the poll speaks for itself in terms of the number of people who have played it compared to the bashing it gets online and this site. I very much enjoyed my playthrough and continue to do so with my second run.
Its far from groundbreaking in many areas, but equally excellent in others. No way did this deserve a 3/10 (nor those early reviews giving 10/10).
I don't think the ps5 version will be the answer to everything, sure it'll look amazing and be busier, but the code within the game in terms of the police and npc AI I can't see being rewritten and that for me are the true negative points of the game, because otherwise it has been really enjoyable.
@get2sammyb what score would you have given it had you been the reviewer?
A shame it is broken on PS4.
After playing it on PC, I would suggest waiting for the PS5 version (if upgrading). The world needs to be experienced with RayTracing and as much details as possible. PS4 will never do it justice
Has some rough edges, but totally enjoyed the game and love the world. Can’t wait to see how they expand it.
well there is no ps5 version yet is there really so waiting for that
The PS4 version tells us it shouldn't have been made for PS4. Ever. The amount of things that they had to cut and downgrade tells me the last gen systems were holding Cyberpunk back incredibly. And it still can't reach a stable 30fps. I want really want devs to have the balls to cut the last gen versions if it is holding the game back from its true potential.
@Enuo well said.
I'm not sure what there is to discuss. CDPR is going to do all that it can to improve the game, it's reputation depends on it. This is a studio that had enormous goodwill and now has very little. I don't know that the game will ever be "fixed" on PS4, but it doesn't have to be - it has to be improved enough to the point that it's performance isn't an impediment to the player's enjoyment. I've played a lot of broken games and still loved them - basically any Bethesda game, Alpha Protocol, Alone in the Dark, etc. CDPR has their work cut out for them, but you don't throw in the towel on a game that means this much to your company, especially since it is obviously meant to be the beginning of a franchise.
I think CP77 won't be in some solid "meant to be" state simply because these machines are not capable of it. Yes, I can run my PS3 game on my WinXP computer, but it is unplayable. And if you take for example AC Valhalla, that game runs smooth just because it is empty. But two, three humans and it starts to shutter (not mentioning fan at jet speed) . And if you look closely, drawing distance is not so great (PS4 PRO). Thats why I think CP77 (PS4) will always be compromise - working, but barren OR beautiful, but shuttering.
The fact that one of the devs said he thought the initial “release date” was a joke means this game was beyond rushed it was literally not even close to done.
I will wait for the native PS5 version that's next for me. How it performs there will determine its fate.
@LordSteev While it's not as bad, I’ve heard a lot from PC players that it’s bug ridden and horribly optimized there too. I’m glad you enjoy it, but the general concensus across all platforms is that it’s a technical disaster. It’s simply the common experience. Not everyone had troubles with AC: Unity either.
@ShogunRok As @get2sammyb said, I know how much you were looking forward to this game, and expecting from it, so I hear ya. I don't play 1st person games though so I was spared all of this. Maybe they'll fix it in a 3rd person game some day in the remake or remaster. 😂
I Only played Cyberpunk on the PS5. I played all 3 factions to completion and earned the Platinum Trophy. My issues were crashes and need to restart and that was very annoying at first. By the time I finished everything in the game I had to play a about 12 hours straight for a crash to happen.
When the PS5 version comes out I will Platinum that also! Maybe I will put in another 559 hours of play time like I did on the PS4 version of this game.
@MatthewJP In the context of all the issues, probably a 4. My personal experience, maybe a 6 or 7 (it did crash a LOT for me). If it worked as it's supposed to, I think it's probably a 9.
@TVRFLY If I was a betting man I wouldn't bet on this.
I really hope CDPR can pull out the come back that Hello Games managed to do with No Man's Sky. Although I don't know how given the very different nature of the games (one is a open ended exploratory sandbox and the other is a single player, story focused immersive sim).
What I do know is that the only chance Cyberpunk 2077 have for a comeback is CDPR creating a 'Blood and Wine'-grade Expansion for it (after fixing the game, off course).
Regarding the longevity of Cyberpunk 2077 I think it would be something like what Bethesda have been doing with Skyrim and less (or nothing) like Rockstar aproach to GTA V Online. The problem is that Skyrim achieve a state of grace among fans, while Cyberpunk 2077 achieved the opposite. Again, the quality of the game next Expansion will be the way to give CDPR a second chance to change how the game is perceived among fans, in my opinion.
@Enuo
So you read these stories out loud so that you can hear them? I bet the people around you are tired of hearing about them as well. You should stop.
Like most disaster launch in gaming history. Devs will just trying to improve it with lower priority until no one really cares, and they will quietly move on.
Obviously the executives are doing it for the sake of saving faces rather than genuinely trying to fix what people had already paid for....
The more updates it gets, the more obvious it is that last gen versions should have been dropped. At the moment it just looks like they are seeing what they can strip out just to get it running and kind of reminds me of an ambitious Switch port, in the sense that it looks vaguely familiar but if you have another way of playing it then you really should
The way the cops seem to work really puts me off to be honest. I don’t think that’s going to change. There also seems little relevance to any choices your character makes from what I hear. But, if they add a lot of story DLC for free (they really shouldn’t be charging given all the money they have already taken fir a broken game), and fix performance issues, I might get a native ps5 version when on a heavy sale. Although I’d probably still prefer to pick up a physical copy second hand to avoid giving them more money.
I really enjoyed the game and have the plat (PS5). I thought the gun play was good especially the shot guns can't remember the name of it but the old school double barrel one just hits like a train. I wasn't a fan of the melee combat but that is just me. Cars were kool but handled pretty bad - no worse than Sleeping Dogs though (which is also excellent btw). I found the world to be absorbing with some great characters (Panam ❤) but I am a big sci-fi/Blade Runner fan so could be biased.
I've saved a Corpo playthrough for when the native PS5 version is out and yes I will double dip.
Jesus we get it Push Square....you don't like CD Projekt & Cyberpunk....do we need an article on that fac 3 times a week?
I own this game, it's sitting on my shelf, but I still consider it as "not out yet". Like, I just can't bring myself to play this knowing the potential it had and what it currently is. I honestly hope that one day I log in here and there's an article headlined "Cyberpunk finally lives up to potential". I'll put the disc in my PS5 on that day.
@The_New_Butler Completely understand calling them out but if you were to go through their articles about Cyberpunk since its release, it's definitely excessive and even when it is updates, there are snide comments in every article. It's too much and they need to take a break from all the 'opinion pieces' about it
Did enjoy the game but waiting for it to be ironed out better before another play through
I think if you bought this game digitally before it got pulled off the storefront you're now at the point where if you downloaded all the patches that it's now more GBs than the base game was.
Have they written AI for the cops yet, rather than better disguise the spawning in? Have they finished the metro station? What's that CDPR, no? That's okay - if people moan harder you can always take to YouTube and make another "apology" dripping with insincerity. That's what a "good guy" developer does, right, lie about things like this?
Ha. Well I got about 70 hours out of the game and most of it was fun but what's even more fun is writing things like that. 😂
Anyway, the issue is, the word "fix" doesn't cover what's needed to make it a truly great game. "The state" is a good phrase to use when describing it, as the article does, because it'll always kind of be in one won't it.
There's so much cut content and clearly unfinished parts in it that it would be a waste of time/effort/money to spend forever trying to bring it anywhere close to The Witcher 3 - that ship has sailed. For example the abandoned metro station. All the things they promised 3 years ago like wall-running. They can't live up to those promises, they've made their money on the game so maybe now is the time to go make a decent game that isn't released early and brokenish.
Cyberpunk 2077 is kind of a lost cause, is the way I see it. Even at it's very best (i.e. when not crashing or spawning lazy police behind the player character) I don't think it ever quite hit the highs of their last game, which was a study in how to do branch narrative choices incredibly well, on a scale never seen before. This one, all the choice included is basically token and the life paths make no difference at all.
One final fun thing to note is that Sony pulled the game from the PS Store, a game many people have called "unfinished", yet were happy to launch an entire console in an unfinished state. Pretty hypocritical 😂
As someone who knows what sorts of things kill a game for me, the glitches aren't even what concern me. It's the empty world, lack of options, the sort of stuff that will either never get fixed or will take multiple patches to implement in a working order.
I went from being hyped, to skeptical, to nearly having given up on it at this point. I don't expect I'll play this for years. The whole situation has left a bad taste in my mouth.
@LordSteev well said mate. Seems like I've had the same gaming experience as you, on a base PS4. Yes there's still bugs, the frame rate struggles but I've had more fun with this game than any in a long time. It's more immersive, more involving than the likes of Watch Dogs Legion ( the poorest game I've played in a long time and one I uninstalled and traded in after 3hrs)
More thought, more design and more intelligence has gone into this game and it shows the likes of Far Cry series and the above mentioned Watch Dogs how to make a great, story driven open world game
I've had more game breaking bugs and crashes on Dirt 5 than I have on Cyberpunk, more bugs and glitches on AC Valhalla - how about an update on them Push Square ?
"I want to believe"
@KingPev having played extensively Dirt 5 on the Series X and PS5. Valhalla on the PS5 and Cyberpunk on the PS5 my experience is the complete opposite. I was unbelievably hyped for CP2077 preordered at the first opportunity. Dirt 5 was nearly faultless. Valhalla was rough only one progressing haulting bug so far but my God was CP2077 a state. You can claim own your experience. However the millions of videos YouTube videos and analyst by DF and NXgamer etc are not faked. When this game is ready I will jump back in however claiming this game is harshly criticised vs implying all criticism is unfounded is not the same.
@Enuo Nobody forced you to click on and read the article. I never understand the “i don't care” comments. If you really don’t, just move along.
There’s a lot of finished and polished games out there to play. For me Cyberpunk is a 2023 game. Now you can pay full price to play a beta version full of not only technical but also gameplay issues (police, driving etc) and I don’t see the point of doing that.
@Alan_cartridge_ ....yeah I must say, I've got Dirt 5 on XBone, not new gen, so that could have something to do with it. Also, I'll be the first to admit that CP2077 was shocking when I first booted it up on day one, but the patches have made a huge difference, and yes there's still some irritating bugs. But I still say this is one of my favourite games I've played in the last year but then Im a sucker for story driven single player games. I've seen it play on a top spec PC and I went home depressed when I compared it to base PS4 ha ha
Proudly didn't preorder this on PC, made a bet with the guys at work. I have a bad issue with preordering games... Have since sold my PC gfx card and now own a PS5 as my main gaing device. Happily waiting for the PS5 version to come out later this year hopefully. And also The Witcher 3 PS5 version too!
saw a big bus go byyesterday advertising the game cyberpunk,there was no body on board.the irony made me smile just a little.
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