The Ubisoft team behind the fantastic Assassin's Creed Odyssey are working on a brand new title called Gods & Monsters. Its reveal trailer didn't really show us much, but now previews of the game are starting to come out of E3. In particular, Game Informer has written about Gods & Monsters in some detail, confirming that it's an open world action adventure title.
We've broken down the main points below.
- You make your own custom character (male or female), named Fenyx
- Gods & Monsters uses established open world engine tech from Assassin's Creed Odyssey
- Story is told through the words of Greek poet Homer
- Gameplay is a mix of open world exploration, environment traversal, action-based combat, and puzzle-solving
- Game Informer compares Gods & Monsters to The Legend of Zelda: Breath of the Wild in the way it lets you freely explore
- The open world seems quite vast
- There is a stamina system similar to the one in Breath of the Wild
- There's a lot of jumping and climbing in order to reach specific areas
- Fenyx has special abilities, such as telekinesis
Does sound pretty good, doesn't it? Gods & Monsters already has a release date, by the way: the 25th February 2020. Are you looking forward to seeing more? Become a legendary hero in the comments section below.
[source gameinformer.com]
Comments 15
You have my attention, Ubisoft.
The reveal trailer deliberately evoked BotW as well. Particularly that shot with Fenyx looking out over the cliff.
Unfortunately, I doubt its open world will be nearly as interactive or elaborate. I'm sure it'll still be decent, though.
If it's so good why did we only get 1/8th of a second of footage for a game that's releasing in 8 months? I truly don't understand and it's giving me a headache.
Oh wait, it's coming to Switch, maybe Nintneod got dibs on the gameplay. And a Master sword and green tunic pre-order bonus.
God of the Wild
I’m interested for sure
@rjejr Meanwhile, what felt like an hour of footage from that boring looking Watch Dogs game.
I wanted to see more of this.
Ubisoft making a game like BOTW eh? Let’s see if they can resist the urge to drown the game in their usual BS. I doubt it!
Where.is.the.gameplay.trailers.
@Ralizah I'm so glad I decided to take a nap rather than watch the Ubi presser.
Now I want footage in the Nitneod Direct, and it probably won't happen. Why show off a game that looks like BotW when they are still selling BotW for $60 plus the $20 season pass is still separate?
But it not then, when? I just don't get it. I didn't understand any of this E3 at all until Squenix last night, they did it up right. Though dates for the rest of the parts of FF7R really needed to be in there.
Just when I said a month ago it would be great if Odyssey was a cartoony Zelda type game and now it's happening. The lack of celshaded open world games is ridiculous. I read DQ11, Ni no Kuni aren't really open. Same with P5. Valkyria Chronicles is just strategy. I mean how hard is it to make something like BOTW, even if it's not as good. I mean I dream of a cartoony Witcher 3 alternate. I enjoyed the heck out of Okami on my PS2 with its water-color painting style. We need more of this type of art.
@NintendoFan4Lyf Believe it not, you can actually climb (almost) everything in Ass Creed Origins/Odyssey. Totally free climbing like BOTW, only difference is there's no stamina meter.
It's actually quite impressive how liberating it is to be able to see the side of a sheer cliff and climb all the way up it. Next-gen platforming.
But as has been mentioned in recent days, Ubisoft clearly hasn't following twitter...
"Ragnarok is coming!"....
And just like that, I'm out. Botw was the second worst zelda game ever made because the world was bland and the combat was trash.
I am intrigued. Especially if they can get it on the Switch.
@ShogunRok you do realize that it's harder and more time consuming to make specific climbing points than it's simply letting the player climb any surface in the world right? please do not mistake ubisoft lazy game design with next gen platforming
@Lino Not my point. I'm just saying how liberating it feels to be able to climb anything at any time.
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