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Topic: User Impressions/Reviews Thread

Posts 81 to 100 of 2,213

Th3solution

I’ve been busy and I haven’t much to add to the discussion but I wanted to give props to @Ralizah and @Thrillho for their wonderfully organized thoughts. Good work guys. Keep ‘em coming. These reviews are some of my favorite things to read on Push Square.

“We cannot solve our problems with the same thinking we used when we created them.”

Gremio108

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Gremio108

Apologies for the wall of text. I was planning to include pictures but I wanted to get this out there while it was on my mind.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Thrillho

@Ralizah @RogerRoger @Foxy-Goddess-Scotchy The premise of the game is neat enough and I like to give games a go that have something original about them. There were a few pieces written about the game, including on this site, which led me to put it on my PSN wishlist. I was waiting for a price drop but it filled the criteria to be able to blitz it in one (long!) sitting so I took a punt.

And @Rudy_Manchego I don't make a habit of 8hr sessions normally! I just find I can concentrate more on a game I know I can finish when playing for one stretch like that, rather than playing 8hrs of Yakuza and feeling like I've not achieved anything substantial.

@Th3solution thanks for your kind words and you'll be pleased to hear I've got one more review to write to get up to speed with my recent completions!

Thrillho

Thrillho

@Gremio108 Ha, I enjoyed that read. Racing game do seem like a bit of a neglected genre for this generation; I don't think I actually own a single one. I'm not a huge fan of high tech simulation racers and Need For Speed Underground remains one of my favourite racers as it was just fun, and this game sounds like it fits that criteria (also, what a shame that newer NFS games sound like total pap).

I might have to add this to my wishlist too.

Thrillho

Ralizah

I don't enjoy racing games other than Mario Kart, really. I've tried other kart racers, but the physics and items and tracks and whatnot never really feel right to me.

Realistic racing games are, imo, the most boring type of game outside of sports or flight simulators.

With that said, I do enjoy the Driver series. But those aren't racing games.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Thrillho

[Edited by Thrillho]

Thrillho

Rudy_Manchego

@Thrillho I get where you are coming from. I feel a lot better about my gaming session if I feel I have achieved something in it, even if it is an arbitrary story mission or some target like finishing an objective.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

johncalmc

@Thrillho I really liked this game but it was also borderline in that any more frustrations and it might have pushed me over the edge. The stupid Jackson Pollock painting puzzle was ridiculous, and trying to find anything without a waypoint was torturous. Part of the issue is that nothing is explained to you in terms of puzzle solving, but you're the A.I. for the ship so you should know everything. You shouldn't be spending forty minutes randomly clicking black blobs on a computer screen wondering if this is the specific black blob you're supposed to be clicking on.

I did like it though despite all that moaning.

johncalmc

Bluesky: johndoesntdance.bsky.social

Gremio108

@Thrillho Yeah, racers have been a little neglected on PS4, at least the kind you're talking about. The kind where you can boot it up and just have some fun, without worrying about your tyre pressure. I love Dirt Rally but by the time I actually got the car out onto the track, I was exhausted. No pun intended.

@RogerRoger Cheers. I'm almost done with it, except I'll never really be done because it's such an easy game to dig out for a quick blast. And I've not really explored the jumps of Big Surf Island yet. I've only got one trophy left for the platinum, but it's that irritating 'meet up with seven other online players in the stadium' nonsense.

@Foxy-Goddess-Scotchy If you've never played any other Burnout games then you'll probably enjoy it all the more. Definitely give it a go if you get chance.

@Ralizah If another Driver came out tomorrow, I think I'd buy it. It was just such a satisfying game to play.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Th3solution

@Thrillho @Gremio108 Great reviews, guys! Both are game genres that I don’t typically play much but the games seem to be top shelf both. The first Guacamelee just kinda frustrated me with the Metroidvania confusion and so I never finished it. My brain just wasn’t clicking with it. And I haven’t played a racing game for a while (except OnRush if that counts) but after watching “Ford v Ferrari” the other night I got a little bit of that racing game itch again.

“We cannot solve our problems with the same thinking we used when we created them.”

Gremio108

@Th3solution Cheers! OnRush is the closest thing to Burnout Paradise on PS4 (although I haven't played Dangerous Driving so maybe that is). Imagine OnRush, but an urban version. OnRoad, if you will

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Thrillho

@Rudy_Manchego Yeah, my normal gaming sessions are obviously a lot shorter and with something like Yakuza you can spend all that time running around doing stupid/menial things and not actually achieve anything.

@johncalmc I think I still enjoyed the game overall but, like you say, an AI system shouldn't really be so slow or bad at doing some of the tasks you get given in the game. I wouldn't want the game to hold my hand too much but being given clearer routes around such a small area would have been nice. The bits where you went out into space were also frustrating for the same reasons and I struggled to find the character outside for ages like you also mentioned in the review.

@Th3solution I'm a sucker for a game with good platforming, whether it's something like Rayman or Hollow Knight, and Guacamelee scratches that itch really well. The Metroidvania thing never bothered me too much and the combat in the game was just an added bonus really. Games like Super Meat Boy sound like they should be my thing but when the entire game is punishing I find it more annoying than enjoyable.

Thrillho

Th3solution

@Thrillho I just hate it when I hit a roadblock in a game and don’t know how to progress. After wandering through the same areas repeatedly looking for a door, key, or passageway to get to the next section Is maddening after a couple hours. I don’t mind the whole hubworld / shortcut style level design, but when you go back and forth not knowing where to go next, I tend to give up. I had that experience with Guacamelee and also with Muramasa Rebirth, among others with that 2D style. I think I have a mental block for some reason with these types of games. I guess I’m more of a 3D spatially oriented person.

“We cannot solve our problems with the same thinking we used when we created them.”

johncalmc

@Thrillho I can't remember what hyperbole I used in the review, but there's a bit where you have to go out of the station to find another astronaut and honestly I was on that bit for ages. It was so annoying. With a game so narrative heavy, where you really want to know what's going to happen next, stopping for forty minutes to float around looking for someone who's dressed in a white against a white backdrop is just infuriating.

The puzzles generally I thought were fine as most of the time they made sense. Swapping cameras or putting a fire out etc. But unless you're a scientist, some of them don't make sense. Most games handle messing around with hardcore scientific things by holding square or something and your character doing it automatically, or by simplifying things like circuitry into one of those puzzles where you move wires about to create a route for the electricity.

Here, some of puzzles give you a mad task to do using words you've never heard of and your only solution is to just click everything until you win. That's fine if you're like the chef or something trying to survive on a space station. But you're the A.I. You should know. And if you don't know, because you're not really an A.I., that's where the aforementioned simplification should come in.

johncalmc

Bluesky: johndoesntdance.bsky.social

JohnnyShoulder

@johncalmc Wait, your not an A. I.? Your reviews make way more sense now!

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

RR529

I think I'm going to take a break from the Last Labyrinth on PSVR.

The puzzles you're presented with after the first credits scene can get pretty tough, and my brain is pretty worn at this point, lol. Due to the horrorish nature of the game, each failure really gets to you as well (not so much your own death, but the death of the little girl. It's never gory, but certain scenes of her body just going limp are quite disturbing, particularly the scenes with the guillotine & noose), which has also contributed to me wanting to put it down a little early. Still, I think I've gotten a pretty decent grasp at what's going on (story wise), so I'm pretty satisfied.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

KALofKRYPTON

@KratosMD
Great write up.

I've got the Sword and Shield double pack for my daughter for Christmas, which should hopefully keep her well entertained.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

Ralizah

@KratosMD Glad you enjoyed Pokemon Shield. I'm (very slowly) working my way through the game. I'm not nearly as impressed with it as you are, although certain aspects are nice (I also really like the changes they made to the gyms, as well as the way wild Pokemon skitter around in the grass and interact with the player).

Very nice write-up, btw.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Thrillho

@KratosMD Nice write up. The open world area sounds like a pretty cool feature, especially with the raids.

Seems mad how long ago Red and Blue came out now and I'm still peeved that I never got Tauros to get all 150..

Thrillho

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