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Topic: User Impressions/Reviews Thread

Posts 301 to 320 of 2,213

Octane

@Thrillho It depends on what you're into I guess. At its base, it's a solid game for sure. But whether it's a 7 or 9 depends on you so to say. I really liked the theming and lore, I'm a sucker for that stuff, so that helped obviously.

Octane

Ralizah

Foxy-Goddess-Scotchy wrote:

But so far the philisophical leanings feel pretty shallow to me. I mean congratulations 2b is called 2B (and machines have feelings and may wonder about their predicament)... Pretty weak and very standard stuff for Sci-Fi (Good Sci-Fi is riddled with moral and philisophical quandries after all)

It gets more interesting as it goes on in this regard, but the whole game absolutely has this vibe like it was written by an intelligent teenager who just took a Philosophy 101 class. The overtly on-the-nose Nietzsche references, in particular, did me in a number of times.

I did enjoy the robot parodies of Sartre and de Beauvoir, though. Especially once you understand the significance of the mirroring behavior of the robots in terms of the game's larger thematic thrust.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Thrillho

@Foxy-Goddess-Scotchy Your talk of the opera boss has just reminded me of the robot version of Romeo and Juliet which was possibly my favourite moment of the game

Thrillho

Ralizah

@Foxy-Goddess-Scotchy The weakest element for me was the open world. Nothing was interactive, and it was just a needlessly huge, blasted wasteland.

There was a lot to like about NieR: Automata (and a lot I was underwhelmed by), but it's a difficult game to discuss due to the way the experience changes over time. As a general rule: when you think you're done... you're not.

I don't think your impressions were too harsh. It's good to critical of the media we consume, and your overview (for the point you're at in the game, anyway) was pleasantly thorough.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

RR529

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

@RR529 Nice write-up. Yeah, I've heard of the framerate issues this game has on the base hardware. At this point, I might as well wait to get a PS5 before playing this.

Fumito Ueda (the lead designer) is particularly good at building emotional relationships with a minimum of explicit dialogue or storytelling. I believe he designed this game AROUND the relationship with an animal after noting how many people grew attached to the horse in Shadow of the Colossus.

It IS a very nice looking game. The consistent aesthetic in Ueda's games is one of beautiful loneliness and disrepair. I have no doubt his games influenced the tone and atmosphere of Breath of the Wild.

Pretty screenshots, too. I really like that one with the boy and the creature at the very end. It's striking.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Rudy_Manchego

Well I finished Bloodstained: Ritual of the Night last night, except I didn't because there are multiple endings and I hadn't explored enough to get the 'true' ending which I ended up googling and needs a lot more exploration/items and bosses. Which I don't mind to a certain extent because I think I sort of stumbled on the ending and was aware my map completion was pretty limited and I had more to look at but at the same time, possibly my fault but it has somewhat affected my feeling about the game.

Overall, I think the game is very solid. It wears its Castlevania on its sleeve, doesn't take itself too seriously and has some fun locations and design. I like the mix of weapons (though being me, I have pretty much settled on my favourite load out). I do like the fact that you can have different builds and invest in different weapons/abilities and very quickly swap the load out to match your environment and enemies. This meant that you can experiement with the different abilities.

The story is over the top and campy but serves the game well and I quite liked the silly dialogue. Playing on the Nntendo Switch with the latest patch, I can see I am still probably graphically playing the inferior experience but it is playable. However, there are still apparent glitches and some unacceptable slowdown in places - oddly, more to do with levels/areas than the action on screen.

I'm also unsure about the difficulty curve, and this could be me of course, but I found the early sections and bosses tough but the later ones quite easy as I poured resources into certain upgrades. After the first 2-3, I walked through each boss on normal difficulty with no issues and didn't really need to pay much attention to their moveset etc. because I could pretty much just bash them and get away with it. Again, it was only normal difficulty and I maybe had farmed too much possibly.

That ending though has soured it a bit. I can probably blame myself for not paying enough attention but being able to get to an ending when you get a worse experience and should really explore more is an odd design choice. Looking it up, I've missed several boss encounters and huge areas because the game let me proceed after a boss in one direction when I should have tried opening a new area. If you like the genre, I recommend it (defo on PC/XB1 or PS4 - it is also on gamepass I think). I think it was worth the purchase and the time but just recommend looking up the end requirements!

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

KALofKRYPTON

@RR529 Great write up.
Another game I really want to revisit!

@Rudy_Manchego Also a great write up - I've only ever heard good things about B:ROTN. It's on the list.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

Thrillho

@RR529 That echoes a lot of my feelings with the game and I really liked how the game explains so little to you so you feel like you’re discovering it all so organically.

And I completely agree with the sentiment that more people should try it with it being on sale so much.

Thrillho

Thrillho

@KratosMD Poor Rikiya... I can't believe with all the stuff that happened to the other Okinawa yakuza, he's the one they had to bump off..

Like I said in my thoughts, I do wonder how the Tojo clan gets through so many patriarchs and families

I agree though that I thought it had the best story since Y0 but I did find the twee-ness of the orphanage got a bit much after a while.

[Edited by Thrillho]

Thrillho

nessisonett

@Thrillho @KratosMD Whenever I see those black bars of doom when you’re talking about Yakuza 3 I get out of there as quickly as possible 😂😂 I’m only on Chapter 9 so I need to hurry and finish!

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

RR529

This morning I ran through the Kingdom Hearts VR Experience, another free piece of software for PSVR.

Gameplay:

  • There are six worlds to choose from (technically 5 worlds, in the form of Destiny Islands, Twilight Town, Castle Oblivion, Olympus Colosseum, the World That Never Was, and then a Gummi Ship segment), and in each one a cutscene (seemingly in engine from the game it's from) plays out with you in a "Sora's eye-view" (though there's one from Roxas' perspective) of the proceedings. These are all talking affairs, and once everyone has said their piece you are treated to a light show, with various cutscenes from across the series projected onto surrounding surfaces, with various magical lights flashing all over the place all to the tune of some of the series' music.
  • As you can imagine there's not a lot of actual interactivity. The one scenario that bucks this trend is Olympus Colosseum. There is no cutscene to experience here as it jumps straight into the light show portion (with you standing in the middle of the first KH era colosseum), with you having the ability to swat away the occasional Heartless with the tap of the "X" button, their defeat adding to the showy display of lights.
  • Once you've experienced all worlds (this shouldn't take longer than 30 minutes, tops) you earn the ability to experience the light show portion of them without having to sit through it's accompanying cutscene first.
  • Other than that it features a "Collection", which is just a VR Jiminy's Journal mode. You're able to read character descriptions out of the Journal as it floats in front of you, with the character models standing in front of you (though there's no interactivity, as you can't even rotate them). All character models (and journal entries) are pulled from a character's first appearance (the Sora, Riku, Kairi, Donald, and Goofy entries are all based on the original KH, for example).

Audio/Visuals:

  • While the first scenario is ripped straight out of KHIII, all the others are from the PS2 era games. While a bit of a shock at first, I think it all looks pretty good in the end.
  • The light shows are pretty neat looking, and the series has good music, so there's that.

Story:

  • While it doesn't have a story of it's own, the cutscenes you experience are pulled from other games (some of these are early game moments, while two of them are actually final boss encounters), so if you care at all about the story and haven't played through the main series yet, just keep that in mind.

Conclusion: While it is a bit of a treat to see some of these characters up close & personal for the first time (if a bit awkward at times, as it seems like they took a few existing cutscenes and slapped a 360° camera on top of Sora's head), and the light show portions can be pretty, it seems ultimately pointless. It is free, so I can't complain, but it feels a bit thrown together, and I can't help but think they could have done something pretty cool with the series in VR if they just put in a bit more effort. The Gummi Ship would easily make a decent cockpit experience with some light gun action added in, and VR would have been the perfect way to add in the theme park ride experiences of Disney (rather than how they're implemented in KHIII proper).

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

RR529

@Ralizah, despite it's frustrating moments, it sounds like an interesting experience.

Probably not likely, but I'd love to see tons more 6th gen remasters on current systems. Despite that they're a bit archaic in spots, the modern remasters of Devil May Cry, Final Fantasy X, Katamari Damacy, Okami, and Onimusha have stood up with many of the modern games I've played in terms of how much I like them.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

@RogerRoger

RogerRoger wrote:

Trolling the AI for cheap laughs and campy maniacal dancing is not what I'd expected you to write about a game from a series with Clock Tower's reputation. I remember there being a lot of buzz around one of its releases when I was a kid, the kind of urban legend playground whispering which would only boost sales nowadays (or wouldn't exist to begin with, thanks to YouTube).

Probably the first PS1 game. Clock Tower II was not well-received and had a short print run, I guess. Good luck finding a copy of it that doesn't cost a small fortune!

The "original" definitely could have spooked people when it first released. Even today, despite the very corny voice acting and presentation in general, there is still a sense of panic that rises up when the Scissorman chases you. Unlike Clock Tower 3's stalkers, he was actually an unnerving threat, and not one you could escape easily by throwing water in his face.

So, fun fact: I forgot I even owned CT3, and only started playing it when my nosy young nephew started rummaging around on a shelf and pulled it out.

@RR529 The 6th gen is probably the earliest point where I can consistently enjoy playing 3D games without needing an asterisk beside them. I love my PS1 to death, but most of its games feel OLD at this point. While I feel like action games needed another generation to really come into their own technology-wise, a lot of the JRPGs and horror games on PS2/GC feel like they wouldn't be out of place on modern consoles.

That KH VR demo sounds interesting. It's a pity S-E hasn't really invested more resources than it has in supporting VR gaming. I hope Sony develops something exclusive and ambitious to push the hardware next gen.

@Foxy-Goddess-Scotchy

Foxy-Goddess-Scotchy wrote:

Well done Ralizah on collecting all those rooder points! (Whatever they do... Bragging rights? )

My guess would be that they had initially planned to implement some sort of scoring system to encourage replayability, but whatever that was fell by the wayside, and this is what we're left with.

Foxy-Goddess-Scotchy wrote:

I quite like Scissorman and Scissorwoman's design in this one with the whole circusy/street performer vibe it has going on.

Oh yeah, total circus performer vibe. When he gets stabbed, Scissorman actually bleeds confetti everywhere! I think he and his sister would have stood out more if virtually every villain in the game didn't prance around like they were on Broadway, though.

Foxy-Goddess-Scotchy wrote:

...The fact he's called Ralph though in the english version 😂

lol I didn't catch that. Probably should have just stuck with "Scissorman" in this case.

Foxy-Goddess-Scotchy wrote:

and what is it with horror games and sexual costumes as rewards? 😅

Same idea as Metroid games, where the CG of Samus at the end gets progressively less clothed depending on how well you do, I think.

"Good work accomplishing a difficult task, heterosexual, young adult male gamer! Here's some naked women for your trouble."

Besides, horror as a genre has a long history of connecting violence and titillation. I'd imagine this is an extension of that.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

RR529

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

@RR529 I keep seeing this on sale for insanely low prices, but usually ignore it. People talk up the "gorgeous" visuals, but, as you point out, the technically advanced visuals are completely wasted due to the setting and art design. It's a very bland looking game. The prevalence of "ledge platforming" (thanks for that) and cover shooter gameplay just seals the deal as far as ignoring it goes.

Good overview, though. I didn't realize this game even had lighting issues, but I guess that shouldn't surprise me.

@Foxy-Goddess-Scotchy

Foxy-Goddess-Scotchy wrote:

I know the original revealed she was a girl at the end if you did fast enough... But I didn't know she got less clothed though! I just thought she took off the helmet of her power armour!

In the older games, she generally undressed until she looked like she was in her skivvies.

For example, in the NES game, this was the sprite awarded for completing the best ending:
Untitled

In the newer games, since the GBA on, she's less scantily-clad and generally looks like she's wearing something you might think to throw on when you're jogging:
Untitled

I think the only games where she takes off her helmet at the end were the Prime games.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

KALofKRYPTON

@RogerRoger brilliantly detailed write up.

I bought it on release for Vita. It looks OK and sounded alright. That was about it. I think I actually got stuck on something, didn't bother looking it up and never went back to it. Such is the weakness of the game.

I've said IRL many times, that a good Who game needs to be either from the antagonists point of view, or an epic - wide ranging rpg the likes of which have never been seen before!

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

crimsontadpoles

@RogerRoger Great write-up, I didn't know of this game before now. It does sound very alright, probably better than I was expecting for a licensed game but nothing amazing.

I'm liking that screenshot of the Doctor on top of those crates. It does look as though he just randomly found his way on top of the crates, and now he's puzzled by that and doesn't know how to get back down.

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