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Topic: User Impressions/Reviews Thread

Posts 2,221 to 2,221 of 2,221

Werehog

@Pizzamorg I do know what you mean. It's clear you love the series, and your criticisms sound like they're coming from a place of wanting the best for it, rather than just wanting to ride some kind of hater bandwagon like so many others on the internet. You've done a great job articulating your position, and I'll look forward to returning and reading your Reunion thoughts in due course!

And I do agree with you about Deck Nine's approach towards the choice system. I'd say it's an attempt to make everything less abstract and a little more personal. Case in point, their first original superpower was literally "empathy" (which I'll be honest, I chuckled at to begin with) and as you say, nothing has quite replicated that perfect gameplay hook / dilemma of Max's instant replay. I did very much respect that Double Exposure narrative beat regarding Max's decision to avoid using her own powers, and enjoyed how it played a crucial part in the final confrontation with Safi, to the point where I was genuinely dismayed at the imbalance of the final episode's statistics screen! Methinks more couldn't be done with that specific subject because of the need to incorporate the dual legacy of "Bay vs. Bae" throughout the entire game. Leaving that choice up to us, and then letting us see both routes play out, feels like it would've created an entirely divergent Double Exposure, so it's a compromise I'm willing to accept... otherwise they'd still be developing the blasted game!

"If I let not knowing anything stop me from doing something, I'd never do everything!"

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