@JudgeDredd Yeah same with any shots I upload. When I view them on my tablet or phone either directly from the app or downloaded, they look so much better.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
Some screenshots I've taken of Samurai Maiden on Steam.
While side missions & boss levels often reuse a lot of assets, main story levels are largely bespoke & it can often be an actually pretty nice looking game.
Surprisingly, the side mission levels are platforming centric
For what it's worth, the original localization that translated all mentions of "High School Girl" to "Gen Z Girl" has been fixed in a patch (don't know if this has been fixed on console yet).
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@JudgeDredd That initial shot of Aloy, and then the second GT7 shot (third overall), are outstanding highlights in another beautiful batch! Incredible work, thanks for sharing!
@evildave333 As post-apocalyptic as The Last of Us is supposed to be, I often find myself in awe at its truly remarkable environmental beauty. No matter how linear it might be, you're finding really great shots! I particularly like the dramatic angles created by that collapsed skyscraper in your fifth.
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@JohnnyShoulder Thanks, buddy! Your shots from Forbidden West are even more impressive, I'd say! I'm particularly fond of that second shot with the Tallneck and lens flare, as well as the aerial perspective of Chainscrape you managed to snag in the fourth. How'd you get up so high from that angle? I didn't think there was a mountain or cliff on the map there!
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
The fourth and fifth pics are both the same scenes, I just moved the camera up as high as it would go then zoomed in. For the fourth one I then rotated it so the camera was facing the Chainscrape head on.
I will post the original later for reference, as that one shows Aloy I think.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder Ah, apologies for any confusion; I meant the fourth shot being the one looking down on the town below, which I think is called Chainscrape? I might've misremembered its name. I didn't recall it being surrounded by cliffs or mountains from that direction, so was wondering how you got the camera up so high, but there's obviously some kind of rocky outcrop up there!
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@RogerRoger
It was nearly impossible to get exactly same time from drawing the gun in 1-2-Switch.
I played 1-2-Switch by Solo play and took control two Joycons like being played by two peoples and I didn't expect I got Draw because that was something that nearly impossible to happen. π
@Anti-Matter Nearly impossible indeed; great timing! Better than most action screenshots!
Whilst I'm here, I'll quickly mention that I tried out Pupperazzi earlier today, and I think it's a game you'd definitely enjoy. It's currently locked to PC and Xbox, but there's a Switch port coming soon. You basically wander around a bunch of environments taking photographs of dogs. It's pretty simple but also adorable and relaxing. Don't pay full price for it, but if you see it in a sale, I'd recommend it.
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@JohnnyShoulder Nice shots! Iβm looking forward to getting around to the game in the near future as itβs been sitting on the hard drive for a while.
It always looks like a stunning game from the shots people have posted in this thread!
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Topic: The Thread of Totally Awesome Video Game Screenshots [Slow Connections Beware]
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