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Topic: Games you've recently beat

Posts 3,501 to 3,520 of 5,537

render

@MightyDemon82 That's pretty much the way I feel. I mean I always try and pick something that I feel I'm going to enjoy in the first place but generally I haven't found anything for a long while that I didn't enjoy at all.

Then there's buying something having a feeling that you are going to enjoy it but actually it turns out to be something really special. I like it when that happens but it's difficult with bigger games as there's so much info out there and the hype machine is always working overtime.

render

Voltan

@MightyDemon82 @render Same. One I might not get back to is unfortunately Deathloop. I can't say I didn't like it (in fact, I think it's great in at least some ways) but I let it sit unfinished for a while and now every time I consider going back to it I find that I'd just rather play something else instead.

Voltan

render

@Voltan There was definitely a reason why I never got around to buying Deathloop. I think it was the trailer overload before release that just killed it for me. I almost know too much about it and I’ve not even played it yet. How did you feel before you played it?

The polar opposite to that must be Guardians of the Galaxy which was really undersold and zero hype surrounding it. It turned out to be a great game and deserved more credit than it initially got. It must be hard to hit that marketing sweet spot.

render

Voltan

@render To be fair I probably wouldn't have bought it if it didn't go 50% off in like 6 weeks from launch
Guardians didn't have great trailers / advertisment but it did have enthusiastic preview coverage so that's what convinced me to get it (also on sale) and I loved it.

Voltan

JohnnyShoulder

@Voltan I'm exactly the same with Deathloop. Think I've just got kill all the visionaries in one day and then I'm done. Shall see when I'm finished with Elden Ring how I feel, but everytime I think about it I screw my nose up at thought of playing it again.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Thrillho

@MightyDemon82 Good to hear of another Death’s Door fan

I didn’t find playing with the umbrella too difficult but the bonus of getting the platinum on one run is that you don’t know how much easier the other weapons make the game!

I just wish there was a better in game map and a screen outlining the collectibles; lots aren’t available until later in the game and they’re a pain to find when revisiting levels.

But the game itself I really enjoyed and thought it was a fun story. I really liked the art style too.

Thrillho

MightyDemon82

@Thrillho Yes it was great. Very old school with no map and we're not getting any younger so that would have been nice.

MightyDemon82

nessisonett

That’s me finished Arkham Knight with 120% completion. Absolutely loved it, even the Riddler stuff. I actually think I’ll power through New Game + for the trophy and go for the platinum before I play the DLC.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Th3solution

@nessisonett what was your play time for completion?

“We cannot solve our problems with the same thinking we used when we created them.”

KilloWertz

Horizon Forbidden West

Not going to comment much about it yet as I want to give it a day or two before then, but it'll probably end up being a 9/10. I gave the original an 8/10, so that sounds about right.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

JohnnyShoulder

@KilloWertz Is that marked down for Aloy having a dodgy face in this game?

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

johncalmc

I finally beat the Resident Evil HD remake over the weekend. I tried to play it once in 2016 and finally went back to it as part of my almost certainly to-be-abandoned let's play every Resident Evil in 2022 plan.

It was alright.

johncalmc

Bluesky: johndoesntdance.bsky.social

sorteddan

@johncalmc
Did it win you over once you got accustomed to it or did it remain clunky and dated? I similarly tried to give it a go years back when it was free with plus but quickly have up and have never returned.

“We are what we pretend to be, so we must be careful about what we pretend to be.”

JohnnyShoulder

@KilloWertz I'm here all week!

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

johncalmc

@sorteddan Erm... well, Resident Evil was one of my favourite games when it came out and I've not played it since then and I've never played the remake so there was a certain amount of nostalgia and feels at work which has undoubtedly clouded my judgement a bit. So I think if anything I gave it more of a chance than I ordinarily would.

The controls are bad. No two ways about it. The controls + static cameras switching = frequent problems. The voice acting and dialogue is somehow better than I remember the original being but yet still worse than everything else in the world. The puzzles suck. I remember the puzzles in the original being stupid but in this it seems like they've upped the ante for some reason. It feels like you're spending all your time doing stupid things that make no sense to win a random item that will somehow prove incredibly useful at some point in the future but you don't know why.

It took me eight and a half hours to beat it but I think it could be like four or five and I would have liked it more. I also didn't like the new thing they added - the new monster that comes for you at certain points. It's like they've tried to shoehorn in some bonus lore to tie the game in better with the other ones but the great success of the original Resident Evil is that it's a standalone story and doesn't have to deal with the rest of the appalling story. It's just you in a creepy mansion with monsters and that rocks.

Anyway, I wouldn't go as far as to say I was down on it, but I actually think that if I had the ability to play the original PS1 version - maybe with the upcoming PS Plus? - I would like that one more than this one.

It's alright. But not a spectacular start to my every Resident Evil thing.

johncalmc

Bluesky: johndoesntdance.bsky.social

sorteddan

@johncalmc
Thanks for the reply. Yeah... Probably hasn't tempted me to return to it any time soon, ...or ever! Are you planning to do original 2 or the remake or both. I played 2remake last year and really enjoyed it so at least you've got that to look forward to?

“We are what we pretend to be, so we must be careful about what we pretend to be.”

kyleforrester87

@johncalmc The dialogue is all re-done for the remake though isn't it? So not surprised it's better than you remember it. As for the controls, the classic tank style controls are fine, it's the "modern" control option that's really confusing. Did you play with the classic option? I don't really like Remake myself, mostly coz of the crimson heads. Just too scary/stressful lol.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

johncalmc

@kyleforrester87 Yeah it is re-recorded definitely because Barry Burton doesn't say Jill Sandwich anymore which is a pretty shocking design decision. It's just spectacularly bad still. I played with modern controls but I do wonder if I'd have liked it more with the tank controls. I don't know. It was awful anyway. And yeah, the Crimson Heads suck. They're not fun at all. You can tell they're a new addition that wasn't fully thought through, as you don't have the inventory space to deal with them effectively without it turning into a massive slog. So it's pretty much just keep shooting them or just avoid them. No good.

johncalmc

Bluesky: johndoesntdance.bsky.social

edwinjoe450

Finally beat Ghostwire: Tokyo and yeah the reviews are pretty accurate, the worlds looks great and the enemy design is top notch, but sadly it's a really by the numbers game, the small number of main missions feel so different from the rest of the game, kind of wish they ditched the open world, but alas, they didn't, a lot of wasted potential in design and combat. The story is typical Tango Gameworks nonsense.

edwinjoe450

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