@Th3solution I’d argue yes. REmake4 is much more “modern”, I didn’t mind OGRE4 myself, but I can still see someone who didn’t like it would enjoy REmake4. It’s definitely an excellent game, smooth, great visuals, the whole shebang.
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@Yousef- My main gripe wasn’t even the lack of mobility when aiming and shooting, although that was quite annoying in its own right, but it was the lack of quick change of weapons. Since the best tactic was to either shoot an enemy in the knee or head to cripple or stun them, then either do an awkward kick animation or pull out the knife to slash them until they were down permanently, it was a lot of switching weapons and moves and the controls were weird because of going into the menu every time to equip a different one. I don’t know who thought that system made sense, but it wasn’t someone who plays a lot of action games 😅 Especially in a game where ammo is scare, you need to switch back and forth a lot, use a high powered round to stagger and then switch to the pea shooter to finish them off, or switching back and forth between weapons when one of the guys’ grows one of those hydra snake creatures out of their heads. 😅
Anyway, so the Remake apparently fixed all that and also the ability to run and shoot seamlessly without the tank controlling issues. Also the presence of difficulty options will be welcome because there were many times I felt like I was just barely surviving and if I could have only dialed down the difficulty one notch then I probably could have kept going. But as it was, I eventually gave up because I wasn’t having fun.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution uhhhhh then I don’t think I’m happy to inform that unfortunately RE4R maintains that particular aspect that doesn’t bote well with you.
In fact, I’d argue it’s even more “simplistic” than the original due to modern sensibilities making things “easier” in a specific way.
Unfortunately I’m yet again unhappy to inform you that higher difficulty modes in REmakes aren’t properly playtested. At least that’s the impression I got from REmake3 which got worse the higher I turned the difficulty and borderline felt buggy at times despite the fact it was TECHNICALLY functioning as intended, just not fun.
But that’s just my two cents, my opinion isn’t word of law or anything xD
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@Yousef- Urgh… you’re killin’ me. 😜
Welp, I’ll just have to hope that I can adjust. The good news is that I paid a fairly low price for it. I think it was $20-$25.
So, the didn’t just make a radial wheel or a quick select with the D-pad or something to switch weapons? Strange.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution hey… there’s light at the end of the tunnel! I’m confident REmake5 will actually be an improvement. I don’t belong in the mainstream crowd so I actually think all the OGREs from 1 to 4 are fun and the remakes are not really necessary, but 5 does not get that praise from me xD. If you know, you know.
Neither does 6 either but I actually literally have no clue how a remake of that would even look like. What’s there to even remake? The REmakes tried to keep as much content as possible (except RE3R….) but 6 is the only that would shockingly benefit from trimming its length. I’m not sure who at Capcom okayed 20 hours third person shooter campaign. Only GTA can pull that off because of the amount of breaks you’re given but RE6 has no downtime…. But I’m really getting ahead of myself.
Please enjoy your time with the series!
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@Th3solution I played the demo for Resident Evil 4 Remake and didn't really like it. I never enjoyed the original either, but did play it a few years after if it first came out.
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@Yousef- Despite my playing OG RE2 back on the PS1 and even some of RE1 back in the day, I have really only recently become invested into the series. It started with playing REmake 1 as a part of Game Club a couple years ago and I was hooked. But just like the Souls series and others, I can’t binge too many in a row and I play about 1 entry a year, or so. I did however play the RE5 demo back on the PS3 and thought it was okay, but that was back when there was just an avalanche of zombie games over a few years, every game had zombies or a zombie mode (remember around that time - RDR’s Undead Nightmare, CoD World at War Zombie mode, on top of The Walking Dead, Plants vs Zombies, Dead Island, Dead Rising, Dead Space…?) and so I just didn’t really feel like actually playing it. And when RE6 dropped I was still not interested and I felt like I needed the context of the earlier games and at the time there wasn’t an easy way to play all of them like there is now.
So I’m actually not opposed to trying RE5 and RE6 now, as well as Code Veronica and RE0, but I need to get past RE4 first. It’s the most beloved of the games, and yet it’s become my barrier to continue with the series. I had planned to probably skip 5&6 and go to 7 though, but I’ll have to see how I feel.
“We cannot solve our problems with the same thinking we used when we created them.”
@JohnnyShoulder I’m optimistic. I also think part of my issue with RE4 was that I wasn’t mentally prepared for the shift in gameplay focus. I came out of RE2 and RE3 feeling high on the series characters, gameplay, story and setting, and RE4 just turns all that upside down. After each hoard encounter I thought “wow, that was tough but I’m glad that’s over, now I will get to do some exploring and puzzle solving for a couple hours” but it is always just immediately followed by another huge enemy onslaught. At least that’s how I felt. So when I finally realized “Oh, this is the game — It’s not a tactically paced survival horror, it’s a third person action zombie shooter”, then I tapped out. Going in this time I know what to expect.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution fair enough friend. I do look forward to what opinions you’ll form based on those games. They’re definitely interesting conversation pieces! …. For better or for worse xD
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@oliverp No, I just haven’t had time and so I think I’m going to save RE4 to play around Halloween later this year. We’ll see.
@WaveBoy Thanks for that breakdown. Unfortunately I don’t have VR, but I’ve heard consistent great things about the RE games in VR.
It’s good to know RE4 still registers high on your list even in flatscreen. Agree with your assessment of RE2 and RE3 Remakes. I thought RE3 was quite good. Just not on the level of RE2.
“We cannot solve our problems with the same thinking we used when we created them.”
@The3Soloution Yeah as Iam busy with a few ohter games atm I think I have to wait with the game as well for a little bit as well. That said I at least have it installed on my system now which I guess is a good thing.
On a slightly unrelated tanget, are they really gonna stop at RE6? Knowing Capcom they’d prolly go as far as to remake RE1R, RE0, Revelations and Code Veronica.
So I just started up Resident Evil 7 and played it for about an hour. It's such a breath of fresh air compared to previous RE games. It also has the feeling of the first Resident Evil with the giant house and all the puzzles. I'm really liking first-person mode as well. It feels really satisfying getting constant headshots as it's much easier to aim than in third-person. I'm definitely looking forward to playing more soon.
On a side note, it's still hard for me to believe that I've played all the way up to RE7 now. I haven't played Code Veronica yet, but I'm thinking I'll hold off on playing it until the potential remake. I just feel like I'm done with tank controls lol. I just want to play all the modern RE games now, i.e. the remakes of 2, 3 and 4 as well as 7 and 8.
I've played some more of RE7 and this is easily the scariest RE game I've played thus far. I've said this before, but I don't really find the RE games that scary compared to other series. For example, a scary game to me is something like Outlast or SOMA. The RE games have always been more about being fun than scary. RE7 on the other hand is the complete opposite. I mean, it's kinda fun, but because you're constantly being chased by people, it makes for a truly frightening experience where you can't really take your time and explore at your own pace. Never have I been so happy so see a safe room in an RE game lol.
But yeah, absolutely crazy going from RE6 to this game.
@WaveBoy
Amen to that once more. Glad I’m not alone in not finishing RE6. The game was just too exhausting. Who the hell thought it was a good idea to inject 20 hours of gameplay into what should’ve been a 6 hour campaign at best?
I’ve wanted to join the camp of making fun of RE6 but was shockingly dull from start to finish with what little fun it has ruined by the amount of repetition and walking repetition and walking repetition walking walking… huh, I guess RE6 was ahead of its time, it paved way to walking simulators!
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@LtSarge
Absolutely agree with you. I loved the panic inducing nature of first person mode and constantly being pursued around the Baker house whilst trying to find the next vital piece of whatever or trying to solve the puzzles. Some decent boss battles from what I remember too.
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