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Topic: PlayStation 5 --OT--

Posts 1,281 to 1,300 of 4,578

nessisonett

@BAMozzy I completely agree about exclusives, it’s bizarre to argue that exclusives are suddenly better than multiplat games and many get ported to other consoles in later generations anyway. It feeds into the mentality of ‘please let me have made the right purchase’ as people have to justify that their chosen platform is better or risk admitting that they’ve spent £450 on a ‘worse’ console. It’s also tribe mentality where people just like to argue. Bizarre.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

JJ2

A bit weird but Digital Foundry posted it so. ..
@kidboruto
@johnnyshoulder

[Edited by JJ2]

The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.

nessisonett

@JJ2 I guess the PS5 is a rather large console. But does it go from XL all the way up to XXXXXL?

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

MightyDemon82

@JJ2 Thanks, just went on now and pre-ordered it. Bring on launch!

MightyDemon82

BAMozzy

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

JJ2

@MightyDemon82
Champion!
👍

The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.

Octane

@BAMozzy I know you make a lot of good points, but there are a few counter arguments. Exclusives are generally made to sell consoles, and therefore not necessarily to make money. If they are profitable that's great of course, but they can lose money on a game. The Last Guardian and Dreams come to mind, neither game can be profitable at this point. Their games also don't include MTX, because they rather have a GOTY game that garners a ton of attention, than a game that is forgotten about in a year but managed to make a little extra profit with season passes, MTX, etc. If all games were released on every platform, this wouldn't apply anymore.

Octane

JohnnyShoulder

@JJ2 Cheers for the heads up mate, all out of stock though! 😪

EDIT: I only just gone and snagged one!

Untitled

The game collection. Only a bundle with an extra dual sense pad and pulse 3d headset is available at the mo.

https://www.thegamecollection.net/playstation-5-console-digit...

[Edited by JohnnyShoulder]

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

JJ2

@JohnnyShoulder
That's awesome!
Happy you found one.

The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.

JohnnyShoulder

@JJ2 @phil_j Hell yeah! Guys, it's been emotional!

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

BAMozzy

@Octane Exclusives are made to sell consoles and by doing so, lead to more game purchases on that platform. As I said, Sony (for example) will get a portion of the money for EVERY game sold on Playstation so that Exclusive or even the console may end up being a loss, but even if that person never buys another Exclusive, every game they buy is giving some more money to Sony.

A multi-platform publisher for example loses some of their Profit to the Console Manufacturer just to get their game on there. They have to sell many more games to break even - even if the game costs exactly the same to develop because Sony and MS are taking a cut of that profit margin just so that publisher can reach their users.

BOTH Dreams and the Last Guardian can be profitable because Sony are the developers, the publishers and, as they are selling the game on their own platform, taking ALL the profit on a Digital sale. On a Physical sale, the profit margin is much smaller because you have the manufacturing cost, distribution (who also want a profit), Wholesalers (who want a Profit) and retailers (who want a Profit). Large Retailers buy in bulk from a Wholesaler who buys in bigger bulk from Sony and the 'more' you buy, the cheaper per unit the cost. For example, a fame may sell for £50 in a shop, Amazon, as a massive retailer, may pay £37 per game and a small independent store may pay £42 per game. The Wholesaler may have paid £33 per game and Sony's cut for selling it on their system is £10 per game, costs of manufacture and distribution is £5 per game - so the publisher is getting £18 per game to recover all the costs of development in this scenario compared to an Exclusive which would be £28. Digital - the Publisher may get more because they don't have all the costs and middle men and Sony take 30% too - meaning they get more money from games sold in their store but Digital - ALL the money is going to Sony as developer/publisher/retailer and platform holder.

Even if 'Dreams' sales are not high enough, despite the Much larger profit margin for Sony because its on their own platform, the sales of other games will easily cover their costs.

If they sold Dreams on Xbox, MS would get their 30% or £10 just because its on that system. Also may mean that people don't buy a Playstation so all the other games that person buys is given MS more money.

DLC too loses 30% to the platform holder because its a Digital Store purchase - same as any Micro-transactions. Even if Sony/MS don't do any themselves, they are getting money from everyone else selling them. Let alone any subscriptions they get because you bought their console because of an Exclusive. They don't need to do DLC/MTX (neither does 3rd party multi-platform releases if they actually made games people want to buy) It doesn't take that many sales to make a game profitable - depending on the cost of development and advertising (which often is the larger cost) and it takes a LOT more sales for a 3rd Party multi-platform game to recover its costs because of the sizeable chunk that Platform Holders will take to allow those games to sell on their system. If you own a System, that 'chunk' is pure profit - not an extra expense.

For 3rd Party publishers, they want you to go Digital because they can charge £50+ for a game and don't have all the other middlemen taking their chunk of the profits that contribute to a £50+ price point. They only lose 30% to Sony/MS or steam or epic and the rest is all theirs. An Exclusive though is ALL Sony/MS's - they get that 30% on top of the Profits that a 3rd Party publisher gets.

An Exclusive may sell consoles but it also means that person will be constantly giving money to the platform holder regardless of whether they buy another Exclusive again. Every game, DLC, MTX etc they buy on that platform will be giving the platform holder money so its doesn't need to sell DLC, MTX etc to keep money coming in. Doesn't need to sell as many games per million spent on developing it because the Platform holder gets a LOT more money for every game sold. They want you to buy their system because they will constantly be getting money from you for EVERY game you buy and the more people locked in that system, the more games get bought, the more money they get. They can make a loss on a game but its still profitable because of all the other software sales that they get money for....

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

nessisonett

@TheFrenchiestFry I have Metal Gear Solid 2 Substance on PC. That’s how I first played it, the Windows port.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

nessisonett

@TheFrenchiestFry This isn’t a new port. It’s just rereleasing an old Windows XP port on Steam. I wouldn’t say this confirms anything about a remake. If they announce 3 on Steam though, fair enough as that would have to be a new, dedicated port.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

RenanLK

This is the first time I'm buying a console at launch. PS4 + my current financial position convinced me it was right. One question about launch titles, though: did previous generations also had close to zero games justifying the new console at launch? Apart from Miles Morales and Demon's Souls (which is a remake), everything seems to be year 1, not day 1. Don't get me wrong, I'm still excited about the potential of PS5, and I'm looking forward to playing some of PS4's best games in PS5 (if anything, I hope it stays silent unlike PS4-about-to-take-flight sound). Just curious why would anyone without a PS4 buy a PS5 at launch.

RenanLK

PSN: rkummer

nessisonett

@RenanKJ Not many consoles have had killer launches. Dreamcast and NES were probably the best because they both had great games and plenty of choice. SNES and N64 had great games but not many to choose from. Playstation traditionally has had rather uninteresting launch lineups so the PS5 having big budget titles is promising. It’s just that we’re coming off a great last couple of years for the PS4 and it feels like that momentum is being interrupted.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

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