Mine would be DmC: Devil May Cry Definitive Edition , I just hated the level and enemy design for the most part, thought that the reboot was so much worse than the original series of games. I got through to the end of it because the combat was moderately interesting and something about it just kept me addicted, maybe it's because the stages were all so short, so I thought I could get through a few at a time, and as I got further and further it kept dawning on me that the end was never far away.
"Man is the pie that bakes and eats himself, and the recipe is separation." - Alasdair Gray
I recently played Sniper Elite 4. The plot is a freshly-laid pile of horse dung and the graphics and animation would have raised a disapproving eyebrow on the PS3.
But me and my mate picked it because you can play the entire campaign in co-op and we both had it in our PS Plus backlogs. So we used it as an excuse to chat during lockdown and played it all the way to platinum, it was hilarious.
Good job, Parappa. You can go on to the next stage now.
I usually abandon games I'm not really into, even more these days but a couple that spring to mind are Rainbow Moon and Vandal Hearts (PS3).
The narrative for Rainbow Moon is so boring and simplistic, I think a 6 year a child could come up with something more interesting, it's as basic as it gets, the game play loop was quite addictive though, and boss fights could be a fun challenge sometimes so that kept me on board. Plus I had a sort of challenge going with two friends to see how we all progressed through it. I'm the only one who finished it, lol.
Vandal Hearts on the PS1 had a brilliant narrative, fun characters and really enjoyable game play. So when they announced a game of the same name for the PS3 I was excited but.. it was barely a shadow of the original game. Disappointing story but not a terrible game, the game play was enjoyable enough and it is a relatively short playthrough so I carried on through to the end. Hopeful that I'd see a glimpse of the brilliance of the original but alas, it was not to be.
Playing it right now and if it wasn't for the fact I need 3 Trophies for the plat would sack it off. Its 81% on meta critic??? It is such a step back, everything about it is a downgrade from PES 18 (which was fantastic) so so so so bad.
As for other games I would say Super Monkey Ball Banana Blitz has terrible level design and the mini games are woeful.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
I tend not to play games I don't really enjoy or are flat out bad. I will never understand people that do. The closest I can think is Anthem, not bad just average in everything it does. As soon as I completed the story I deleted it off my hard drive as I knew that post game it would just be repeating the handful same set of missions over and over again.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
Probably the worst game I’ve stuck with and completed in recent years has been Back to the Future. I actually even got the platinum out of blind egotistical stubbornness.
Graphically, it’s two generations behind. Story wise, it’s mediocre at best. Voice acting, subpar. Oh, “but it’s an easy platinum,” you say? No. Unlike Telltale’s other games the platinum is not automatic for completing the game. You actually have to make certain choices and trigger certain events and solve certain puzzles to get a few of the trophies. I was embarrassed to not get the platinum for a Telltale game, so I actually replayed a few areas so as to get all the trophies. There was a lot of really boring parts.
So it was a combination of the platinum trophy and the will and determination of completeness that kept me in it to the end. It’s not a game I’d recommend unless you’re an extremely dedicated fan of the BttF franchise or of adventure story games.
“We cannot solve our problems with the same thinking we used when we created them.”
In recent times it was probably Life Is Strange 2. I legitimately hated it from quite early on, but kept going partly because I hoped it would get better, and partly out of sheer morbid curiosity to see if it got worse. And it did get worse. It's staggering to me how much I hated it considering how much I liked the original Life Is Strange.
I won't spend too long going into why I hated it so much as it's probably boring and spoilery, but basically there's way too much obviously manufactured drama - i.e. people doing dumb things just so the exciting story thing can happen, not being given obvious choices to avoid silly contrived situations etc. - and main two characters suck.
@nessisonett I actually really like Telltale games every now and then to cleanse my gaming palate, so I was expecting something different than what BttF ended up being. It was alright, I guess. I don’t regret playing it, but I’ve quit or abandoned better games, for sure.
Night at the Museum 2 on DS. I got it as a present one summer when I was about 9 and had already finished most of my games so played it to death. It’s probably the worst thing I’ve ever played. You know how every movie tie in on NES was a platformer with bad mechanics? That was the exact same, 20 years later. The graphics were ungodly as well. I still played it though, I was young, bored and far too polite not to. It was a present after all.
I generally don't stick with bad games for any length of time, but I'm a big enough Corpse Party fan that I actually platinumed Corpse Party: Blood Drive on the PS Vita. It's... not a good game. Any semblance of the original's atmosphere or engaging supernatural mystery was gone. The game looked terrible and the performance was unstable (one chapter, in particular, crashed on me so many times). The game was filled with obnoxious new characters and out-of-place fanservice.
@Ralizah Urgh, I’m glad somebody played that Corpse Party so the rest of us could know to steer well clear! It’s a shame because the original’s really great.
@nessisonett Yeah, the original's legitimately fantastic. One of my favorite horror games, and arguably one of the best indie games to ever come out of Japan.
I try to warn people off of Blood Drive whenever it comes up (like when the game received a very late port on the Nintendo Switch, for some reason). Thinking back, I also remember how annoying it was trying to juggle preserving the flashlight's batteries with avoiding the trip wires literally strung everywhere around the school in that game (although I think, later on, a patch was released that allowed you to have an infinite flashlight battery, which makes all of the battery pick-ups pointless, lol).
Do pick up Book of Shadows if you haven't, though, as it's mostly a side-quel that expands on the original game's events. The final chapter, which leads directly into Blood Drive, is pretty good, but, knowing how terrible the actual third game turned out, you could just as easily ignore it.
@JohnnyShoulder Did you play Disintegration as well? I haven't played it but it looks superficially similar to Anthem to me, I don't know if there is any connection between the two games, but it looks like Disintegration could potentially be a better equivalent to Anthem.
"Man is the pie that bakes and eats himself, and the recipe is separation." - Alasdair Gray
@Draco_V_Ecliptic No not played it, hasn't it only just come out? I don't think it has reviewed that well. I'm not overly keen on GAAS and those types of games really, I usually play through the story and stop playing. Don't like that you just repeat the same missions again and again, but I do realise that they are more geared to playing with others at that point then playing solo.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
Interesting topic and interesting input so far. But I have to admit, if a game is not enjoyable, I just stop. Time is too valuable to me. I don't mind some really grindy games and back in the day, way before many of you were born we all played Ultima Online and in the early days it was Wild West (it's an MMORPG). You could get killed and completely strip-looted of everything by other players. True anarchic world. VERY slow skill progression. But we all kept playing it for like 5 years.
Why? Because of the friendships and bonds we formed. The game itself was only the (very awesome for the day, mind you) vehicle for that.
I think it's similar with most MMORPGs. You come for the game, but stay for the people, despite grinding and timesinks.
#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.
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Topic: Worst Game(s) you've played but didn't give up on and why?
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