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Topic: What PS4 Games Are You Currently Playing?

Posts 4,461 to 4,480 of 5,411

Anti-Matter

Still playing Youtubers Life 2.
I have cleared two main quests to get NT codes, have accumulated more than 600K subscribers, reached 9th position from Top 100 Youtubers.

Rhythm gonna hit your head.

Th3solution

@HallowMoonshadow Boy was I way off. So according to my PS5’s statistics, I played a total of 84 hours of Ghost of Tsushima. 😮
So I significantly underestimated. 😅

But I did spend a few hours with the multiplayer expansion Legends. Maybe 3-4 hours or so. So my platinum time was a lot closer to 80 hrs than 60 hrs.

Good to see you’re finding enjoyment in DOS I. Maybe one day I’ll finally get around to playing DOS 2. Or maybe DOS 1, depending. I wonder if you’ll end up feeling it a better game than the sequel. Based on how much you liked DOS2 I think that will be hard task.

“We cannot solve our problems with the same thinking we used when we created them.”

KilloWertz

@Th3solution And the PS5 statistics on the Games page is usually off too, so maybe you played it even longer than that. It's usually lower than what the game itself says if it tracks that in game.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Thrillho

@LtSarge Blimey, was it 6 months ago??

I just remembered it as it was interesting to hear the opinions of someone on the game after it got slated so much at launch. I’d almost pulled the trigger on buying it in the past but your thoughts renewed my interest.

But now I’m a 60fps snob I’m not sure I’ll ever get around to it as it stands.

Thrillho

Th3solution

@KilloWertz Yeah, I am fairly suspicious of the time played stats the PS5 gives. It’s good for a rough estimate, I guess. I think it does sometimes overestimate the time also, as it must count time while paused in certain games. Some games don’t actually “pause”, you just have the game running in the background when pulling up the menu.
According to my PS5 my BioShock 2 playtime is 44 hrs so far and I’m not even done with the game. Probably I’m 75% through. That’s a game that usually take people less than 20 hrs to complete 😅. I know I’m slow, but I think I’ve had more than my average use of pause and suspend mode for the game.

“We cannot solve our problems with the same thinking we used when we created them.”

Anti-Matter

Youtubers Life 2 PS4.
I have finished 3 main quests to get NT codes.
Still working on Ziggy quest as I have to take 5 photos on specific random people with hashtag that being a trend on that day and upload the photos to InstaLife.
Also, I have built relationship with Robin until heart level 6, tried to flirt him and I kissed him. 😘

Rhythm gonna hit your head.

KilloWertz

@Th3solution Yeah, it is indeed better than nothing even if it is usually wrong.

I have seen it basically forget I was in the middle of playing a game before. An example of that would be when I was replaying Assassin's Creed Origins a little while back, it had said I had last played the game about 55 minutes ago even though I was in the middle of playing it. I can't confirm, but I'm assuming it stops counting it then, which would obviously be a big reason why it shows a lower total than it should sometimes. You are right that it probably counts time in menus, but I've never really paid close enough attention to see if they overestimate. In the end, we both know that the counter is basically a relative guideline.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

JohnnyShoulder

Yep the PS5 count includes time in the game app, so that includes even you pause or in the main menu it but I don't think when you suspend the console and are in 'appear offline'. Whereas an in game count will usually only include time actually playing the game. I'm pretty we have been through this before, as I'm getting a sense of deja vu! 😂

I thought the combat in Ghost of Tsushima was fine. It took a bit to get used too, but I was soon clearing out whole camps. Think I played a mixture of stealth and all out hack n slash, just to mix things up a bit.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

JohnnyShoulder

@RogerRoger Thanks for confirming that I've not totally lost the plot!

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Th3solution

HallowMoonshadow wrote:

As for whether DOS I is better then II?
Do you want the short answer or the long answer? Cus the long answer kinda lives up to it's name

I am curious, yes. But no pressure. You can feel free to go as in depth or as brief as you want! It’s an oft debated issue but the consensus usually goes with DOSII.

“We cannot solve our problems with the same thinking we used when we created them.”

Th3solution

@HallowMoonshadow Good summary there. I hope you’ll drop some updated impressions as you make your way through. Sometimes things change, but it sounds like you’ve got a pretty solid feeling of what this entry is like. It’s possible that the characters or plot line will improve through the latter segments, but you never know.
Either way, it seems like you’re enjoying it a bit more than Ghost of Tsushima. 😄

“We cannot solve our problems with the same thinking we used when we created them.”

kyleforrester87

@HallowMoonshadow Strongly disagree that the music in OS is worse than OS2, although it is quite different. Having enjoyed the soundtrack for OS1 I learnt it was scored by Kirill Pokrovsky who did all of the music for the Divinity games and was apparently a bit of a hero as far as the fanbase were concerned, perhaps the equivalent of Final Fantasy's Nobuo Uematsu. He'd have undoubtedly written the music for OS2 but died after the release of the first game.

From the developers:

"Thank you for all the gifts you’ve given us. We each have our own Kirill story and many of us have Kirill presents on their desks. All of them demonstrate how rich a person you were," Larian wrote in the update. "We’ve all hummed your music and we have marvelled at how far your virtuosity went. You were truly somebody unique, a true artist, and we were very lucky to have you as a colleague."

He looked like a bit of a dude, too:

Untitled

There is a nice interview from Borislav Slavov, who composed for OS2, where he talks about picking up after Krill and his process:

http://www.vgmonline.net/borislav-slavov-interview-3/

"I had been playing and loving the Divinity series since its start in 2002. The reason I had never gotten in touch with the guys from Larian before was simple – I love the music of my fellow composer Kirill Pokrovsky. He made the music such a special part of the Divinity universe . I was shocked and sad to hear the news of him passing away. It took months before I decided to get in touch with Larian and offer them my heart. Then, I had to ask my self the real though question: How should I approach the music in DOS2? From one hand I had to continue the legacy and from the other I had to make a next step forward in the future of the series.

I thought about it for a while and I told to myself – It would be stupid if I try to mimic Kirill’s music. Kirill was unique and people would be rather disappointed than satisfied with an imitation. So instead, I decided to come up with my own approach, inspired by my love for the music in the Divinity series. I was a huge fan after all. I did my best to remain faithful to some core features of the music in the universe and make it as varied as possible, as well as thematic, playful and quirky. And on the top of it – an emotional and dramatic orchestral part, to give a frame of the soundtrack."

Overall I do think OS2 has a brilliant soundtrack and certainly the main theme (and the slight variations of it) are very epic and it's easy to put the music on and just enjoy it. OS1 feels a little less generic and more personal, though. Overall they are both great soundtracks! I would have loved for OS2 to have had music from both composers.

Otherwise, OS1 has better combat in my opinion - the magic/physical damage shields in OS2 do add a layer of challenge to encounters but can just be really frustrating - and it feels like so many spells and attacks in OS2 have AOE damage meaning you often trigger environmental damage accidently in a combat round and well laid plans turn to absolute chaos. I do struggle to remember aspects of OS1 these days though as it has been 8 years (!!!) since I played it. Perhaps the problem was as much me trying to approach combat in OS2 just as I did in OS1.

OS2 does loads of stuff better, mind you. Story, character, voice acting, graphics. Lots more in-your-face refinements. Just an easier game to like, I think. Still havn't finished it though, I am near the end of Act 4! Stuck on a crazy encounter.

So ready for Baldurs Gate 3!!

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

Anti-Matter

Youtubers Life 2
Still working on raising my Youtuber rank.

Rhythm gonna hit your head.

Elodin

@HallowMoonshadow sick of this yet, "Yellow and green The finest veggies Cyseal's ever seen!" Still stuck in my brain many years later. DOS is fun, but for me it was the rough draft to DOS 2. The system of moving around the teleportation devices was fantastic for solving puzzles and getting around obstacles. Hearing about your journey and myself playing Dungeon of Naheulbeuk now makes me want to go back to play DOS 2. Such a great game and system.

Elodin

Anti-Matter

Youtubers Life 2 PS4
Famous Youtuber Inoxtag is coming.

Rhythm gonna hit your head.

Ralizah

Twials Trials of Mana. Playing with my nephew, and he wanted an all-female team, so that made deciding the team composition pretty easy. While it's interesting how the game interweaves the stories of the various characters, the stories themselves are super basic, even for an SNES JRPG. Wouldn't be so bad if the storytelling itself wasn't so mediocre.

I'm trying to enjoy the game for what it is, but between the underwhelming combat (basically Ys combat, except you're primarily fighting things that look like stuffed animals, and combat itself is weirdly stiff), disappointing narrative, stilted character animations, and insanely bad english voice acting, it's a bit of a trial to play (badum-tish!).

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

@RogerRoger Yes, thank you. The monkey's bored expression really sells it.

@HallowMoonshadow It's really bad. Like, 90s anime localization bad. It's actually a little nostalgic, in that respect: I thought we were beyond the point of companies hiring the janitorial staff to voice characters in a major JRPG release, but I guess not.

The openings were all pretty silly, tbh. Riesz's wasn't too bad (although even my young nephew questioned the wisdom of allowing a small child to waddle around with a device that deactivates the machine protecting your kingdom from attack) until she stupidly ran off and just left her kid brother (who is royalty) with an enemy, and then acts shocked when she discovers he was kidnapped. Literally just grabbing the kid's hand before running off would have prevented that entire storyline. Angela's storyline involves her mother randomly turning evil and trying to sacrifice her to trigger some sort of dark magic, which causes her to run away. Charlotte's storyline... she''s chasing some guy, or something, and runs away from the castle. That's it, lol

My nephew wants to keep playing, but we're kinda just openly making fun of it as we play now.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

kyleforrester87

@HallowMoonshadow I actually gave the os1 soundtrack a full listen after I wrote that in case I was wrong and the soundtrack was actually rubbish but I was surprised that it was even better than I remembered it being 😂

kyleforrester87

PSN: WigSplitter1987

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