@Kidfried the combat is really rewarding, as you said you naturally get better and better (as one would expect) but you do feel like a bit of a bad ass when you take out a big mob with a combination of sword and gun strikes without taking a hit. I rarely replay games but I completed NG+ which gets really tough with bosses more or less one shotting you 100% of the time and having more health, but my skills were so sharp by the end of that experience. Good luck with the 800 dash and no death run trophies lol
@MightyDemon82 My best is 7 deaths lol. The thing I struggle most with is those moving blocks in the north zone, it's really easy to get killed by them. It's best to attempt this after your NG+ run as you'll be absolutely solid and have all the bosses down, so it's really not so hard with all the extra health you have available on a standard difficulty run... but those pesky blocks man.
@KratosMD Donāt let Ventusā story put you off, Aquaās is a whole lot better and sheās yāknow actually decent to play as. Ventusā whole āmaster of noneā style just meant I spammed Mini the whole time. Thinking about that Deep Space boss on Critical is making me want to cry in a corner š
@KratosMD I do like BBS but I think Critical mode exposes some of the clunkier PSP mechanics. Itās still a great game with some rather poor design choices and some extremely frustrating bosses. I swear Terraās final boss and the final final (not secret) boss literally gave me more difficulty than Orphan of Kos in Bloodborne. Have fun with Stick it to the Man though, Iāve heard good things!
I took a mini break from Jedi: Fallen Order and went back to my stalled playthrough of Assassinās Creed Origins tonight. Iām not sure why, since I have not grown bored of Fallen Order, but Iām in a weird mood today. That, and I think in my mind I saw AC:O there and asked myself āI wonder if I even still remember the controls and how to play this game. Maybe I need a refresher so I donāt completely lose my place in it.ā Well, turns out I didnāt (remember how to play it) and I did (need a refresher). It had been several weeks, maybe a month since I played AC:O and I was pretty rusty. The dodge and attack buttons are completely different from J:FO. I came close to shutting it off and admitting defeat and then it started clicking after about an hour. I was pretty surprised. Itās a a fun game. I think Iāll just wrap up a story section, maybe kill one of the boss assassination targets and then put it back on the shelf until I finish Jedi. Of the two, Calās adventure is more demanding skill-wise than Bayekās, and my muscle memory for it needs to be more acutely kept up. Best to polish it off quicker and not let it sit too long.
@Thrillho I reckon they took some of the functionality from the Wii U version when porting it to PS4. Stick It had some pretty cool concepts with the gamepad.
@KratosMD I used to totally be terrified to even touch a horror game for Yeats, due to my deep rooted fear of Luigiās Mansion as a child (I still maintain some ghosts are rather creepy). Now, Iāve managed to even beat Resi 7, which was bloody terrifying at times but a totally different experience from the usual games I play. I understand we all have tastes but itās sometimes nice to get out our comfort zones!
RAD. That is the name of the game, not me going all Bill and Ted on y'all. It's a rogue like innit. The USP here is that you will mutate and gain abilities. You can get still like being able to throw your head at enemies which explodes and grows back, a teenager which grows out your arm and goes nuts when activated. You also get stuff like being able to walk on fire and be immune to electric shocks.
It is ok so far, I needed something to play that wasn't Assassin's Creed Origins and didn't have to think too much. Gameplay wise your are going round killing enemies make the environment all lush and green again as you go (some kind of apocalyptic events happened making most of the world uninhabitable), your main aim is to activate the totems which will open the way to the boss. Which i did for the first level but I don't know how get back to the hub area so I can bank my cash. It doesn't explain things very well. So off to read a guide online to find exactly what I'm supposed to be doing.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@Foxy-Goddess-Scotchy Everyone hates on the dialogue in LiS but there were far more prevalent problems in the game. For one, Warren and Chloe are my two least favourite characters in any game ever. Thatās including people like Amy from Sonic and Cait Sith from FF7. I actually never finished the game, I beat the second last episode having already been spoiled by my friends as to what happened in the last one so just decided to never ever play the final episode and instead leave my memories of the game intact.
@Foxy-Goddess-Scotchy Going back to old accounts on fan-fiction sites and reading stuff I posted on them when I was 14 was basically the worst thing ever. It's an almost physically painful experience.
I can't believe that faux-edgy tryhard was the same person as me.
Currently Playing: Resident Evil Village: Gold Edition
Over the weekend I ended up playing Days Gone which I'm really enjoying, still waiting for Boozers arm to heal up and have been playing for quite a few hours now. Also off to Hell in Guacamelee 2 which is just a fabulous game, plus CTR :NF almost tempted to throw my Dualshock whilst racing against Pin Stripe. Must have attempted that race a good 20 times before it landed in my favour, his spamming of the bombs was infuriating!
Borderlands 3. Not as good as 2, but still enjoyable. The gameplay loop is kind of consistent though... Challenge room after challenge room, followed by a boss.
Some of the side missions are more enjoyable than the main missions, which is a welcome addition, since you need to level up between some story missions.
Middle Earth: Shadow Of War Definitive Edition. It's much better than it's predecessor, and I really like the way those Girion soldiers come to your help in your hour of dire need, and then skate away again into the night, disappearing into thin air. The environments are also more varied and colorful, as everything is not just bland and awash with green.
"Even in the face of death, the samurai stands unwavering, for honour is a blade sharper than steel".
@Foxy-Goddess-Scotchy Yeah, the prominent story focus becomes pretty much unavoidable later on. It's not great literature or anything, but given the simplistic nature of most side-scrollers, the involved character arcs and religious/political themes were pretty interesting.
You probably also noticed that it's a beautiful looking game. Very vibrant. That's how modern pixel art games should look.
Currently Playing: Resident Evil Village: Gold Edition
I look at some of the older games and I don't known how people can still play them @Foxy-Goddess-Scotchy, as they make me a bit queasy just looking at a trailer.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
Uncharted 4 next in the playthrough after going through the remaster collection and Golden Abyss.
I'm itching to get back in to Elite: Dangerous though. Trying to play both isn't really going to work for me, and I really do need to acquire another Thrustmaster HOTAS 4 - which is going to be a couple of weeks away. So I have a plan!
I have a bit of busy work to do in Elite (basically get to a specific system, buy a new ship, use it to ferry people about for ridiculous amounts of cash) before I continue my ranking up. Having just finished the book series I've been reading on my lunch break, I'm going to spend that time remote playing Elite!
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
@Foxy-Goddess-Scotchy Yep, youāll get into the shifting gameplay styles usually in the bigger set pieces. Normal combat in the open areas is pretty much just the spectacle fighting Platinum are known for.
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