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Topic: User Impressions/Reviews Thread

Posts 241 to 260 of 2,213

DonJorginho

@RogerRoger thank you for the kind words! Was at work and had a quiet period so thought why not get to writing that review, I tried my best to describe the story whilst not spoiling or confusing people so to hear your feedback is great!

This game is truly great but I had to be balanced and pick out its flaws as they really annoyed me at times and I'm someone so adored this game so didn't want to mislead people who could get easily fed up of those issues.

Might do a review on Days Gone next or Nier once I finish it, and I'd highly recommend watching all the cutscenes of this game. It was better than most big blockbusters!

DonJorginho

DonJorginho

@crimsontadpoles thank you so much, it isn't for everyone and unlike some fans that swear by Kojima I can respect and fully see it's issues and understand why some hated it.

If you never play it, it's worth watching the cutscenes imo

DonJorginho

kyleforrester87

@Th3solution just a comment on TLG - I literally had one frustrating moment, that took all of 5 minutes to resolve. I guess your mileage may vary with this game, but other than that I honestly don’t look back and consider the game frustrating at all.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

Th3solution

@kyleforrester87 Yeah, it’s weird because I even watched some YouTube videos of places I got stuck and Trico would fairly quick and easily mosey into place to do what he was asked. Then I’d try the same tactic and my Trico would be sniffing the grass and ignoring me. Honestly, I think I wasn’t doing the small things well enough like feeding him extra barrels and petting him to calm or reassure him. After I started doing that more it seemed like I struggled less.

Nevertheless, I nearly quit the game permanently at the part where there are a couple underwater passages you have to transverse through him with that I spent a good hour trying to get through. By sheer luck I happened to be diving in the first pool and he dove down too and I was able to grab him and he swam by and we went through the passage together. Then in the next pool, no matter what mechanism to encourage him to dive that I tried, he just wouldn’t go under. I yelled at him, pointed, gave him every command in the book. Jumped on him, jumped off him, gave him commands from above, below, to the right to the left.... it was maddening. At one point, I was able to encourage him enough to dive but he left me behind while he went through the passage and I was stuck permanently in the room by myself and had to reload the checkpoint. ... I resigned myself to the fact that I would not ever finish the game. Then I got on Gamefaqs and found the walkthrough. There was a special link entitled “Making Trico Dive” and I clicked that and the author said that a lot of people have trouble with it, but it’s easy if you know what to do. Simply jump in his back, push R1 and forward on the left analog, which basically makes the boy point toward the wall and Trico should dive. The next chance I got I did that and just like magic it worked! I was both relieved and upset at the same time. The solution was simple. Yet the command didn’t make sense in my mind. So for one person it would take 5 min., and for me it took and hour and then a search of the internet. I also found that video walkthroughs didn’t help as much because you couldn’t see what buttons were being pushed to get the desired outcome. Having it explained to me through written instructions helped me more.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

Darn, now I wish I could have seen what sort of embarrassing flub y'all are referencing.

@Foxy-Goddess-Scotchy Thanks! Yeah, the rabbit thing is communicated near the end of the game, and took me by surprise. Nice little touch, though, and humanizes classic Doomguy a bit. I've not actually played through DOOM 2016, other than trying out the demo a few times (which, yes, I'm expecting to love, because it looks like modernized DOOM gameplay combined with amazing enemy variety and Metroid Prime-esque level design and platforming), but I get the sense that the Doom Slayer in that game is scarier than any of the demons he kills.

I... actually didn't know Doom on PS1 was another custom version. I should check that out. As I go through the series, I also plan on playing DOOM 64, which people tell me is essentially DOOM 2.5. I do sort of miss when consoles would get unique versions of games.

@RogerRoger Oh man, Episode 4 is such a kick in the teeth, especially on higher difficulties. Putting aside the borderline illogical level design, they start you off (thus, almost no weapons) in a level that's widely acknowledged to be one of the hardest in the entire series.

In general, it was the low-point of the game, and unlike the rest of the game, doesn't really have a coherent theme to it.

Speaking of DOOM and sacred cows in the industry, I'm eager to get to DOOM II: Hell on Earth and DOOM 3 as well, considering those two games are... well, they're sort of maligned when compared to the original. Like you, I have a habit of disagreeing with the public consensus on things, so I'm curious to see if that will extend to these games as well.

Yeah, in general, I find thumbsticks with gyro to be substandard for shooters, and then when you consider the Switch Lite has smaller than average ones... definitely not ideal, to the point where I bucked my own Nintendo preferentialism and went to PC to finish the series.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Thrillho

@Ralizah DOOM 2016 is great fun. And it keeps in with the style of play you describe for original game in that running and gunning is the way to play most of the game.

Thrillho

JohnnyShoulder

@Ralizah Just replace the 'o' with an 'i' in the word screenshot...

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Th3solution

@Ralizah Great review. It’s not a game I have any plans to ever try (maybe I’ll eventually give the 2016 reboot a go) but it was an enjoyable read, all the same.

“We cannot solve our problems with the same thinking we used when we created them.”

Thrillho

@Th3solution You absolutely should. It's probably the most fun shooter I've played in a long time.

Have you played the new Wolfenstein games? It feels fairly similar but is even more silly (in a good way), fast paced, and all about getting in the enemies faces rather than hiding away.

Thrillho

Th3solution

@Foxy-Goddess-Scotchy @Thrillho I have never been much of a FPS fan, but I like one every now and then for variety. With Doom Eternal set to release later this year, maybe they’ll give Doom 2016 away on PS Plus soon, which would be a good opportunity for me to try it. I’m not much of a fan of horror / demonic themes either. I can take it in small pieces, especially if it has some humor / comedy.
I haven’t played any of the Wolfenstein games either, for the same reasons. Also, I hear those are really hard.

“We cannot solve our problems with the same thinking we used when we created them.”

JohnnyShoulder

@Th3solution The first Wolfenstien I did not find too hard. I've only played a few hours of the second game, but found the difficulty all over the place. There are several difficult levels so you can always adjust it if you find it too difficult. You might be surprised at just how good the story and character development is though.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Th3solution

@JohnnyShoulder @Arugula Oh yeah, I’m very lousy at FPS as far as skill goes. I usually can do fine on solo campaigns though; it’s multiplayer pvp that does my head in. And I love a good story, so I’ll have to keep it in mind.

“We cannot solve our problems with the same thinking we used when we created them.”

Ralizah

@Foxy-Goddess-Scotchy Sounds like a sort of 'best of' compilation of early DOOM. Although I'll admit I'm tempted to see what these exclusive levels look like. I'll need to go find a youtube playthrough and give it a looksee.

I've always detested password systems. And, considering there were even NES titles with save systems, I'm always a little underwhelmed when I discover a PS1 game that's reliant, in any way, on passwords. Like, the SNES had giant JRPG epics that took people weeks to beat, but you can't be bothered to design your game so that I don't have to write down a long string of nonsense.

@Th3solution Not a huge shooter nut myself (as I grow older, I find myself becoming increasingly averse to violence and cruelty in my entertainment; my edgelord teenager days are growing increasingly faint in the rearview mirror of my life), but there is a sort of zen once you get into the rhythm of these games. And, my god, DOOM Eternal just looks fantastic.

I won't be doing PVP in any of these games, btw. I've tried online multiplayer matches, and there's always the one person who is able to headshot you from across some huge map. Or the person who can accurately shotgun you while contorting their in-game body and jumping around like some jittery chipmunk hopped up on cocaine.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

JohnnyShoulder

@Th3solution Oh and 2016 Doom is really good. Feels very kinetic and the music is awesome. People should should watch the live guitar performance of the composer. However, I never did finish it as I felt it got real samey quick towards the end. And whenever I tried going back to it I just got destroyed. Not being a retro gamer, i would skip the earlier Wolfenstein games and just go for the PS4 games. The gameplay in the earlier games feels very archaic these days.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Th3solution

@JohnnyShoulder I must admit, I am curious because Chris Ray Gun is always taking about Doom (2016) on Sacred Symbols. The satisfying feeling of the gameplay is typically what he lauds the most. But, he’s also a huge fan of Destiny and Halo, so I’m not sure his taste aligns with mine exactly.

“We cannot solve our problems with the same thinking we used when we created them.”

Thrillho

@Th3solution I think DOOM 2016 has a demo on the store so you can always try before you buy. Maybe it will drop on PS+ but it is frequently in sales for less than a tenner.

Thrillho

mookysam

@Th3solution The Last Guardian sounds like an interesting balance between frustration and brilliance, often flitting between the two. I'm quite drawn to the emotional aspects you mention, but at the same time am put off by the controls as they were my main issue with the original Shadow of the Colossus. It ultimately sounds like something I'd like to experience, so thanks for putting it back on my radar.

Doom 2016 was great fun. I did find it a little tricky so turned it down to easy (I also played Wolfenstein: New Order and Old Blood on easy/very easy respectively). It has such an energy to it. The movement speed is great, it plays smoothly and weapons feel satisfying, the way you quickly shift from demon to demon. One aspect of the game I particularly liked is the level design. It encourages exploration and discovering collectibles. It feels retro but modern and new, given how most recent FPS games have eschewed this type of level design.

@DonJorginho Really excellent first review! Thank you for sharing it and I look forward to your next one.

@Ralizah Another brilliant, informative review. Doom is maybe a bit too dated for me to enjoy a full playthrough, but surprisingly I quite liked the "retro nightmare" levels in Wolfenstein: The Old Blood. Maybe playing it in moderation here and there .

Beast? How dare you.

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