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Topic: The Last Of Us Part II - OT (No Spoilers)

Posts 341 to 360 of 505

JohnnyShoulder

@LN78 When that happens you have no idea who he belongs to or have any connection to him. At that point it is just another random dog trying to kill you. It is only after you play as Abbey that you form a bond with him, that is when you would feel guilty about it. Sorry if you found it as immature writing, but I found it to be the exact opposite. It wasn't easy to play through at times, but it is not supposed to be. Nor are we supposed to be rooting for any character as they have all done horrible things over the course of the game, with the exception of maybe Dina. By the end of the game one of the things I felt was confused as i did not know who to empathise with, but I liked that. It is rare for a video game to make me feel the way I did when I played this game, I usually have almost no strong emotion when I finish something (more often than not it is just a sense of relief lol). I don't think that would be possible if the game was written like you say it was. If you compare it to something like Star Wars The Rise of the Skywalker which I think was some those things you describe, you might see where I am coming from.

I never did play RDR2 for that long as I could not get used to the controls. I play games for gameplay first and foremost, if that does not gel with me I struggle to play a game no matter the quality of the story or the presentation.

[Edited by JohnnyShoulder]

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

JohnnyShoulder

@LN78 Yep it was awesome moment, I agree.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

InvaderJim

@LN78 This whole dog thing is bit silly, if it had been a lovable pet that you kill for no reason then there would be a issue. But they not and people need to realise these dogs were not there to be a pet and its pretty clear in the game that their primary reason and job of all the dogs the WLF have are guard/attack dogs. Therefor ND got the whole thing correct because any guard dog in the real world would have attacked you any any of the situations they do as you were someone that shouldn't have been there and that's what the dog is trained to do as it would have seen you as a threat.

Like any real world guard dogs they like any other normal pet dog still like to play, chase balls etc. Any Police/Army dog handler would have the same or stronger bond with their dogs as shown in the game and its not unheard of for these dogs to get attacked or die in the line of duty that their job.

InvaderJim

JohnnyShoulder

@LN78 Then you could argue if a player had a choice the impact of realising what you had done would not be there. For me it worked perfectly for what the developers had intended. I still felt bad about what happened, just because it was a QTE did not lessen that feeling for me. It is similar to the first game, you have no choice of what Joel does near the end which makes the ending so impactful.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

nessisonett

@JohnnyShoulder I sat there for a few minutes trying to find a way around killing the surgeons. I ended up chucking a brick at one and then using the melee, that way they might have just been knocked out.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

JohnnyShoulder

@LN78 Eh? I didn't say the game decides the rightness of Joel's decision? That is obviously upto the player to decide. If the player had the choice to decide not to do what Joel does, the end scene makes less sense and loses its impact.

Ummm, OK. I think there is a bit more to it then you giving it credit for. I think we will just have to agree to disagree on this as I think we are in danger of going round in circles.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

nessisonett

@JohnnyShoulder I dunno, I felt that the ending in the hospital had too many notes that justified Joel’s position, with all the stuff from Marlene and the doctors, saving Ellie make more sense since it wasn’t guaranteed they could even get a vaccine. In reality, Joel wouldn’t have pissed about looking for Marlene’s diary and probably would have just rushed straight to the operating theatre 😂😂

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

andreoni79

The sentence was about Ellie and Abby.
In my opinion both of them have their reasons to fight each other, but our point of view while playing Part 2 is obviously influenced by the fact we played Part 1 only as Joel and Ellie, not as Abby and her father.

Praise the Sun, and Mario too.

PSN: andreoni79

carlos82

@nessisonett the impression I got was that having Ellie was a major step towards a vaccine. Granted there was that bit about them asking Marlene to kill Joel but either he never listens to that or he does and murders Marlene knowing she spared him

[Edited by carlos82]

Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.

PSN: AVGN_82

Octane

@SincereMan Read the title: NO SPOILERS.

At least use spoiler tags...

Octane

carlos82

@SincereMan I see this point about Joel willingly giving his name to strangers all of the time but its Tommy who tells Abby their names just after escaping the ski lift and before they even know about the larger group, so at that point it wouldn't make any sense not to say his name as she already knows it. As for plot armour and surviving injuries the first game does something similar with Joel as he's impaled and loses a lot of blood but survives for some time laid on a freezing floor. Then miraculously the antibiotics kick in (provided by an enemy) and instantly make him combat ready just at the right moment, whilst David fails time and time again to take a simple opportunity to kill Ellie like he's a Bond villain. I didn't feel it lessened the experience though, just that I don't really see anything part 2 does that part 1 didn't in terms of how it went about storytelling. Thats fine though we're not all going to agreeI will say its a bit odd not talking about Marlene now that you mention it, maybe its just taken as an assumption as Ellie is through with Joel at that point.

Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.

PSN: AVGN_82

Thrillho

Hoo boy, I finally got started on the game today and after a few hours of playing I have a lot of feelings going on right now.

The game looks incredible, even on my base PS4. The amount of options available for the game is pretty staggering but great for setting up exactly what you want. I haven't tinkered with too much other than for making the dynamic range of the volume a bit wider (which didn't half make me jump in the first gun fight).

The opening sequences were great to tie into the old game and the new characters have blended in seamlessly.

I don't know if it's just me but the fighting seems way more intense so far, especially the early fight as Abby which is pretty much all melee action.

I've decided to have a little break after just hitting Joel's death!! I had seen this mentioned on twitter a while ago (annoyingly) but has assumed this was end game stuff rather than so near the beginning. Damn, Naughty Dog, what the hell are you doing to me??

Photo mode has been heavily used so far as well!

(PS It took me a while to find the thread given the typo in the title which will now annoy the hell out me).

Thrillho

Col_McCafferty

@Thrillho Glad you're enjoying it mate. I think it's an extraordinary piece of work and left me feeling very conflicted at points.

My issue whilst playing it was I still have a variety of things spoilt for me (damn you YouTube algorithms!) but still absolutely loved it.

It's the sort of game I wish someone could hypnotise me and make me forget everything before playing it again. Or is that playing it for the first time?

Anyway it's a very good game, first and foremost, driven by compelling characters and a challenging narrative.

Col_McCafferty

R1spam

@Thrillho I think its a classic mate, enjoy! Try and avoid any spoilers, I did and I really think it was important for a game that relies so heavily on its narrative. I'm waiting for a ps5 version for another playthrough, though I'm not sure I could face melee combat with haptic feedback 😬

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

Thrillho

@Col_McCafferty @R1spam Literally the only thing I knew about the game going into it is the bit I already mentioned and hopefully I’m over the hump of accidentally running into spoilers now!

One thing I’ve really liked is how natural and effortless dialogue feels between characters so that you can’t help but feel so involved with the characters.

I got as far as Seattle and have been exploring the area, including clearing out the bank. I’m surprised that, so far, there’s not been any big gun fights and stealth combat has been fairly straightforward so far.

[Edited by Thrillho]

Thrillho

JohnnyShoulder

Thrillho wrote:

I’m surprised that, so far, there’s not been any big gun fights and stealth combat has been fairly straightforward so far.

@Thrillho Oh those will come!

Glad you are enjoying it though. Definitely one of the best narrative experiences I've had in gaming. And the gameplay is solid too! Thankfully I managed to avoid all of the spoilers, although the event you already experienced i had kinda worked it out already. You are in for a treat!

[Edited by JohnnyShoulder]

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Col_McCafferty

It's just cleaned up at The Golden Joysticks Awards as well.

The adults have spoken!

😉

Col_McCafferty

Mega-Gazz

Was gonna start this as soon as I polish off days gone since it just went on sale (yay more zombies!), but now I’m tempted to wait for the inevitable ps5 patch.

Mega-Gazz

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