PlayStation VR has sold over three million units worldwide since its launch in 2016, with over 21.9 million virtual reality games and experiences sold to date. That means each headset owner purchases an average of seven pieces of software, which is a pretty high attach rate. It shows that people who own the expensive accessory tend to use it quite a lot.
While the numbers aren’t going to inspire much confidence in isolation, they have to be taken in context. Sony’s headset is comfortably outpacing its PC-based competitors the Oculus Rift and HTC Vive, and the trickle of software continues to be quite compelling, with Firewall Zero Hour the next big title due out, following The Persistence last month.
“We’d like to thank all our fans for the amazing support, and we’re thrilled that so many of our gamers have experienced the magic of VR and stepped into the captivating worlds that electrify our senses,” wrote marketing vice president Mary Yee on the PlayStation Blog. Hopefully these figures are enough to convince Sony to continue its push into virtual reality, because it’s onto something here.