Hellblade: Senua’s Sacrifice was announced for virtual reality headsets earlier today, but it won’t support PlayStation VR, prompting a bit of a backlash. Some felt that developer Ninja Theory – now a Microsoft subsidiary – was skipping Sony’s headset for corporate reasons, an assumption not exactly supported by the fact that the PlayStation 4 version of the game was patched with new features this morning.
Of course, the Internet can be such an angry place that it’s forced the Cambridge developer to comment, explaining that it’s “targeting very high-end PC VR setups”. This was our assumption when we received the press release as well, as the game can’t hold a locked 60 frames-per-second on the PS4 Pro on a standard screen, so the sacrifices would be far too great to maintain a steady framerate in virtual reality.
It’s good that the studio clarified as it should dampen any backlash, but it’s perhaps just a reminder to not go on online crusades when you see a piece of news that doesn’t suit you; sometimes there are other perfectly valid explanations outside of console wars.