Here’s the Air Buster from Final Fantasy VII’s opening hours, spotted in all its PlayStation 4 glory on development leader Naoki Hamaguchi’s computer screen. You may laugh, but this is probably the best Final Fantasy VII Remake update you’re getting this year.
The image was spotted as part of Square Enix’s recruitment page, where it’s currently staffing up in order to get this long-awaited remake off the ground at last. For comparison, this is what the Air Buster looked like in the original PSone game:
Please be excited?
[source jp.square-enix.com, via twitter.com, resetera.com]
Comments 41
This "game" was last shown off as damn art exhibit.
Not as its intended medium. But a closed off gallery of concept art not seen by the intended buying audience.
This is the first indication in years that its anything more than DeviantArt account for Nomura
I have faith in Square for this particular project. The fact they've scrapped development and restarted just shows how flawless they want this game to be.
Gamers and journalists can make snarky comments all day for all I care. I know that I'll be super enjoying this game after a few years when it will inevitably come out.
If it takes too long and ends up being a PS5 game, it'll be even more visually impressive and I'll have time to deal with my huge backlog.
For me it's a win-win.
I still dont understand why they dropped the previous developer the game looked. Ah ofcourse no way to make it some liveservice crap. Yeah Square Enix is no longer my go to developer that for sure. They make it expensive to develop a game.
This is definitely going to be my new KH3 but that's actually somehow coming out at some point. It's taken a good few years but it's looking good so I'm willing to be patient with this one.
Square Enix is not as good a developer as they were back in the 90's and early 2000's. Every game they released after FFXII was just terrible to average.
Every time I speak my mind about the present SE I get the same old response of "FFXIII was pretty great" or some crap along those lines and I ask them one thing "if you take FFVI and visually switch it with FFXIII and vice versa I promise you that no one would be saying FFXIII is great or remotely good".
If FFVI got a remake and was completely faithful to the original story and characters, but looked like FFXIII no one would even remember FFXIII at all.
I don't know what happened to SE over the past couple of years but now every time they announce a new game I don't even care, where as back then I used to get hyped as hell whenever games like Secret of Mana, Parasite Eve, FF Tactics ect were announced.
SE is a garbage developer and publisher now.
The only thing they could possibly ever announce to even get a rise out of me is a new PE entry, and it'll be a cold day in hell before that happens.
I am a little excited I'll admit. Don't let me down, Square!!
Excited to see a screen in a background, no
If the rumored development hell this game has been going through is true , there's no way this is a PS4/ XBO game . At this point one would believe a PS5 title ?
@Nickolaidas I honestly agree with you. I know it's hard to believe most of the time, but Square do care about these games. Looking at KHIII, you can tell a lot of work and care has went into it. The problem is that Square also tend to go the impractical/complicated route when making their big games. New engines, scrapping plans, etc. It causes more complication than necessary.
@malbhet Not that you asked me, but here's my take on what happened to Squaresoft, at one time my favorite company in the world, but now probably not in my top 10.
Back in the PS1 days, and even before, Square was developing some really great JRPG. Seemed like 2 or 3 a year. Probably half, if not more, of my favorite PS1 games were by Square. (Though I wasn't a fan of Vagrant Story but that's just me.) Then Sony decided to go all in on graphics for the PS2 and focused heavily on their "Emotion engine" chip. And the game and company they focused on for that was Square's game "The Bouncer". The Bouncer is a game that takes 20 minutes to play, an hour if you go through all 3 story lines for the 3 main characters, and it's focus is on how good the characters look and the emotional relationship between the 3. It looks like an N64 game now but back then it was quite graphically impressive, if insanely short for a $50.
So here's where things go south. Square spent all that time and effort making a game look that good, although an extremely short game, that every game they made after that needed to look that good. And it takes a very long time to make a game look that good. Where on the PS1 they had maybe 20 good games, and that was just Square alone before merging with Enix, they had far fewer than that on PS2 b/c FFX, the last good one, only released after 2 years, and FFX12, which looked good buy way too brown, took several more years. The quick turn-around FFX-2 is the worst FF game I've ever played, FFCCTCB is second worst, but they probably needed to put out that junk to make a quick buck. Today FFX-2 would be a $15 expansion. And of course FFXIII on PS3 had to look better than FFXII b/c moar power.
So it's Sony's fault, the PS2's fault and the Emotion Engines fault all culminating in Square making The Bouncer look so pretty that every game after had to look better, and that takes time. And in the case of FFX-2 and FFXII apparently meant taking resources away from the story as well b/c neither game has one that I can recall.
Fortunately Level 5 came along and made some really great PS2 games and became my go to for awhile. Monolithsoft, owned by Nintendo, has put out a couple of Xenoblade games, the first of which is 1 of my all time favorites, haven't played the new one yet. Graphics have kind of done in the entire JRPG genre, games take too long, too much focus on graphics, not enough on character and story. But Squaresoft fell the furthest b/c they were at such a high height at the pinnacle.
that does make me excited, be as snarky as you want but i see a command menu in that screenshot so perhaps it will have some kind of hybrid real time/Turn based battle system ALA Kingdom Hearts
Whey! Loved this bit in the original. Actually, I loved it all. But the President rocking up in a chopper at this point and Clouds (unsurvivable) drop into the church was just great. And then hooking up with Aeris. What a game eh?!
Slow updates be damned, I don't care - can't wait for this remake!
@Flaming_Kaiser they dropped CyberConnect2 because CC2 wanted to change parts of the game that Square didn't want changing (like parts of the story and even how Cloud looks)
The original is the game which put me off JRPGs for life. Can't think of much I'd be less excited for.
@rjejr I see where you're coming from and agree.
You know what make the situation even worse was the only thing SE did as of late that actually caught my eye was when they announced the ability to create your own character in FFXV, which would have made it more fun then being forced to play as those trash boyband wannabes. At that point I considered picking it up just to play through it with my own custom character, that is until I learned that character creation was multiplayer focused only, that was the moment I wrote SE off completely and never looked back.
@Paranoimia I enjoyed the original, but tbh I myself preferred Legend of Dragoon over FFVII, and imo FFVII is not the greatest rpg on the ps1, Legend of Dragoon is, which Sony still refuse to make another one of btw.
Tbh they don't even have to release the game anymore.
I've lost all my hype I had for the game.
@Flaming_Kaiser I think it's weird squareenix choose cyberconnect2 to make ff7r since ff7 historically is the most important game for the company because it put square in the western map. And yet they choose small developer like cyberconnect2 for the remake rather than making it in house. Squareenix management is weird.
Please be excitied that we've only developed up to the second boss in three years.
@kyleforrester87
It was pretty awesome but President ShinRa was clear stupid, turning up to gloat when there's a huge guy with a minigun as an arm who really want to shoot you.. a lot. Just goes to prove just how arrogant the character is.
@LieutenantFatman it's ok.. he doesn't last long
Quote from an apparent interview In May below so perhaps we are further along than anticipated and we may get a new trailer this year? Referencing E3 at the bottom?
"At the current point they’re at the stage where they’re basically cramming a bunch of stuff into the game, but once they hit the stage of polishing up the look of things and can deliver something with suffuciently high quality, they will be releasing new footage.
He anticipates this will be in the near future due to how smoothly things are progressing.
Kitase then signs us off by making the joke previously mentioned in the thread, saying he wishes to keep on polishing up the game for the 35th anniversary, to which they all laugh and Hamaguchi responds objectingly “Hey that’s a long ways off!”
He then however, also goes on to say that a lot is hanging on the next (presumably big) event, and that they’re hoping to show off (the game) by then."
@3MonthBeef I think if you can accuse SE of anything, it wouldn't be showing off the FF7 remake 😂
Eh I've always seen 7 as the overhyped mediocre game of the franchise. Can't really be excited over it.
More like "prease be excited".
The thing about that recruitment thing is that it's from over a year ago when they dumped CC2 and people only noticed just recently and took it to mean that Square was only just starting to hire for the game's development.
Best case scenario-this is released as a ps4/5 game. I’d put my money on just ps5 though.
@AllTheReddist
It's all subjective, at least they actually finished making it unlike 15 which was pushed out half-baked.
@LieutenantFatman Eh I'd disagree. The plot of 7 was disjointed and apparently need 8 spin offs to officially tell the story that was just kinda bad in general.
It left me satisfied and smiling
@wiiware If it was a normal company they would have been bankrupt for sure. People say they i say terrible vision look at Horizon great looking new IP. From a company who made Killzone a shooter. Its insane that they scrap a game after so much development costs Final Fantasy 13 someone....
@LieutenantFatman Final Fantasy 7,8,9,12 did that at once. Its a way to get your loses back after that terrible development cycle. And im saying this as the biggest fan. But to be fair Legend of Dragoon is better then all those put together. Sony make a remake of this a make it in 2 years with Bluepoint and make a joke of Square Enix. 😉
@malbhet I would have bought it with upgraded sprites i know who can do that Vanillaware.
@Nickolaidas Same here, I'd rather the remake be delayed to PS5 honestly, as hyped as I am to play it eventually.
My PS4 backlog keeps growing every year and I need more time to focus on it.
At least they're offering actual screenshots and gameplay instead of cryptic tweets
@malbhet I kind of lost track of them after FFXIII, never played 2 or 3 b/c I really disliked XIII. But then I had high hopes for XV after seeing some early video and screenshots. And it was a pretty good game for the first 8 episodes, but then I dont 'know what happened the last half of the game. Then they charged me $20 for the DLC. Then they charged more for the Royal edition, which I haven't paid. And there are 4 more episodes coming. If I wanted to spend this much on 1 game I'd play World of Warcraft. I just want a single player JRPG I can play out of the box. I may never buy another game from them. Well the Square side, I'm still curious about DQXI. I've wanted the FF7 remaster long before they announced it, but I can't imagine it turns out well any more.
When they could have just beautifully rendered the original in 4k/hd fixed a few script errors and added some quality end game content if the form of deeper questlines involving yuffie/vincent storylines and some other gemstone weapons A la Sapphire, Topaz etc to bring challenge to your OP AF characters lol. The masses would be pleased. You'd sell 10 million copies...and we'd all alreadt be playing.
@rjejr I think you should focus on Granblue Fantasy Project Re: Link, that game looks promising and the best part is it's being developed by Platinum Games. I don't think there will be DLC or season passes for it so therefore it won't try to milk you dry and render you broke like FFXV and SE are trying to do in order to fund their game engine expenses.
Another game that will be a complete experience with no post expansions or dlc is Vampyr and that game releases next week on June 5th, I know I'm buying that as well.
There are plenty of other devs that are creating the games people want and how they want, by not trying to take us for every cent we have. Tbh I don't even buy 3rd triple A games anymore, they always try to screw the consumer over and their games aren't even good or fun either. Every time I hear a publisher refer to their upcoming release as a "triple A gaming experience" that's just huge red flag for corporate cash scheme in my mind.
Just got finished watching the trailer for KH3 and thought to myself "I wonder how SE is going to milk this one and turn it into a games as a service model", don't be surprised when SE give KH3 the FFXV treatment and always trying to release new content for it over the next five years without ever completing the product as a full game.
Triple A gaming is A joke now.
@malbhet Thanks for the info. Think I'll be skipping Vampyr, not really my thing. Hoping for the best w/ KH3, I'm hoping they've made enough money selling the first 7 or 8 games countless times that they can just get KH3 out the door in 1 piece on PS4 and make more money selling the 4k remaster on PS5 a year or 2 later. Along w/ 4k version of KH1-6 and KH2.8.
But maybe I'll wait on KH3 just in case.
@KingdomHeartsFan "the first Xenoblade Chronicles"
I played it once for about 15 hours, didn't really like it all that much and put it aside. A year or so later when they announced XCX I went back and restarted it again from the beginning. So glad I did. Those first 15 hours are still kind of slow but boy did that game get good after that, at about the 25, 50 and 75 hour marks the game kept getting better and better. Think I played it for about 150 hours. It's now 1 of my top games. Hard to unseat FF7 as my favorite though, it was my first. Though I'd tell anyone today new to JRPG to play XC before FF7 just because it's modern. We'll see how the FF7 remaster turns out.
Have you played XC2 on Switch yet? I want to, but I'm waiting for them to finish the DLC and hoping for a complete edition this Christmas for $60 so the whole thing doesn't cost me $90. I'm not buying games any more until the DLC is done, so I'm still waiting on XC2, NNK2 and Mario v Rabbids, which I know isn't a JRPG but I'm still waiting for them to finish it before buying it. I might buy DQXI day 1 b/c it's not supposed to have any DLC. Unless they change their minds between now and then.
http://www.siliconera.com/2018/04/05/yuji-horii-explains-dragon-quest-xi-doesnt-microtransactions-dlc/
@KingdomHeartsFan "Launch day games are rarely the complete package anymore, right?"
Rarely. But even then, like Horizon, I'm expecting GoW DLC at E3. I really need to get back to H:ZD. I only have the end game left but I stopped to play GoW but I keep forgetting to play H:ZD again. Played the Detroit demo tonight, better than I thought.
XCX wasn't very good. Some interesting backstory and races, and the graphics were really good for a Wii U game, but the whole amnesia thing is tough to build a story around, and it was such a letdown after XC. Maybe if I had played them 2 or 3 years apart instead of only a few months. Did make XC seem even better though when I was done w/ XCX.
XCX didn't scare me away from XC2 though, if anything it made me want to play it more, story looks a lot better, but the $30 year long season pass did. And the $90 version that didn't come w/ the season pass, which is just wrong, so it would have cost me $120 for the whole thing, b/c if I was buying it day 1, it would have been the collectors edition. So now I wait.
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