Bad news: BioShock Infinite has been delayed yet again. The hotly anticipated first-person shooter will now launch on 26th March, as opposed to 26th February. Series creator Ken Levine confirmed the delay at a press event in North America earlier this week, noting that former Epic Games director Rod Fergusson planted the seeds for the decision.
“When Rod Fergusson came on board we looked at the game,” Levine revealed. “He was there for about a month and he said, 'Look, I've been looking at the schedule and looking at the game and frankly you could really benefit from another three or four more weeks for polish and bug fixing.’
“We talked about it. I knew I'd probably get beat up in the press a little bit about it. But at the end of the day, if it's going to make a better game we're going to do it.”
This is the second time that the game's been pushed back. Let's hope that we never have to write the words 'BioShock', 'Infinite', and 'delayed' in the same sentence ever again.