@BlAcK_Sw0rDsMaN Looks pretty good, actually. Especially for a dev team of only 4 people?! It definitely has a ‘last gen’ or even PS3 retro feel to it with stiffer animations and lower fidelity, but it’s not bad at all. I actually don’t mind the title but it does seems like “Crimson” is the trending word right now, almost becoming cliché. Overall though, the game definitely seems like one to keep an eye on, an one for the colonel’s backlog @psmr 😄
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution little bit of concern over the hit-detection from the vid but definitely something that can be ironed out. I do like the art-design though, so will definitely keep my eye on it 👍
@Yousef- people do say that but I honestly feel that souls-likes generally have great hit-detection for the most part… as long as we forgive I-frames. It must just be me though, as it is a common criticism.
For a while, I’ve made my game collection private. It’s a 2 year old log, and I haven’t bothered to update it.
Well that changes today, while we don’t have a system to bulk-remove games, I only got 30 games in my collection last i checked. It would be convenient to just ping a moderator, but by the time they see this message, I’d have enough time to delete every game on my collection, so there’s no need.
My one gripe with the collection system was that it took me way too long that when an article asks you to rate a game, and you do, it stealthily adds it to your collection. It took me an uncomfortable amount of time for me to realize this, and it made me feel dumb cuz it’s entirely on me for not regularly checking.
That said, no biggie, this is easy to manage all things considered.
Playing Xenoblade, feel free to add me on switch or steam.
Party in XB1:
Shulk - lvl6
Reyn - lvl3
Fiora - lvl5
I also reflected recently that I much prefer Dark Souls ,Dark Souls III and Sekiro to Elden Ring and Bloodborne. My reasoning for this is twofold, the bosses in Elden Ring's lategame, which I completed with summoning, are far more overtuned and unbalanced/unfair compared with the bosses leading up to that point, thus essentially spoiling the goodness that came before and ruining the game for me/a number of others who felt similarly. I was so obsessed with the game coming out before it was released and only after playing through it again recently without summoning other players to help me that it was that I realised that this is true of the endgame for Elden Ring. Bloodborne I have come to reflect on recently, is not among my favourites for other reasons, I don't like the Victorian Gothic Setting/Weapons that much, but the setting as a spoiler is only a minor concern, I still intend to play Lies of P, after all, and that has a very similar in-game environment, the real spoiler, besides the greatly reduced number of sword-like weapons in the game, compared to Souls games (I'm a sword guy, obvs, hence the name), is the fact that game has a very arcade-y feel, to me, as you go through it, almost feeling like you are being funneled through the game from goal to goal, almost like it is "on-rails" or something.
Dark Souls and Dark Souls III have brilliantly crafted worlds and a great amount of weapon variety, whilst the Sekiro gameplay ,whilst reduced to a couple of sword-like weapons outside of the fantastic prosthetic options, simply feels like the best game ever made for a swordsman. It truly is like a dance, playing that game. Plus you can do Sekiro builds in the Souls game and play right through to the end without having a game-breaking endgame difficulty spike ruining things for you. Just my two cents. My personal opinion and preference after my experiences with all these games.
"Even in the face of death, the samurai stands unwavering, for honour is a blade sharper than steel".
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