@Sweetz They'll likely be heavily altered, unfortunately, but I don't agree that it's necessary. Tone and visual fidelity are two separate things. Camp, violence and sex can absolutely coexist with photorealism - there are multiple genres of film that do exactly that.
This sentiment has damaged countless protagonists and properties. Modern perspectives are only relevant to a pissed off Spartan demi-god in the Heroic Age if you see games as nothing more than didactic soapboxes.
@JJjm To the contrary, Stellar Blade is what you get when a studio doesn't try to appease Western pearl clutchers, which is why a sizable portion of the western games press tried to drag it through the mud.
There's never been any desire to have Yakuza set in the west; As such, I'd imagine Yokoyama's statement is in a similar vein: Not wanting to compromise vision as to avoid an ineffectual "outrage".
With the shift towards photogrammetry, I've long wondered how games like Silent Hill, which use disfigured creatures to portray abuse and trauma would adapt.
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Re: Fans Are Already Debating Whether God of War's PS5 Trilogy Will Cut the Series' Sex Minigames
@Sweetz They'll likely be heavily altered, unfortunately, but I don't agree that it's necessary. Tone and visual fidelity are two separate things. Camp, violence and sex can absolutely coexist with photorealism - there are multiple genres of film that do exactly that.
Re: Fans Are Already Debating Whether God of War's PS5 Trilogy Will Cut the Series' Sex Minigames
"may not play from a modern perspective"
This sentiment has damaged countless protagonists and properties. Modern perspectives are only relevant to a pissed off Spartan demi-god in the Heroic Age if you see games as nothing more than didactic soapboxes.
Re: PS5 Players Ponder Avowed Port as Xbox RPG Delays Its 'Biggest Update Yet'
@SeaDaVie Obsidian games have always been wordy. They just used to be well written words.
Re: 'We Might as Well Dissolve the Team Right Now': Like a Dragon Boss Won't Bend to Overseas Popularity
@JJjm To the contrary, Stellar Blade is what you get when a studio doesn't try to appease Western pearl clutchers, which is why a sizable portion of the western games press tried to drag it through the mud.
There's never been any desire to have Yakuza set in the west; As such, I'd imagine Yokoyama's statement is in a similar vein: Not wanting to compromise vision as to avoid an ineffectual "outrage".
Re: Hideo Kojima's Next Game OD Looks Like PT Fully Realised
With the shift towards photogrammetry, I've long wondered how games like Silent Hill, which use disfigured creatures to portray abuse and trauma would adapt.
Trust Kojima-san to figure it out.