Comments 231

Re: Talking Point: Has the Market for AA Games on PS5 Really Disappeared?

Ultimapunch

@Fighting_Game_Loser I think there's a lot of truth to that. Nintendo doesn't make much difference in marketing between a smaller budget game like Pikmin and a bigger budget game like Zelda. And because Nintendo is always cognizant of release schedules those smaller budget games end up doing really well. I remember when Gravity Rush 2 came out. I had to go out of my way to find information on it. It also came out within a few months of Nier Automata, Breath of the Wild, and Horizon Zero Dawn. That's what the problem is.

Re: Sony Japan Studio Closed Because AA Market 'Disappeared', Says Shu Yoshida

Ultimapunch

@Nem I think between like 2010 and 2017 there definitely was a period where people weren't interested in AA games. But then AAA games started becoming live service eslop and people went back to wanting good creative AA games again. I think that's also why the Wii U had a great library that nobody wanted at the time until they were rereleased on the Switch and everyone realized all of those games were amazing.

Re: Consoles Are Alive and Well As PS5 Hits Over 75 Million Units Shipped Worldwide

Ultimapunch

@Rich33 I don't know why that would be an unpopular take. It's objectively true. You had covid which destroyed supply chains. That was followed up by global inflation during the economic recovery from covid. And now when things were just starting to get a bit settled you have the World's two largest economies throwing pot shot tariffs at each other. It's going to be difficult for a price drop to occur under these circumstances. There's just been way too much uncertainty over the last five years.

Re: Original Dragon Age Writer Responds to EA's Live Service Obsession with Common Sense

Ultimapunch

"with company bigwigs typically looking at the profit margins of live service titles and concluding that everything should follow suit"

The actual problem is CEOs don't even look at the real numbers. They look at the profit margins for the 3 or 4 live service titles that are very successful. They seem to completely ignore the wasteland of failed live service titles. Some of which die in less than a month.

Re: Capcom Seems Sold on Using AI to Help Out with Game Development

Ultimapunch

The thing is. In a potential good future we will have creative people using AI to help streamline the process. That's fine. Artistic people using AI as a tool is fine. The problem is that that isn't at all how this is going to end up working out. The future we will inevitably face is that the creative and artistic people will be fired and generative AI will replace them completely. And we'll see a bankruptcy of creativity as a result.