Comments 12

Re: Hands On: Oblivion Remastered Is Still Oblivion in All Its Glory, Crap Frame Rate Aside

Tom_Gamer

Haven't played yet but the only thing that made me pause watching the announcement vid was the melee combat itself lol. I know the devs showed comparisons and said they tried updating the hit response, and maybe it feels better playing it controller vibration but honestly the distance between the graphical fidelity and the animation is funny and kind of...uncanny in a sense?

Re: Mini Review: Blue Prince (PS5) - A Deceptively Deep Puzzler That Delights and Confounds

Tom_Gamer

Gamers when everybody gives a game the same score: "What happened to REAL journalism? Tired of this paid-off woke world where people are afraid to give actual opinions."

Gamers when one website reviews a game somewhat lower than others: "What the HELL is this? Okay guys if you want a REAL, UNBAISED review I recommend looking at ANY other gaming site cuz these guys clearly don't know what they're talking about. Ever heard of READING THE ROOM?!?!"

Re: Sony Seemingly Issuing Isolated Refunds for Civilization 7 on PS5

Tom_Gamer

I know it's barely related to the point of the article but this quote: "Civ VII is probably our favourite entry in the storied series" holy crap that's a moment to let you know how massive the gulf is sometimes in what player vs reviewer likes and wants from video games. Like the kind of stuff that informs what sources you'd look at to decide to buy a game or not. Glad I read this.

Re: Tony Hawk's Pro Skater 3 + 4 Is Finally Official, Ollies onto PS5, PS4 This Summer

Tom_Gamer

Would have loved for the actual story progression from 4 to make a return, not only from liking it personally but also seeing as that was the most major thing about that release to differentiate it from the previous ones...but whatever, a $50 level pack for 1+2 made by a different dev with worse reputation is still tempting somehow, such is the power of arcade skating games!

Re: Sony Japan Studio Closed Because AA Market 'Disappeared', Says Shu Yoshida

Tom_Gamer

Like a few others have said the market didn't f****** disappear dude, what actually happened was executives and shareholders deciding to only follow Ubisoft style "AAA" games (remember Ubi were the ones to popularize that term to begin with) and the corresponding budget inflation that causes, leading to more and more resources(as game development in general rose in costs) being put into those AAA games instead of any other internal studio. Seconding the Nintendo points as well, they have very very tightly controlled budgets specifically so games with less mainstream potential DON'T need to sell millions and millions to make a return. Smart business decisions leading to a happy, even arguably cult-like fanbase. Who would've thought?