@GalacticBreakdown You can criticise them for not playing the game and scoring it anyway which I believe is the point the comments in here are making.
It's fine for peeps to just say they've not been convinced to try it. Has gaming culture even moved past 7/10 being the nicer end of the dead-on-arrival scale?
Seems like everything I read about Suicide Squad suggests that it's creatively compromised and broken, when simply being the next instalment in the Arkhamverse could have done a lot of the heavy lifting.
Off the back of the first two games, Arkham Knight was an easy incentive for my getting around to owning a then-current gen console. I can't think of any other series I've enjoyed which has put in so much effort into putting me off trying another one.
@IOI It's an expansion on what was originally Valhalla DLC which was something of a series celebration anyway such as the France DLC bringing in Unity gameplay etc.
Can't say I recall the microtransactions ever getting in the way of AC games. They've always been shortcuts or cosmetic. The former speeding up the base game grind rather than, say, grind implemented to encourage purchase.
@Alduin Kassandra was the 'canon' choice from the start. Same as female Eivor (or letting the Animus decide as it were). It's the marketing that thought players couldn't handle women protagonists.
(Thrice if the Aya Origins story is accurate.)
And some seem determined to vindicate them based on the reactions to a crossover.
Even then the Alexios choice is a what-if scenario anyway.
Played the Xbone version for a little while and feel the control scheme - for consoles at the very least - should have just mapped movement to the analogue stick.
Sauntering against a ticking clock with the point and click makes for an unnecessary chore.
In an ideal world, there'd be a base game which got the mechanics down right and the roster/skins/match types updated regularly for, I dunno, 3/5 years until a new game released.
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Re: Suicide Squad: Kill The Justice League (PS5) - Rocksteady's Big Gamble Just About Pays Off
@GalacticBreakdown You can criticise them for not playing the game and scoring it anyway which I believe is the point the comments in here are making.
It's fine for peeps to just say they've not been convinced to try it. Has gaming culture even moved past 7/10 being the nicer end of the dead-on-arrival scale?
Re: Hands On: Suicide Squad Takes a Lot of Getting Used to, and It May Not Be Worth It
Seems like everything I read about Suicide Squad suggests that it's creatively compromised and broken, when simply being the next instalment in the Arkhamverse could have done a lot of the heavy lifting.
Off the back of the first two games, Arkham Knight was an easy incentive for my getting around to owning a then-current gen console. I can't think of any other series I've enjoyed which has put in so much effort into putting me off trying another one.
Re: Disney Doesn't Think It Was 'Overly Exclusionary' to Cut Planned PS5 Version of Indiana Jones
Maybe people should wait to see if the game is worth a damn?
Re: Assassin's Creed Mirage (PS5) - A Solid But Slightly Dated Return to the Series' Roots
Does it feel like a full game in its own right or souped up DLC considering it started as a bit of Valhalla?
Re: Eiyuden Chronicle: Hundred Heroes Gets Tactical on PS5, PS4 in April 2024
Fairly generous calling Rising an action RPG eye em oh but it's a different experience from what Hundred Heroes will be.
(I also backed the Kickstarter and don't care that I found out about the release date through Rising's Xbox channel.)
Re: Assassin's Creed Mirage Returns to Series Roots, But Won't Ditch Cosmetic Microtransactions
@IOI It's an expansion on what was originally Valhalla DLC which was something of a series celebration anyway such as the France DLC bringing in Unity gameplay etc.
Can't say I recall the microtransactions ever getting in the way of AC games. They've always been shortcuts or cosmetic. The former speeding up the base game grind rather than, say, grind implemented to encourage purchase.
Re: Assassin's Creed Valhalla and Odyssey Get Free Crossover Quests on 14th December
@Alduin Kassandra was the 'canon' choice from the start. Same as female Eivor (or letting the Animus decide as it were). It's the marketing that thought players couldn't handle women protagonists.
(Thrice if the Aya Origins story is accurate.)
And some seem determined to vindicate them based on the reactions to a crossover.
Even then the Alexios choice is a what-if scenario anyway.
Re: Mini Review: Twelve Minutes (PS5) - Weird Twist Spoils an Otherwise Intriguing Story
Played the Xbone version for a little while and feel the control scheme - for consoles at the very least - should have just mapped movement to the analogue stick.
Sauntering against a ticking clock with the point and click makes for an unnecessary chore.
Re: Rumour: Assassin's Creed Valhalla Gets Surprise DLC This Month, 2022 Expansion Is 40 Hours Long
@KilloWertz Nothing else happens cause that's the epilogue and set up for the next game(s) though.
Re: Rumour: Assassin's Creed Valhalla Gets Surprise DLC This Month, 2022 Expansion Is 40 Hours Long
"Surprise DLC" is just going to be flippin' Yule season, right?
Re: This Is What the GTA Trilogy Looks Like on PS5, PS4
What about the soundtrack though? Stripped out? Replaced? A mix?
Re: WWE 2K22 Stashes the Spandex and Steroids Until March 2022
In an ideal world, there'd be a base game which got the mechanics down right and the roster/skins/match types updated regularly for, I dunno, 3/5 years until a new game released.
Re: Assassin's Creed Valhalla: The Siege of Paris (PS5) - Second Expansion Is More Classic Assassin's Creed Than You Might Think
"It's clear that all of this is a response to the notion that Assassin's Creed is no longer Assassin's Creed"
I don't think so, Valhalla's full of nods to the past games, and the DLC assassinations are a distinct hat-tip to Unity's gameplay tics in that area.
People have been saying AC isn't AC since at least Black Flag.