This really is just more proof of the PC Master race vs. console casual argument. I found myself a pickup group from the official discord while the console players were all complaining about a lack of matchmaking, and beat the raid with a controller while the console players were complaining that mouse and keyboard was required to complete it. I beat it again last night with that same PUG, and since then we've decided to raid together whenever possible.
I wish we could go back to the days where if you didn't like a game or couldn't be bothered to learn how to play it, you simply didn't play it. Now everyone feels so entitled to go to the forums and complain and boycott and cause all of this drama over a damn video game. Then the devs Nerf and change things to make the causals happy, all while pissing off the players who enjoyed the game the way it was.
Tl;Dr the raid is by no means impossible on PC or console, so git gud.
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Re: The Division 2 Dev Says It Won't Adjust Raid Difficulty on Consoles, Prompting Community Backlash
This really is just more proof of the PC Master race vs. console casual argument. I found myself a pickup group from the official discord while the console players were all complaining about a lack of matchmaking, and beat the raid with a controller while the console players were complaining that mouse and keyboard was required to complete it. I beat it again last night with that same PUG, and since then we've decided to raid together whenever possible.
I wish we could go back to the days where if you didn't like a game or couldn't be bothered to learn how to play it, you simply didn't play it. Now everyone feels so entitled to go to the forums and complain and boycott and cause all of this drama over a damn video game. Then the devs Nerf and change things to make the causals happy, all while pissing off the players who enjoyed the game the way it was.
Tl;Dr the raid is by no means impossible on PC or console, so git gud.