@BlueOcean no worries buddy, I just want a new generation of games. I'm really not too concerned about Sony, when you see what they did with the humble PS4 Pro with games like GoW and Ghost of Tsushima and The last of us part 2, I don't think people who chose the PS5 will be too disappointed.
@BlueOcean mate, please re read my comments, at no point did I say the SSD would add any tflops to anything lol
My point is that the dedicated io controller is faster on the PS5, which will benefit for streaming in assets on the fly, that's it.
And it's no secret Sony has had patents for a DLSS type upscaling system leaked out into the wild, so who knows what custom instructions have been added to the GPU, and that's the thing, at this point nobody knows.
Also like I said before, I'm a gamer, I'll be lucky enough to own both systems, knowing fine well which one has the higher tflops, but if I'm brutally honest, all that extra grunt under the series X hood counts for nothing if it doesn't even have any first party games to show it off.
@S1ayeR74 Who was arguing anything? You seem to be getting upset at anyone that doesn't share your opinion on the subject.
Just enjoy whatever console you buy, if your a real game fan, buy both.
@S1ayeR74 Yes it's true, the SSD is a storage device, and while it's not directly related to graphics, the dedicated io throughput will be able to stream in assets on the fly, not to mention have the ability to be used as cache memory. I have no doubt the Series X will have the extra horse power, my point is that is not quite as basic a point as tflops.
@S1ayeR74 while there is a difference in the tflop count, and there will be gains on the X as far as third party titles. I really don't think the the difference will be as big as just the raw tflops would suggest.
I will own both systems, so I'm coming at this from a balanced view, just before any fan boys from either side start throwing toys at each other. The PS4 Pro has 4.2 tflops the One X has 6, so going into next gen the gap will remain on that front, roughly the same.
Where the systems will differ is in accessing assets through both the new SSD systems and improved memory modules, and this is where the gap will narrow, the proprietary io system in the PS5 is much faster than Series X, and the memory modules are split in the X into a 10gb fast and 6 configuration, with the 6gb slower memory being used for the UI, although from what I've read, on a non exclusive basis, meaning that when and if required, the slower memory can be accessed for game use. And that creates a problem for the Series X, in that the 10gb of fast memory will need to clock down to match.
Then there's any additional instructions Sony has added to the GPU and CPU during the chip development, we already know the PS4 was based on GCN architecture, and that the newer RDNA was 50% more powerful, and now RDNA2 is yet another 50% leap over that. So waffling aside, I think it should be good enough to drive the next gen of never ending sequels, remasters and the odd original without too much of a disparity with Series X.
While I'm not against Sony porting the odd title to the PC, I am a little concerned that the development time in doing so will mean longer delays in first party games coming from studios. When most AAA Sony titles have a 5 year development cycle, will that then extend, as a the teams take a year out to do the PC port?
@Porkfiend If people can't afford it at launch, Sony has a massive problem on their hands. Yes it's a luxury item, and yes people don't have to have it, but Sony has to sell the PS5, and lots of them. The R&D costs and the set up of manufacturing and tooling will be astronomical, and selling a couple of million won't put a dent in those losses, it needs to move tens of millions of units. It's pretty clear to everyone's right now that the PS5 will be more expensive than the previous generation, that's a given as it's not off the shelf components this time around. But if Sony even contemplated dropping the PS5 on the market at near £600, then it will go horribly wrong for them, and with the economical climate as it is, I'd say it would be far worse than the PS3 release debacle.
@S1ayeR74 I totally agree 100%, they want to sell over 100 million units in 5 years, if they break the £500 barrier, they will have a PS3 scenario all over. £450 disc, £385 digital, that's my prediction, I think the digital will sell at a greater loss to be recouped in digital software sales.
Sony have indicated they hope to sell over 100 million PS5 units in the next 5 years, and that's why I don't think it will release at $600.
For a lot of dedicated hardcore gamers that price would be ok, but it's not a mass market price by any standard, and most purchases are by parents buying little Billy and Jane a new console to play Fortnite on, and 600 would be just too big a pill to swallow for that 100 million to be achieved.
I'm going to say 499 for disc and 425 for digital, with Sony taking a slight hit on the digital edition to be recouped in software sales.
And as for the PS5 struggling to push 4k, I'm hoping that's because developers are trying to achieve 60fps, if it is, give me 1440p, that's more than enough resolution, 2160p is such a massive waste of resources at the cost of frame rates and graphical effects.
There was nothing in the showcase that really interested me and I know the games are all still in development, but visually they all looked very current gen, there was nothing graphically that assured me that Ubisoft was geared up to showcase next gen visuals. Kinda disappointed there was no new Splinter Cell.
I really like Assassins Creed games, but this one just isn't sparking any interest for me. And after watching these leaked videos, I'm probably even less likely to be buying Valhalla, the gloomy setting of Britain in the iron age just doesn't inspire me. Besides that, I'm Scottish, if I want to watch crap weather and knife fights, I can just look out my window.
How many AAA games this generation were just flat out broken on release? Assassins Creed unity, Battlefield 4, Fallout 4, Anthem, just to name a few, and developers want us to pay more? Not to mention that games companies have so much more secondary income through games now with loot boxes and skins and season passes and dlc etc, it's now more about share holders than the gamers who buy the games and expect a good working enjoyable product, it's all about that fat corporate bottom line. The games industry used to have a heart, now it doesn't even have a soul or a conscience.
I love that design, but pushing a 2.2ghz GPU takes a dirty big fan to cool it, and big fans take up space, I seriously think we're in for a design that looks nothing like what were all expecting.
Comments 15
Re: Soapbox: The Week After PS5's Showcase, Sony Told Us Nothing About Its Next-Gen Console
@BlueOcean no worries buddy, I just want a new generation of games.
I'm really not too concerned about Sony, when you see what they did with the humble PS4 Pro with games like GoW and Ghost of Tsushima and The last of us part 2, I don't think people who chose the PS5 will be too disappointed.
Re: Soapbox: The Week After PS5's Showcase, Sony Told Us Nothing About Its Next-Gen Console
@BlueOcean mate, please re read my comments, at no point did I say the SSD would add any tflops to anything lol
My point is that the dedicated io controller is faster on the PS5, which will benefit for streaming in assets on the fly, that's it.
And it's no secret Sony has had patents for a DLSS type upscaling system leaked out into the wild, so who knows what custom instructions have been added to the GPU, and that's the thing, at this point nobody knows.
Also like I said before, I'm a gamer, I'll be lucky enough to own both systems, knowing fine well which one has the higher tflops, but if I'm brutally honest, all that extra grunt under the series X hood counts for nothing if it doesn't even have any first party games to show it off.
Re: Soapbox: The Week After PS5's Showcase, Sony Told Us Nothing About Its Next-Gen Console
@S1ayeR74 Who was arguing anything? You seem to be getting upset at anyone that doesn't share your opinion on the subject.
Just enjoy whatever console you buy, if your a real game fan, buy both.
Re: Soapbox: The Week After PS5's Showcase, Sony Told Us Nothing About Its Next-Gen Console
@Nem you should be able to save PS4 save states to usb stick and transfer them that way I'd imagine.
Re: Soapbox: The Week After PS5's Showcase, Sony Told Us Nothing About Its Next-Gen Console
@S1ayeR74 Yes it's true, the SSD is a storage device, and while it's not directly related to graphics, the dedicated io throughput will be able to stream in assets on the fly, not to mention have the ability to be used as cache memory.
I have no doubt the Series X will have the extra horse power, my point is that is not quite as basic a point as tflops.
Re: Soapbox: The Week After PS5's Showcase, Sony Told Us Nothing About Its Next-Gen Console
@S1ayeR74 while there is a difference in the tflop count, and there will be gains on the X as far as third party titles.
I really don't think the the difference will be as big as just the raw tflops would suggest.
I will own both systems, so I'm coming at this from a balanced view, just before any fan boys from either side start throwing toys at each other.
The PS4 Pro has 4.2 tflops the One X has 6, so going into next gen the gap will remain on that front, roughly the same.
Where the systems will differ is in accessing assets through both the new SSD systems and improved memory modules, and this is where the gap will narrow, the proprietary io system in the PS5 is much faster than Series X, and the memory modules are split in the X into a 10gb fast and 6 configuration, with the 6gb slower memory being used for the UI, although from what I've read, on a non exclusive basis, meaning that when and if required, the slower memory can be accessed for game use.
And that creates a problem for the Series X, in that the 10gb of fast memory will need to clock down to match.
Then there's any additional instructions Sony has added to the GPU and CPU during the chip development, we already know the PS4 was based on GCN architecture, and that the newer RDNA was 50% more powerful, and now RDNA2 is yet another 50% leap over that.
So waffling aside, I think it should be good enough to drive the next gen of never ending sequels, remasters and the odd original without too much of a disparity with Series X.
Re: Don't Panic, But More PlayStation Exclusives Will Come to PC
While I'm not against Sony porting the odd title to the PC, I am a little concerned that the development time in doing so will mean longer delays in first party games coming from studios.
When most AAA Sony titles have a 5 year development cycle, will that then extend, as a the teams take a year out to do the PC port?
Re: Everyone's Talking About PS5's Price Again
@Porkfiend If people can't afford it at launch, Sony has a massive problem on their hands.
Yes it's a luxury item, and yes people don't have to have it, but Sony has to sell the PS5, and lots of them.
The R&D costs and the set up of manufacturing and tooling will be astronomical, and selling a couple of million won't put a dent in those losses, it needs to move tens of millions of units.
It's pretty clear to everyone's right now that the PS5 will be more expensive than the previous generation, that's a given as it's not off the shelf components this time around.
But if Sony even contemplated dropping the PS5 on the market at near £600, then it will go horribly wrong for them, and with the economical climate as it is, I'd say it would be far worse than the PS3 release debacle.
Re: Everyone's Talking About PS5's Price Again
@S1ayeR74 I totally agree 100%, they want to sell over 100 million units in 5 years, if they break the £500 barrier, they will have a PS3 scenario all over.
£450 disc, £385 digital, that's my prediction, I think the digital will sell at a greater loss to be recouped in digital software sales.
Re: Everyone's Talking About PS5's Price Again
Sony have indicated they hope to sell over 100 million PS5 units in the next 5 years, and that's why I don't think it will release at $600.
For a lot of dedicated hardcore gamers that price would be ok, but it's not a mass market price by any standard, and most purchases are by parents buying little Billy and Jane a new console to play Fortnite on, and 600 would be just too big a pill to swallow for that 100 million to be achieved.
I'm going to say 499 for disc and 425 for digital, with Sony taking a slight hit on the digital edition to be recouped in software sales.
And as for the PS5 struggling to push 4k, I'm hoping that's because developers are trying to achieve 60fps, if it is, give me 1440p, that's more than enough resolution, 2160p is such a massive waste of resources at the cost of frame rates and graphical effects.
Re: Talking Point: Did Ubisoft Forward Meet Your Expectations?
Nothing in it that got me hyped, and visually it was very poor, there was nothing that screamed next gen, it all looked very current gen Ubisoft.
Re: Round Up: What Was Announced at Ubisoft Forward?
There was nothing in the showcase that really interested me and
I know the games are all still in development, but visually they all looked very current gen, there was nothing graphically that assured me that Ubisoft was geared up to showcase next gen visuals.
Kinda disappointed there was no new Splinter Cell.
Re: 30 Minutes of Assassin's Creed Valhalla Gameplay Leaked Online
I really like Assassins Creed games, but this one just isn't sparking any interest for me.
And after watching these leaked videos, I'm probably even less likely to be buying Valhalla, the gloomy setting of Britain in the iron age just doesn't inspire me.
Besides that, I'm Scottish, if I want to watch crap weather and knife fights, I can just look out my window.
Re: More Publishers Pondering PS5 Game Price Hikes
How many AAA games this generation were just flat out broken on release? Assassins Creed unity, Battlefield 4, Fallout 4, Anthem, just to name a few, and developers want us to pay more?
Not to mention that games companies have so much more secondary income through games now with loot boxes and skins and season passes and dlc etc, it's now more about share holders than the gamers who buy the games and expect a good working enjoyable product, it's all about that fat corporate bottom line.
The games industry used to have a heart, now it doesn't even have a soul or a conscience.
Re: This PS5 Mock-Up Is Inspired By the DualSense Controller, and It's Gorgeous
I love that design, but pushing a 2.2ghz GPU takes a dirty big fan to cool it, and big fans take up space, I seriously think we're in for a design that looks nothing like what were all expecting.