@SuntannedDuck2 Yeah I don't think I implied you have a pro-western bias, haha.
Anyways, I'm not talking about the settings. Though I'll say slowly playing these games I've started to recognize the subtle ways in which how Japanese settings is different from Chinese or Korean. Like I recognized the Korean Grim Reaper boss from KPOP Demon Hunters in this trailer, haha.
Anyways, I was talking about gameplay ideas and executions. These devs are reinterpreting old ideas from the west and japan into their own action rpgs with their own twists, as well as adding their own flair, whether it be via from action combat systems they perfected during their own online action game days, or whether it be via adding original mechanics/concepts, or whether it be via providing new, fresh twists to concepts that the western/jp game industry has established as a base for new entrants, who will logically adapt and modify it per their own terms. Games like Lies of P, Stellar Blade, Wukong feel like they came from different industry than the usual western/japanese industry products. There's new reinterpretation of old gameplay concepts and ideas that we are used to, and there's more fresher concepts, plus their own concepts from online action games nicely adapted to fit single player games. And while they are not perfect games, they are great debut products from erstwhile mobile game studios. And I think with time as they gain more experience they will come into their own and surprise us a lot with what they make.
I agree there's a lot of action rpg's but you can say that about western/jp game industry as well, aren't most games being produced in the AAA space open world ARPGs.
Though with that said, there's plenty of new stuff too from korean/chinese devs that feels very different from ARPGs, like Animula Nook, DokeV, Mudang Two Hearts, Sea of Remnants etc. just off the top of my head.
@SuntannedDuck2 You definitely sound like you haven't played any of these games. You'll be glad to know if you play these games from Korean and Chinese devs they do indeed hit different than the usual America/Japanese/Western EU games we're used to.
I feel the same with Eastern European games as I do with these Korean/Chinese games, they feel like a breath of fresh air. The wacky game executions and ideas and old concepts reinterpreted in fresh ways makes them genuinely interesting and stand out from other games I usually play. I think it's a cultural thing. These devs are doing great things and I have high hopes for them in the future. Much more interesting, wacky and novel stuff happening in their dev scene than the stuff we have seen from established regions. They seem to have more creative freedom in approaching ideas, combined with different cultural background and being a "new" industry (single player) I think brings with it a wave of enthusiasm for the craft that is missing elsewhere.
@Tharsman Such an insightful read! Thanks for clarifying in so clear terms.
Yeah I'd say acquisition of publicly traded companies sounds very unlikely with all that context in mind. Also good on Ubi for taking that precaution, entirely possible other publicly traded gaming companies may have added something similar in their clause to prevent hostile takeovers.
I also agree with the Bethesda stuff, Spencer said in an interview they were looking to sell so it makes sense.
Thanks for taking the time to provide such a thorough explanation!
@Tharsman Hey, nice post! I had a question if you don't mind answering since I'm not knowledgable on this subject. So if MS/Sony/etc wanted to buy SE /Ubi etc. and the shareholders don't want to sell it would have to be a hostile takeover, like Vivendi's failed takeover of Ubi in 2015-2018, right? I was wondering what if it's a more Disney/Fox type of deal, that is shareholders agreeing to sell via a friendly takeover?
@BloodNinja Lol this is one helluva coincidence. There's a guy who goes by the username "thevideogameninja" on the comment sections of publications like Polygon, IGN etc. I see him time to time. And like you, he ends his posts with "Video Game Ninja Approved". PFP is short for Profile Picture.
Comments 6
Re: Project Tal Is Another Stunning Open World Action RPG Targeting PS5
@SuntannedDuck2 Yeah I don't think I implied you have a pro-western bias, haha.
Anyways, I'm not talking about the settings. Though I'll say slowly playing these games I've started to recognize the subtle ways in which how Japanese settings is different from Chinese or Korean. Like I recognized the Korean Grim Reaper boss from KPOP Demon Hunters in this trailer, haha.
Anyways, I was talking about gameplay ideas and executions. These devs are reinterpreting old ideas from the west and japan into their own action rpgs with their own twists, as well as adding their own flair, whether it be via from action combat systems they perfected during their own online action game days, or whether it be via adding original mechanics/concepts, or whether it be via providing new, fresh twists to concepts that the western/jp game industry has established as a base for new entrants, who will logically adapt and modify it per their own terms. Games like Lies of P, Stellar Blade, Wukong feel like they came from different industry than the usual western/japanese industry products. There's new reinterpretation of old gameplay concepts and ideas that we are used to, and there's more fresher concepts, plus their own concepts from online action games nicely adapted to fit single player games. And while they are not perfect games, they are great debut products from erstwhile mobile game studios. And I think with time as they gain more experience they will come into their own and surprise us a lot with what they make.
I agree there's a lot of action rpg's but you can say that about western/jp game industry as well, aren't most games being produced in the AAA space open world ARPGs.
Though with that said, there's plenty of new stuff too from korean/chinese devs that feels very different from ARPGs, like Animula Nook, DokeV, Mudang Two Hearts, Sea of Remnants etc. just off the top of my head.
Re: Project Tal Is Another Stunning Open World Action RPG Targeting PS5
@SuntannedDuck2 You definitely sound like you haven't played any of these games. You'll be glad to know if you play these games from Korean and Chinese devs they do indeed hit different than the usual America/Japanese/Western EU games we're used to.
I feel the same with Eastern European games as I do with these Korean/Chinese games, they feel like a breath of fresh air. The wacky game executions and ideas and old concepts reinterpreted in fresh ways makes them genuinely interesting and stand out from other games I usually play. I think it's a cultural thing. These devs are doing great things and I have high hopes for them in the future. Much more interesting, wacky and novel stuff happening in their dev scene than the stuff we have seen from established regions. They seem to have more creative freedom in approaching ideas, combined with different cultural background and being a "new" industry (single player) I think brings with it a wave of enthusiasm for the craft that is missing elsewhere.
So I'm definitely excited to see more.
Re: Future Bethesda Games Will Ship 'Where Game Pass Exists'
@Tharsman Such an insightful read! Thanks for clarifying in so clear terms.
Yeah I'd say acquisition of publicly traded companies sounds very unlikely with all that context in mind. Also good on Ubi for taking that precaution, entirely possible other publicly traded gaming companies may have added something similar in their clause to prevent hostile takeovers.
I also agree with the Bethesda stuff, Spencer said in an interview they were looking to sell so it makes sense.
Thanks for taking the time to provide such a thorough explanation!
Re: Future Bethesda Games Will Ship 'Where Game Pass Exists'
@Tharsman Hey, nice post! I had a question if you don't mind answering since I'm not knowledgable on this subject. So if MS/Sony/etc wanted to buy SE /Ubi etc. and the shareholders don't want to sell it would have to be a hostile takeover, like Vivendi's failed takeover of Ubi in 2015-2018, right?
I was wondering what if it's a more Disney/Fox type of deal, that is shareholders agreeing to sell via a friendly takeover?
Re: All PlayStation Studios Games on PC
@BloodNinja Lol this is one helluva coincidence. There's a guy who goes by the username "thevideogameninja" on the comment sections of publications like Polygon, IGN etc. I see him time to time. And like you, he ends his posts with "Video Game Ninja Approved". PFP is short for Profile Picture.
Re: All PlayStation Studios Games on PC
@BloodNinja Guessing you the same person who goes by thevideogameninja on other publications? Never saw you with a pfp before.
And nice for PC folks. I hope Days Gone sells well.